Unix GnollHack Version 4.2.0 (Build 104) - last build Fri Jan 30 18:19:00 2026.

Game began 2026-02-07 08:26:08, ended 2026-02-07 12:53:09

Aimar47, neutral male elven Priest

 
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A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A painting of Luna Moonsnout, Gnoll Supreme Warden by Diedi on a wall
A wall
A wall
A fireplace on a wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
An open door
,
A ground
,
A ground
<
A staircase up
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
An open door
,
A ground
An open door
.
A parquet
.
A parquet
A wall
(
A sandalwood chest
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
9
A bone
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A wall
A wall
.
A doorway
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
A wall
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
g
A level 1 peaceful gnome, small humanoid [seen: normal vision, infravision]
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
An open door
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
'
A level 9 stone golem, humanoid-shaped stone construct resembling a statue
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard [seen: normal vision, infravision]
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
f
Level 7 tame Luis, HP:74(74) AC:0 Neutral, powerful domestic feline
@
An elven priest called Aimar47
u
A statue of a pony
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
9
A clump of bat guano
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A statue of a knight in a niche on a wall
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
A wall
An open door
A painting of Pestilence by Diedi on a wall
A wall
A wall
A lit fireplace on a wall
A wall
.
A broken door
A lit fireplace on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
An open door
)
A crude short sword
.
A doorway
A wall
A wall
An open door
A wall
A wall
,
A ground
d
A statue of a winter wolf cub
,
A ground
A wall
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
.
A parquet
.
A parquet
9
A feather
A wall
,
A ground
p
A statue of an iron piercer
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
i
A statue of a tengu
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
Γ
A signpost
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
A wall
%
2 tripe rations
%
A tin
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A wall
A torch on a wall
.
A doorway
A wall
An open door
A cobweb on a wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
_
A lawful altar
.
A marble floor
A wall
.
A parquet
d
A statue of a wolf
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
(
A looking glass
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
(
A looking glass
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
^
A dart trap
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
!
A cloudy potion
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
>
A staircase down
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
(
A looking glass
 
Stone
 
Stone
A wall
9
A bone
An open door
.
A parquet
)
A poisoned dart
/
A platinum wand
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
(
A brass lantern
(
4 old-fashioned candles
(
A handcrafted candle
.
The floor of a room
An open door
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
(
A runed bag
(
An antiquated brass lamp
(
A metal can
(
An old-fashioned candle
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
 
Stone
.
A doorway
,
A ground
A wall
.
A parquet
9
A thread of spider silk
)
A crude short bow
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
(
An old-fashioned candle
(
4 handcrafted candles
(
4 handcrafted candles
.
The floor of a room
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
_
An anvil
.
The floor of a room
A wall
(
A bag of tricks
(
A small runed cube
.
A parquet
.
A parquet
An open door
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
A corridor
A wall
,
A ground
A wall
.
A parquet
*
2 blue gems
?
A scroll labeled READ ME
/
A wand of town portal
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
(
5 old-fashioned candles
(
6 handcrafted candles
.
The floor of a room
.
The floor of a room
A wall
,
A ground
An open door
.
The floor of a room
.
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.
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.
The floor of a room
A wall
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An old-fashioned bag
(
An ornamental bag
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A large box
.
A parquet
A wall
,
A ground
,
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,
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A wall
A corridor
 
Stone
 
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Stone
 
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A corridor
A corridor
A corridor
.
A doorway
,
A ground
A wall
A wall
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A wall
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A wall
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A wall
A wall
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,
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A wall
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,
A ground
,
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,
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A wall
A corridor
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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A wall
A corridor
 
Stone
 
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A wall
A wall
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A wall
A wall
A wall
A wall
A wall
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A wall
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
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Stone
 
Stone
 
Stone
 
Unexplored
 
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[Aimar47 the Acolyte ] St:12 Dx:12 Co:12 In:10 Wi:20 Ch:9 Neutral
Dlvl:7 HP:0(61) MP:47(47) AC:-5 MC:6/55% MS:12 W:-/S XL:4/222
x $:20 T:1973 31m:40s S:32000
Luis: HP:74(74)

Latest messages:

You swap places with Luis.
You hear the splashing of a naiad.
You see here an uncursed looking glass (0.8 lbs).
You hear the chime of a cash register.
Luis drops an uncursed looking glass.
You swap places with Luis.
You displace the Green-elf.
You displace the watchwoman.
You hit the spotted jelly for 3 damage.
You miss the spotted jelly.
You miss the spotted jelly.
You miss the spotted jelly.
You hit the spotted jelly for 2 damage.
You are splashed by the spotted jelly's acid!
You sustain 12 damage!
You miss the spotted jelly.
You hit the spotted jelly for 3 damage.
You hit the spotted jelly for 2 damage.
You miss the spotted jelly.
You hit the spotted jelly for 2 damage.
You hear some noises in the distance.
You swap places with Luis.
You hear some noises in the distance.
The pony hits the cockatrice.
The pony starts turning into stone!
The pony is slowing down!
The cockatrice sustains 4 damage!
The pony misses the cockatrice.
You spot a pony nearby.
You stop travelling.
The pony hits the cockatrice.
The cockatrice sustains 5 damage!
The pony misses the cockatrice.
You hear some noises.
The pony hits the cockatrice.
The cockatrice sustains 5 damage!
The pony bites the cockatrice.
The cockatrice sustains 5 damage!
The cockatrice is killed!
The pony turns to stone.
You see here an uncursed cockatrice corpse (1.9 lbs).
The stone golem hits for 18 damage!
Touching a cockatrice corpse is a fatal mistake.
You turn to stone...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? n
Do you want to see your attributes? <esc>
Do you want an account of creatures vanquished? <esc>
Do you want to see your conduct? <esc>
Do you want to see the dungeon overview? <esc>

Inventory:

Coins

$ - 20 gold pieces

Weapons

E - 2 +0 darts

Armor

a - an uncursed +1 pair of iron shoes
c - a blessed +0 banded mail (being worn)
j - an uncursed +0 dwarvish cloak (being worn)
k - an uncursed +0 great orcish shield
p - a blessed +0 small shield (being worn)

Miscellaneous

l - an uncursed pair of eyeglasses of see invisible (being worn)
m - an uncursed nose ring of cerebral safeguarding (on nose)

Rings

w - an uncursed ring of fortitude (on right hand)

Comestibles

z - 2 uncursed dragon fruits

Scrolls

v - an uncursed scroll of identify

Potions

f - 3 potions of holy water
n - an uncursed potion of extra healing
u - an uncursed potion of water
x - a blessed potion of object detection
B - an uncursed potion of object detection

Wands

t - a wand of digging (12 charges, 0 rechargings)
A - a wand of town portal (7 charges, 0 rechargings)

Tools

e - a holy symbol (22 charges, 0 rechargings)
o - an uncursed leather bag containing 5 items
q - a magic marker (33 charges, 0 rechargings)
r - an uncursed bell

Reagents

d - an uncursed clump of bat guano
g - an uncursed clove of garlic
i - 6 uncursed ginseng roots

Boulders/Statues

h - an empty uncursed statue of a giant beetle

Contents of the leather bag:

  1. a +0 pick-axe
  2. 3 uncursed cloves of garlic
  3. 3 uncursed ginseng roots
  4. an uncursed piece of wood
  5. 3 uncursed threads of spider silk

Aimar47 the Priest's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

Bludgeoning weaponBasic / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellBasic / Grand Master
Healing spellBasic / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Nature spellSkilled / Grand Master
Bare handed combatUnskilled / Skilled
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
ShieldBasic / Master
WandUnskilled / Skilled
RidingUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Stick to snake100% success2 castings left
Minor healing100% success25 castings left
Healing100% success8 castings left
Congregate100% success20 castings left
Summon cockatrice100% success0 castings left
Bless100% success3 castings left
Create clay golem72% success1 casting left
Cure sickness100% success3 castings left
Stick to cobra100% success1 casting left
Summon soldier ant100% success1 casting left

Major events:

Turn
1Aimar47 the neutral elven Priest has entered the dungeon on expert difficulty in classic mode
118entered the Gnomish Mines
1973petrified by a cockatrice corpse

Vanquished creatures:

44 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Level 1:

The Gnomish Mines

Levels 4 to 7

Level 7: <- You were here.

REST
IN
PEACE

Aimar47

32000 points

petrified by a cockatrice corpse

2026

Goodbye Aimar47 the Priest...

You turned to stone in The Gnomish Mines on dungeon level 7 with 32000 points, and 20 pieces of gold, after 1973 moves.
You played on expert difficulty in classic mode for 31 minutes and 40 seconds.
The dungeon never collapsed on you.
You were level 4 with a maximum of 61 hit points when you turned to stone.