Unix GnollHack Version 4.1.3 (Build 31) - last build Sun Jan 7 20:23:14 2024.

Game began 2024-01-14 13:20:13, ended 2024-01-14 13:29:24

BOODZ, neutral male gnollish Healer

 
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stone
z
a level 2 elf zombie
 
stone
 
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stone
@
a gnollish healer called BOODZ
 
stone
 
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stone
f
a level 4 tame kitten, HP:21(21) AC:2 Neutral
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
 
stone
 
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a wall
a cobweb on a wall
a wall
a torch on a wall
a wall
a wall
a wall
 
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stone
 
stone
 
stone
a corridor
 
stone
 
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.
a doorway
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the floor of a room
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the floor of a room
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the floor of a room
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the floor of a room
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the floor of a room
a wall
 
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a wall
a cobweb on a wall
a wall
a banner on a wall
a wall
a wall
a wall
a wall
 
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stone
a corridor
a corridor
a corridor
a corridor
 
stone
 
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a wall
.
the floor of a room
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the floor of a room
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the floor of a room
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the floor of a room
.
the floor of a room
a wall
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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stone
a corridor
a wall
a wall
a wall
a wall
a wall
a statue of a knight in a niche on a wall
a cobweb on a wall
a banner on a wall
a wall
a cobweb on a wall
a wall
 
stone
 
stone
a corridor
a corridor
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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stone
a corridor
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
a doorway
a corridor
a corridor
a corridor
 
stone
 
stone
 
stone
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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stone
 
stone
 
stone
 
stone
 
stone
 
stone
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
<
a staircase up
.
the floor of a room
a wall
 
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stone
a corridor
.
a doorway
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
stone
 
stone
a corridor
a corridor
a corridor
a corridor
a corridor
a corridor
.
a doorway
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
stone
 
stone
 
stone
 
stone
a corridor
a corridor
a corridor
a corridor
a corridor
a corridor
a corridor
.
a doorway
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
{
a fountain of water
.
the floor of a room
a wall
 
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stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
+
a closed door
a corridor
a corridor
a corridor
 
stone
 
stone
 
stone
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
a broken door
a corridor
a corridor
a corridor
a corridor
a corridor
 
stone
 
stone
 
stone
 
stone
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
unexplored
 
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a wall
an open door
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
 
stone
 
stone
 
stone
 
stone
 
unexplored
 
unexplored
 
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unexplored
a wall
a wall
a wall
a wall
a wall
a wall
a wall
 
stone
 
stone
 
stone
 
stone
 
stone
 
unexplored
 
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a wall
a wall
a wall
a wall
a wall
a banner on a wall
a wall
a wall
 
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stone
a corridor
 
stone
 
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[BOODZ the Rhizotomist ] St:9 Dx:10 Co:12 In:13 Wi:15 Ch:16 Neutral
Dlvl:2 HP:0(16) MP:17(17) AC:2 MC:8/65% MS:12 W:MT|t XL:1/17
g $:1148 T:588 9m:08s S:10000 Satiated
Kitten: HP:21(21)

Latest messages:

The corpse smells like it could be tainted! Eat it anyway? n
V - a dagger (at the ready).
You swap places with your kitten.
You see many objects here.
The kitten steps reluctantly over a red conical hat.
The grid bug misses!
You hit the grid bug for 7 damage!
The grid bug is killed!
You gain 1 experience point.
You hear someone counting money.
You swap places with your kitten.
You descend the stairs.
Drink from the fountain? y
The tasty water refreshes you.
That was a fountain of spring water.
You see here 13 gold pieces (0.1 lbs).
$ - 13 gold pieces.
You hear a door open.
Drink from the fountain of water? y
The tasty water refreshes you.
You find a hidden door.
This wooden door is locked.
Do you want to start kicking this door? y
WHAMMM!!!
As you kick the wooden door, it crashes open!
You see here a brass lantern (1.9 lbs).
Y - a brass lantern (1310 turns left).
You see here a slime mold (0.3 lbs).
You see here 4 gold pieces (0.1 lbs).
$ - 4 gold pieces.
You see here a food ration (1.2 lbs).
There is a food ration here; eat it? y
Blecch! Rotten food!
You're having a hard time getting all of it down.
Continue eating? n
You finish eating the food ration.
You see here a slime mold (0.3 lbs).
Z - a slime mold.
This wooden door is locked.
Do you want to start kicking this door? n
The wooden door resists!
The wooden door resists!
The wooden door resists!
The wooden door opens.
You swap places with your kitten.
The elf zombie hits for 18 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? y
Do you want to see your attributes? q

Inventory:

Coins

$ - 1148 gold pieces

Amulets

T - an uncursed amulet versus undeath (being worn)

Weapons

a - a blessed +3 dagger (weapon in hand)
V - a blessed +1 dagger (at the ready)

Armor

b - an uncursed +3 pair of leather gloves (being worn)
c - an uncursed +1 gnollish haircloth robe (being worn)
e - an uncursed +0 gnollish leather hood (being worn)
I - an uncursed +0 orcish cloak (being worn)

Miscellaneous

d - an uncursed gnollish leather mask (being worn)

Rings

L - an uncursed ring of shock resistance (on left hand)
M - an uncursed ring of protection from undeath
X - an uncursed ring of protection from undeath

Comestibles

w - an uncursed tin of newt meat
x - 2 uncursed tins of sewer rat meat
y - 2 uncursed tins of lizard meat
z - 2 uncursed tins of gecko meat
A - 2 uncursed tins of giant rat meat
N - 6 uncursed handfuls of nuts
Z - an uncursed slime mold

Scrolls

O - an uncursed scroll of destroy armor
R - an uncursed scroll of identify
W - a cursed scroll of conflict

Books

P - an uncursed spellbook of call ghoul

Potions

g - 4 uncursed potions of healing
h - 3 uncursed potions of extra healing
i - a blessed potion of extra healing
K - an uncursed potion of lightning speed
Q - a blessed potion of object detection
S - a blessed potion of fire immunity

Wands

l - a wand of probing (23 charges, 0 rechargings)
m - a wand of sleep (5 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
j - a jar of extra healing salve (27 charges, 0 rechargings)
k - a jar of medicinal salve (10 charges, 0 rechargings)
B - an uncursed leather bag containing 4 items
J - an expensive camera (84 charges, 0 rechargings)
Y - an uncursed brass lantern (1310 turns left)

Reagents

t - 5 uncursed ginseng roots
u - 5 uncursed mandrake roots
v - 3 uncursed cloves of garlic
U - an uncursed thread of spider silk

Contents of the leather bag:

  1. 2 uncursed clumps of bat guano
  2. 3 uncursed ginseng roots
  3. 2 uncursed heaps of sporal powder
  4. an uncursed piece of wood

BOODZ the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerSkilled / Grand Master
SwordUnskilled / Skilled
Bludgeoning weaponUnskilled / Skilled
FlailUnskilled / Skilled
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Thrown weaponUnskilled / Expert
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
DodgeUnskilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Minor healing100% success25 castings left
Healing100% success12 castings left
Extra healing100% success12 castings left
Cure sickness100% success3 castings left
Sleep10% success10 castings left
Probe100% success1 casting left
Cure blindness100% success7 castings left
Restore ability95% success4 castings left
Identify60% success6 castings left
Protection from fire95% success4 castings left
Enchant weapon10% success2 castings left

Major events:

Turn
1BOODZ the neutral male gnollish Healer has entered the dungeon on grand master difficulty in classic mode
588killed by an elf zombie

Vanquished creatures:

11 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

BOODZ

10000 points

killed by an elf zombie

2024

Goodbye BOODZ the Healer...

You died in The Dungeons of Doom on dungeon level 2 with 10000 points, and 1148 pieces of gold, after 588 moves.
You played on grand master difficulty in classic mode for 9 minutes and 8 seconds.
The dungeon never collapsed on you.
You were level 1 with a maximum of 16 hit points when you died.