Windows GnollHack Version 4.2.0 (Build 81) - last build Sat Nov 22 20:02:50 2025.

Game began 2025-11-28 22:56:20, ended 2025-11-29 05:00:44

Frank, neutral male human Tourist

 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A statue of a knight in a niche on a wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
A wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
%
A rock piercer corpse
A corridor
A corridor
An open door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
A torch on a wall
,
A ground
<
A staircase up
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A statue of a knight in a niche on a wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
,
A ground
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
%
A gnome corpse
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
+
A closed door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
+
A flimsy spellbook
+
A spellbook of magic arrow
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
(
A twisted candle
(
A twisted candle
A wall
(
A sandalwood chest
.
The floor of a room
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A torch on a wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
.
A doorway
A wall
+
A closed door
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
+
A violet spellbook
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
_
An anvil
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
(
A tallow candle
(
A brass lantern
(
4 tallow candles
A wall
.
The floor of a room
.
The floor of a room
An open door
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A wall
An open door
A wall
.
A marble floor
.
A marble floor
_
A chaotic altar
.
A marble floor
.
A marble floor
A wall
,
A ground
A wall
A wall
+
A closed door
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
@
A level 7 peaceful watchman, member of the town guard
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
@
A level 13 peaceful watch captain, commander of the town guard
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
Γ
A signpost
,
A ground
{
A fountain
,
A ground
A wall
A wall
An open door
A wall
A wall
A wall
A wall
,
A ground
{
A fountain
,
A ground
Γ
A signpost
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
'
A level 5 leather golem, humanoid-shaped leather construct
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
@
A human tourist called Frank
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A fireplace on a wall
A wall
%
A gnome corpse
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A wall
A shield with a long sword on a wall
A wall
An open door
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
a
A level 3 giant ant, giant eusocial insect
@
A level 14 peaceful Aned, a shopkeeper, powerful business owner
.
The floor of a room
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A fireplace on a wall
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
A wall
A cobweb on a wall
A wall
.
A doorway
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
)
A two-handed sword
(
A credit card
(
An ornamental bag
A wall
.
The floor of a room
.
The floor of a room
A wall
%
A tin
%
A food ration
.
A parquet
A wall
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
(
A bag of treasure hauling
.
A parquet
9
A bone
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
+
A closed door
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A shield with two long swords on a wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
%
A dwarf corpse
A wall
 
Level 3 Frank's ghost, a ghost, incorporeal undead
(
A brass lantern
(
A credit card
A wall
.
The floor of a room
.
The floor of a room
A wall
%
A pear
!
A clear potion
.
A parquet
An open door
,
A ground
A wall
.
The floor of a room
/
An ebony wand
A wall
A wall
A wall
A wall
*
A yellowish brown gem
[
A large round shield
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
A corridor
A corridor
A corridor
An open door
,
A ground
>
A staircase down
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A statue of a knight in a niche on a wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
)
A dagger
,
A ground
,
A ground
,
A ground
%
A gnomish wizard corpse
,
A ground
%
A kobold shaman corpse
%
A kobold shaman corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A torch on a wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
[Frank the Sightseer ] St:16 Dx:10 Co:16 In:10 Wi:6 Ch:18 Neutral
Dlvl:7 HP:0(94) MP:19(19) AC:-5 MC:8/65% MS:12 W:M|t XL:3/124
g $:659 T:1941 41m:22s S:260000 Skill

Latest messages:

You gain 10 experience points.
a - a blessed +3 dart (at the ready).
You see many objects here.
a - a blessed +3 dart (at the ready).
a - a blessed +3 dart (at the ready).
a - a blessed +3 dart (at the ready).
The dwarf throws a dagger!
A dagger misses you.
The large luggage bites the dwarf.
The dwarf sustains 5 damage!
The dwarf misses the large luggage.
You hit the dwarf for 5 damage!
The large luggage bites the dwarf.
The dwarf sustains 4 damage!
The dwarf misses the large luggage.
The large luggage bites the dwarf.
The dwarf sustains 3 damage!
You hit the dwarf for 5 damage!
The dwarf is killed!
You gain 10 experience points.
a - 3 blessed +3 darts (at the ready).
You see many objects here.
The djinni hits for 26 damage!
You hear iron being forged.
The djinni hits for 24 damage!
The large luggage bites the djinni.
The djinni sustains 4 damage!
The djinni misses the large luggage.
The large luggage bites the djinni.
The djinni sustains 3 damage!
The djinni hits the large luggage.
The large luggage sustains 20 damage!
The large luggage is destroyed!
In what direction? .
Where do you want to be teleported?
(For instructions type a '?')
"Aloha, adventurer! Welcome to my rare books!"
You hear loud clanging.
The leather golem hits for 7 damage!
The leather golem hits for 6 damage!
"Aloha, adventurer! Welcome back to my store!"
The giant ant bites for 5 damage!
The giant ant misses!
You hear someone beseeching god.
You hit the giant ant for 5 damage!
The giant ant bites for 2 damage!
You die...
You were playing on grand master difficulty in classic mode.
Aned gratefully inherits all your possessions.
Do you want to see what you had when you died? q

Inventory:

Coins

$ - 659 gold pieces

Amulets

C - an uncursed amulet of reflection (being worn)

Weapons

a - 22 blessed +3 darts (at the ready)
L - 36 +0 darts

Armor

f - an uncursed +2 Hawaiian shirt (being worn)
g - an uncursed +0 pair of leather sandals (being worn)
x - a blessed +1 pair of leather gauntlets
A - an uncursed +0 pair of spiked gauntlets
D - an uncursed +0 elven dragonhide cloak (being worn)
E - an uncursed +0 elite leather armor (being worn)

Miscellaneous

l - an uncursed pair of sunglasses (being worn)
r - an uncursed expensive watch (on left wrist)
R - an uncursed belt of fortitude (being worn)
Z - an uncursed nose ring of cerebral safeguarding (on nose)

Rings

j - an uncursed ring of teleport control (on left hand)
Y - an uncursed ring of polymorph control (on right hand)

Comestibles

d - an uncursed elven waybread
m - 6 uncursed food rations

Scrolls

e - an uncursed scroll of magic mapping

Books

h - an uncursed spellbook of magic arrow

Potions

c - an uncursed potion of extra healing

Wands

i - a wand of teleportation (4 charges, 0 rechargings)
G - a wand of slow monster (12 charges, 0 rechargings)

Tools

b - a +3 golf club (weapon in hand)
k - an uncursed credit card
n - a cursed tallow candle (300 turns left)
q - an uncursed leather bag containing 4 items
U - a blessed oil lamp (1484 turns left) (readied as alternate weapon)

Contents of the leather bag:

  1. a cursed dragon fruit
  2. 7 uncursed food rations
  3. 2 uncursed handfuls of nuts
  4. a wand of teleportation (7 charges, 0 rechargings)

Frank the Tourist's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Expert
SwordUnskilled / Expert
Bludgeoning weaponBasic / Master
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
PolearmUnskilled / Expert
Thrusting weaponUnskilled / Expert
BowUnskilled / Expert
SlingUnskilled / Expert
CrossbowUnskilled / Expert
WhipUnskilled / Expert
Arcane spellUnskilled / Expert
Clerical spellUnskilled / Expert
Healing spellUnskilled / Expert
Divination spellUnskilled / Master
Abjuration spellUnskilled / Expert
Movement spellUnskilled / Grand Master
Transmutation spellUnskilled / Expert
Enchantment spellUnskilled / Expert
Conjuration spellUnskilled / Expert
Bare handed combatUnskilled / Expert
Dual wieldingUnskilled / Expert
Two-handed weaponUnskilled / Expert
Thrown weaponBasic / Grand Master
DodgeUnskilled / Expert
ShieldUnskilled / Expert
WandBasic / Expert
RidingUnskilled / Expert
DiggingUnskilled / Expert
Disarm trapUnskilled / Expert

You had 2 skill slots available

You did not know any spells.

Major events:

Turn
1Frank the neutral male human Tourist has entered the dungeon on grand master difficulty in classic mode
1480entered the Gnomish Mines
1941killed by a giant ant

Vanquished creatures:

67 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Selfies taken with:

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

The Gnomish Mines

Levels 5 to 7

Level 5:

Level 6:

Level 7: <- You were here.

REST
IN
PEACE

Frank

260000 points

killed by a giant ant

2025

Aloha Frank the Tourist...

You died in The Gnomish Mines on dungeon level 7 with 260000 points, and 659 pieces of gold, after 1941 moves.
You played on grand master difficulty in classic mode for 41 minutes and 22 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 94 hit points when you died.