Unix GnollHack Version 4.2.0 (Build 19) - last build Sun Sep 29 18:57:51 2024.

Game began 2024-12-11 14:41:58, ended 2024-12-11 15:47:03

Normand, neutral male gnollish Healer

 
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A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A painting on a wall
A wall
A wall
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
(
An old whistle
(
A lock pick
.
A marble floor
A wall
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
(
A glass orb
%
A little dog corpse
%
A gnoll corpse
An open door
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
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A wall
(
An old whistle
%
A large mimic corpse
.
A brown hide on a marble floor
A wall
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
(
An old whistle
(
A brass horn
(
A beartrap
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A statue of a knight in a niche on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
(
A towel
(
A chest
.
A marble floor
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
A doorway
A wall
.
A doorway
A wall
A torch on a wall
A wall
.
A doorway
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
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Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
.
A broken door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A lit corridor
S
A level 3 snake, poisonous reptile
@
A gnollish healer called Normand
A lit corridor
A lit corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
.
A doorway
A wall
.
A doorway
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
<
A staircase up
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
.
A doorway
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
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A doorway
A corridor
 
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A torch on a wall
 
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[Normand the Empiric ] St:7 Dx:10 Co:13 In:15 Wi:14 Ch:16 Neutral
Dlvl:3 HP:0(37) MP:30(30) AC:2 MC:9/70% MS:9 W:MT XL:3/137
x $:330 T:2016 1h:03m S:12000 Skill Burdened

Latest messages:

The small glob of gray ooze smells rather acidic. Eat it anyway? y
You have a very bad case of stomach acid.
This small glob of gray ooze tastes okay.
You only feel hungry now.
You finish eating the small glob of gray ooze.
You see here a scroll labeled NR 9 (0.2 lbs).
You have a little trouble lifting D - a scroll labeled NR 9.
You put a scroll labeled NR 9 into the leather bag.
You are beginning to feel weak.
You see here 3 gold pieces (0.1 lbs).
You have a little trouble lifting $ - 3 gold pieces.
Using your dagger you try to open the tin.
You succeed in opening the tin.
It smells like giant rats.
Eat it? y
You consume soup made from giant rat.
You only feel hungry now.
My, that was a yummy slime mold!
You hear the chime of a cash register.
You hit the skeleton for 9 damage!
The skeleton misses!
You miss the skeleton.
The skeleton misses!
The skeleton hits for 5 damage!
You hit the skeleton for 7 damage!
The skeleton hits for 9 damage!
You miss the skeleton.
The skeleton hits for 4 damage!
You hit the skeleton for 7 damage!
You hit the skeleton for 10 damage!
The skeleton is destroyed!
You gain 10 experience points.
You see many objects here.
You have a little trouble lifting E - a crossbow.
You put a crossbow into the leather bag.
You have a little trouble lifting F - a human skull.
You put a human skull into the leather bag.
You have a little trouble lifting G - a slime mold.
You have a little trouble lifting H - a food ration.
You spot a newt at a distance.
You stop travelling.
Your candle is getting short.
The snake bites for 4 damage!
You miss the snake.
The snake bites for 6 damage!
The snake bites for 4 damage!
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? y
Do you want to see your attributes? q

Inventory:

Coins

$ - 330 gold pieces

Weapons

a - a +3 dagger (weapon in hand)

Armor

b - an uncursed +3 pair of leather gloves (being worn)
c - an uncursed +1 gnollish haircloth robe (being worn)
e - an uncursed +0 gnollish leather hood
g - an uncursed +0 dwarvish cloak (being worn)
i - an uncursed +0 orcish helm (being worn)
r - a blessed +0 gown of the archbishops

Miscellaneous

d - an uncursed gnollish leather mask (being worn)
s - a cursed nose ring of bullheadedness

Rings

o - an uncursed ring of cold resistance (on left hand)
T - an uncursed ring of poison resistance

Comestibles

n - an uncursed tripe ration
G - an uncursed slime mold
H - an uncursed food ration
U - 2 uncursed tins of gnome lord meat

Books

B - an uncursed spellbook of detect blessedness

Wands

h - a wand of probing (35 charges, 0 rechargings)
l - a wand of probing (23 charges, 0 rechargings)
m - a wand of sleep (6 charges, 0 rechargings)
t - a wand of undead turning (11 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
j - a jar of extra healing salve (17 charges, 0 rechargings)
k - a jar of medicinal salve (8 charges, 0 rechargings)
p - an uncursed partly used wax candle (lit, 72 turns left)
z - an uncursed leather bag containing 45 items

Gems/Stones

x - an uncursed nugget of platinum ore
V - an uncursed worthless piece of green glass
W - an uncursed worthless piece of white glass
X - an uncursed nugget of adamantium ore
Y - an uncursed nugget of copper ore

Contents of the leather bag:

  1. 1431 gold pieces
  2. a +0 crossbow
  3. a blessed +4 dagger
  4. a +0 dagger
  5. a +0 dwarvish spear
  6. a +0 dwarvish gemstone short sword
  7. a +0 mace
  8. a cursed +0 dwarvish iron helm
  9. an uncursed +0 royal crown
  10. a blessed +3 pair of silver shoes
  11. a blessed +1 pair of steel shoes
  12. an uncursed +0 pair of steel shoes
  13. an uncursed +0 dwarvish mithril roundshield
  14. an uncursed +4 dwarvish cloak
  15. an uncursed +0 dwarvish cloak
  16. an uncursed +0 dwarvish cloak
  17. an uncursed ioun stone of magic resistance
  18. 2 uncursed champignons
  19. 2 uncursed cram rations
  20. an uncursed food ration
  21. 2 uncursed penny buns
  22. 5 uncursed tins of gecko meat
  23. 2 uncursed tins of newt meat
  24. an uncursed scroll of enchant armor
  25. an uncursed scroll of genocide
  26. an uncursed scroll of identify
  27. a cursed scroll of identify
  28. an uncursed scroll of taming
  29. 2 uncursed potions of extra healing
  30. a cursed potion of full healing
  31. a cursed potion of greater regeneration
  32. 4 uncursed potions of healing
  33. a blessed potion of paralysis
  34. a blessed potion of restore ability
  35. 4 uncursed cloves of garlic
  36. 3 uncursed ginseng roots
  37. 6 uncursed ginseng roots
  38. 2 uncursed heaps of sporal powder
  39. 2 uncursed heaps of sporal powder
  40. an uncursed human skull
  41. 7 uncursed mandrake roots
  42. an uncursed worthless piece of blue glass
  43. an uncursed worthless piece of orange glass
  44. an uncursed worthless piece of white glass
  45. 2 cursed worthless pieces of yellowish brown glass

Normand the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerSkilled / Grand Master
SwordUnskilled / Skilled
Bludgeoning weaponUnskilled / Skilled
FlailUnskilled / Skilled
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 2 skill slots available

Spells in your repertoire:

Minor healing100% success25 castings left
Healing100% success12 castings left
Extra healing100% success10 castings left
Cure sickness100% success12 castings left
Sleep11% success10 castings left
Probe100% success1 casting left
Greater healing32% success10 castings left
Cure petrification82% success2 castings left
Warning11% success2 castings left
Protection from lightning96% success5 castings left
Lightning-enchant item61% success7 castings left
Raise minor zombie100% success5 castings left

Major events:

Turn
1Normand the neutral male gnollish Healer has entered the dungeon on expert difficulty in classic mode
1227entered the Gnomish Mines
2016killed by a snake

Vanquished creatures:

38 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3: <- You were here.

The Gnomish Mines

Level 3:

REST
IN
PEACE

Normand

12000 points

killed by a snake

2024

Goodbye Normand the Healer...

You died in The Dungeons of Doom on dungeon level 3 with 12000 points, and 1761 pieces of gold, after 2016 moves.
You played on expert difficulty in classic mode for 1 hour, 3 minutes and 3 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 37 hit points when you died.