Windows GnollHack Version 4.2.0 (Build 44) - last build Sun May 18 01:06:29 2025.

Game began 2025-05-20 22:09:10, ended 2025-05-20 22:19:20

Meriwether, neutral male gnollish Ranger

 
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A wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A torch on a wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
%
An acid blob corpse
A corridor
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A torch on a wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
Stone
A corridor
A corridor
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
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Stone
A corridor
A corridor
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
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Stone
A corridor
 
Stone
 
Stone
 
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Stone
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
A corridor
 
Stone
 
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Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Stone
A corridor
 
Stone
 
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A wall
A wall
A wall
A wall
A wall
An open door
A cobweb on a wall
A wall
A corridor
A corridor
A corridor
`
A boulder
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
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Stone
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
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A wall
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
%
A kobold corpse
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
A wall
 
Stone
 
Stone
A corridor
A corridor
A wall
A cobweb on a wall
A wall
A wall
An open door
A wall
A cobweb on a wall
A wall
 
Unexplored
 
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A wall
A wall
+
A closed door
A wall
.
A doorway
A wall
A wall
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
.
The blue carpet on a floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
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A wall
j
A level 2 blue jelly, immobile jelly with cold defense
@
A gnollish ranger called Meriwether
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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A wall
.
The blue carpet on a floor of a room
$
7 gold pieces
^
A rust trap
.
The blue carpet on a floor of a room
%
A human corpse
.
The blue carpet on a floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
.
The floor of a room
d
Level 4 tame Mortweiler, HP:25(25) AC:3 Neutral, small domestic canine
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
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A wall
A wall
A torch on a wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
+
A closed door
A wall
 
Stone
 
Stone
 
Unexplored
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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[Meriwether the Tenderfoot ] St:16 Dx:15 Co:16 In:9 Wi:9 Ch:12 Neutral
Dlvl:2 HP:0(43) MP:14(14) AC:-5 MC:9/70% MS:12 W:MT XL:2/21
g $:37 T:569 9m:47s S:10000
Mortweiler: HP:25(25)

Latest messages:

a - a +1 dagger (weapon in hand).
b - a +0 crossbow (readied as alternate weapon).
You miss the iguana.
You hear the footsteps of a guard on patrol.
You miss the iguana.
The iguana misses!
The iguana just misses!
You hit the iguana for 6 damage!
Mortweiler bites the iguana.
The iguana sustains 3 damage!
The iguana is killed!
Mortweiler eats an iguana corpse.
You stop. Mortweiler is in the way!
You hear someone cursing shoplifters.
You hit the acid blob for 4 damage.
You hit the acid blob for 6 damage!
The acid blob is killed!
You gain 5 experience points.
Welcome to experience level 2.
You are splashed by the acid blob's acid!
You sustain 9 damage!
Your cloak of protection is not affected by corrosion.
You see many objects here.
There is an acid blob corpse here; eat it? y
The corpse smells rather acidic. Eat it anyway? n
z - an orange ioun stone.
A - a heap of sporal powder.
You swap places with Mortweiler.
You see here an unrotten acid blob corpse (1.9 lbs).
You see here 4 gold pieces (0.1 lbs).
$ - 4 gold pieces.
You see here a puce potion (0.8 lbs).
B - a puce potion.
The wooden door opens.
You hear the chime of a cash register.
You hear someone cursing shoplifters.
You find a hidden door.
You see here a pancake (0.1 lbs).
C - a pancake.
You hit the blue jelly critically for 8 damage!
You are suddenly very cold!
You sustain 17 damage!
Mortweiler misses the blue jelly.
You miss the blue jelly.
You are suddenly very cold!
You sustain 27 damage!
You die...
You were playing on grand master difficulty in tournament mode.
Do you want your possessions identified? y
Do you want to see your attributes? q

Inventory:

Coins

$ - 37 gold pieces

Weapons

a - a +1 dagger (weapon in hand)
b - a +0 crossbow (readied as alternate weapon)
c - 18 +1 gnollish quarrels (in quiver pouch)
d - 48 +0 gnollish quarrels
i - 3 electrified +0 bone crossbow bolts

Armor

e - an uncursed +0 pair of leather bracers (being worn)
f - an uncursed +1 cloak of protection (being worn)
m - a blessed +0 clerical gown (being worn; better MC)
n - an uncursed +0 plate mail (being worn; better AC)
r - a blessed +3 leather armor
u - an uncursed +0 robe of starry wisdom

Miscellaneous

s - an uncursed +2 belt of dwarvenkind (being worn)
z - an uncursed +3 ioun stone of wisdom

Comestibles

h - 5 uncursed tripe rations
C - an uncursed pancake

Scrolls

j - an uncursed scroll of identify

Books

l - an uncursed spellbook of detect monsters
y - an uncursed spellbook of summon giant spider

Potions

p - an uncursed potion of heroism
B - a cursed potion of object detection

Tools

g - an empty uncursed backpack
t - an uncursed leash
v - an uncursed partly used wax candle (lit, 304 turns left)

Reagents

o - an uncursed ginseng root
A - an uncursed heap of sporal powder

Gems/Stones

w - a cursed agate stone
x - a cursed chrysoberyl stone

Meriwether the Ranger's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerBasic / Expert
AxeUnskilled / Expert
SwordUnskilled / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Skilled
PolearmUnskilled / Skilled
Thrusting weaponBasic / Expert
BowBasic / Grand Master
SlingUnskilled / Expert
CrossbowBasic / Grand Master
WhipUnskilled / Basic
Healing spellUnskilled / Skilled
Divination spellUnskilled / Skilled
Nature spellUnskilled / Skilled
Bare handed combatUnskilled / Skilled
Thrown weaponUnskilled / Grand Master
DodgeUnskilled / Skilled
WandUnskilled / Skilled
RidingUnskilled / Grand Master
DiggingUnskilled / Basic
Disarm trapBasic / Master

You had 1 skill slot available

Spells in your repertoire:

Cure blindness5% success6 castings left

Major events:

Turn
1Meriwether the neutral male gnollish Ranger has entered the dungeon on grand master difficulty in tournament mode
569killed by a blue jelly

Vanquished creatures:

12 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

Meriwether

10000 points

killed by a blue jelly

2025

Goodbye Meriwether the Ranger...

You died in The Dungeons of Doom on dungeon level 2 with 10000 points, and 37 pieces of gold, after 569 moves.
You played on grand master difficulty in tournament mode for 9 minutes and 47 seconds.
The dungeon never collapsed on you.
You were level 2 with a maximum of 43 hit points when you died.