Windows GnollHack Version 4.2.0 (Build 45) - last build Thu May 22 20:04:01 2025.

Game began 2025-05-30 07:52:44, ended 2025-05-30 08:14:35

Bicycle_Repairman, neutral male gnollish Healer

 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
#
A eucalyptus tree
,
A grass
,
A grass
,
A grass
#
A small tree
,
A grass
#
An apple tree
,
A grass
A wall
 
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Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
A wall
,
A grass
,
A grass
,
A grass
,
A grass
,
A grass
,
A grass
,
A grass
,
A grass
A wall
 
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Stone
A corridor
 
Stone
 
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Stone
@
A gnollish healer called Bicycle_Repairman
A lit corridor
[
A red conical hat
,
A grass
,
A grass
#
An apple tree
,
A grass
,
A grass
,
A grass
[
A red conical hat
#
A eucalyptus tree
A wall
 
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Stone
 
Stone
 
Stone
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
d
Level 4 tame Mortweiler, HP:35(35) AC:3 Neutral, small domestic canine
 
Stone
A wall
)
A crude dagger
,
A grass
[
An iron skull cap
,
A grass
[
An iron skull cap
,
A grass
,
A grass
,
A grass
A wall
 
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Stone
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
{
A fountain
.
The floor of a room
?
A scroll labeled EIRIS SAZUN IDISI
.
The floor of a room
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
An open door
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A banner on a wall
 
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Stone
`
A boulder
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
%
A yellow mold corpse
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
A wall
A shield with a long sword on a wall
A wall
A wall
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
A wall
A banner on a wall
A wall
A wall
%
A garter snake corpse
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
A wall
A corridor
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
A wall
An open door
A wall
A wall
A wall
.
A doorway
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A wall
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
A wall
.
The floor of a room
`
A boulder
.
The floor of a room
%
A garter snake corpse
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
.
A doorway
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
.
The brown hide on a floor of a room
An open door
A corridor
 
Stone
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A statue of a knight in a niche on a wall
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A torch on a wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Stone
A wall
A wall
A banner on a wall
A wall
A wall
 
Stone
 
Stone
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A banner on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
{
A fountain
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
 
Stone
 
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A wall
<
A staircase up
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
 
Stone
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
A wall
A wall
A torch on a wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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[Bicycle_Repairman the Empiric ] St:8 Dx:10 Co:13 In:14 Wi:14 Ch:16 Neutral
Dlvl:2 HP:49(49) MP:25(25) AC:-1 MC:7/60% MS:12 W:MT XL:3/64
x $:1774 T:1220 21m:30s S:1000 Skill
Mortweiler: HP:35(35)

Latest messages:

You hear some noises in the distance.
You swap places with Mortweiler.
You are beginning to feel weak.
H - a tripe ration.
That tripe really hit the spot!
You finish eating the tripe ration.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You swap places with Mortweiler.
You find a rock piercer.
You miss the rock piercer.
The rock piercer misses!
You hit the rock piercer for 7 damage!
You miss the rock piercer.
Mortweiler bites the rock piercer.
The rock piercer sustains 1 damage!
You miss the rock piercer.
The rock piercer misses!
Mortweiler misses the rock piercer.
Mortweiler misses the rock piercer.
You hit the rock piercer for 9 damage!
The rock piercer is killed!
You gain 5 experience points.
Welcome to experience level 3.
NEW RANK - Empiric
Mortweiler eats a rock piercer corpse.
You swap places with Mortweiler.
You see here a pale yellow potion (0.8 lbs).
You swap places with Mortweiler.
You hear some noises.
You see here a pale yellow potion (0.8 lbs).
z - a pale yellow potion.
You see here a garter snake corpse (3.1 lbs).
With great effort you move the boulder.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You swap places with Mortweiler.
You hear bubbling water.
This will delete your character! Are you sure to quit? y
You were playing on expert difficulty in tournament mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 1774 gold pieces

Weapons

a - a +3 dagger (weapon in hand)
r - a +1 silver spear
K - 19 +0 crossbow bolts (in quiver pouch)
X - 10 +0 iron sling-bullets
Y - a cursed -1 staff-sling

Armor

b - an uncursed +3 pair of leather gloves (being worn)
c - an uncursed +1 gnollish haircloth robe (being worn)
e - an uncursed +0 gnollish leather hood (being worn)
J - a blessed +2 pair of water walking boots (being worn)

Miscellaneous

d - an uncursed gnollish leather mask (being worn)
I - an uncursed nose ring of bull strength

Comestibles

v - an uncursed tin of lizard meat
w - 4 uncursed tins of sewer rat meat
x - 2 uncursed tins of giant rat meat

Scrolls

E - an uncursed scroll of identify
F - an uncursed scroll of remove curse
M - a blessed scroll of enchant weapon

Potions

g - 4 uncursed potions of healing
h - 4 uncursed potions of extra healing
z - a cursed potion of urine
G - an uncursed potion of poison
N - an uncursed potion of confusion

Wands

k - a wand of probing (40 charges, 0 rechargings)
l - a wand of sleep (4 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
i - a jar of extra healing salve (17 charges, 0 rechargings)
j - a jar of medicinal salve (7 charges, 0 rechargings)
y - an uncursed leather bag containing 13 items
L - an empty uncursed pouch of endless bolts

Reagents

o - an uncursed ginseng root
s - 6 uncursed ginseng roots
t - 5 uncursed mandrake roots
u - 4 uncursed cloves of garlic
O - 2 uncursed heaps of sporal powder
W - 6 uncursed mandrake roots

Gems/Stones

P - 8 uncursed clay pebbles

Contents of the leather bag:

  1. an uncursed +0 gnomish felt hat
  2. an uncursed fly agaric
  3. an uncursed chanterelle
  4. an uncursed panther cap
  5. an uncursed champignon
  6. 2 uncursed oracular toadstools
  7. 4 uncursed healing mushrooms
  8. 2 uncursed melons
  9. 3 uncursed clumps of bat guano
  10. 3 uncursed ginseng roots
  11. an uncursed ginseng root
  12. an uncursed heap of sporal powder
  13. an uncursed sprig of wolfsbane

Bicycle_Repairman the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerSkilled / Grand Master
SwordUnskilled / Skilled
Bludgeoning weaponUnskilled / Skilled
FlailUnskilled / Skilled
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 2 skill slots available

Spells in your repertoire:

Minor healing100% success25 castings left
Healing100% success12 castings left
Extra healing100% success12 castings left
Cure sickness100% success3 castings left
Sleep11% success10 castings left
Probe100% success1 casting left
Greater healing32% success10 castings left
Cure petrification82% success2 castings left
Minor consultation100% success4 castings left
Diminish magic resistance31% success15 castings left
Fire-enchant item100% success25 castings left

Major events:

Turn
1Bicycle_Repairman the neutral male gnollish Healer has entered the dungeon on expert difficulty in tournament mode

Vanquished creatures:

28 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

Goodbye Bicycle_Repairman the Healer...

You quit in The Dungeons of Doom on dungeon level 2 with 1000 points, and 1774 pieces of gold, after 1220 moves.
You played on expert difficulty in tournament mode for 21 minutes and 30 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 49 hit points when you quit.