Unix GnollHack Version 4.2.0 (Build 11) - last build Sun Aug 18 23:55:49 2024.

Game began 2024-08-20 17:16:44, ended 2024-08-21 10:52:15

Gnu, chaotic male orcish Barbarian

 
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c
A level 7 pyrolisk, magical bird with fiery gaze [seen: telepathy]
q
A level 4 rothe, bovine resembling musk ox [seen: telepathy]
A corridor
A corridor
x
A level 5 xan, magical mosquito that can wound opponent's legs [seen: telepathy]
 
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d
A level 4 direwolf cub, small cold-resistant canine [seen: telepathy]
 
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g
A level 1 gnome, small humanoid [seen: telepathy]
 
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A wall
A wall
A wall
@
An orcish barbarian called Gnu
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
,
A ground
An open door
.
A parquet
.
A parquet
A wall
(
A chest
.
The floor of a room
A wall
.
A parquet
.
A parquet
An open door
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
Q
A level 7 peaceful elder quantum mechanic, powerful humanoid that can teleport opponents away [seen: telepathy]
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
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A wall
,
A ground
A wall
.
A parquet
.
A parquet
A wall
@
A level 14 peaceful hermit, powerful spiritual person [seen: telepathy]
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
.
The floor of a room
@
A level 7 peaceful watchwoman, member of the town guard [seen: telepathy]
A wall
.
The floor of a room
.
The floor of a room
An open door
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
 
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A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
.
A broken door
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
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A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard [seen: telepathy]
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard [seen: telepathy]
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
9
A bone
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 13 peaceful watch captain, commander of the town guard [seen: telepathy]
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
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Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A fireplace on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A candelabrum
A wall
@
A level 14 peaceful Berbek, a shopkeeper, powerful business owner [seen: telepathy]
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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:
A level 2 lizard, strong tiny reptile [seen: telepathy]
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
Γ
A signpost
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
A wall
%
A fruit
%
A ration
%
A ration
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
@
A level 17 peaceful priestess of Set, strong clerical human spellcaster [seen: telepathy]
9
A ginseng root
A wall
%
A cake
%
2 rations
%
A fruit
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A candelabrum
[
A blue conical hat
.
A marble floor
(
A candelabrum
A wall
%
A ration
%
A ration
!
A potion
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
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d
A level 5 dog, domestic canine [seen: telepathy]
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
A parquet
.
A parquet
i
A level 5 peaceful quasit, small demonic familiar [seen: telepathy]
.
A parquet
A wall
*
A worthless piece of white glass
@
A level 37 peaceful dwarven geologist, very powerful artisan [seen: telepathy]
.
A parquet
A wall
(
A candle
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
(
A saddle
(
A lamp
(
A key
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
A wall
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
(
A candle
(
A candle
(
5 candles
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
_
An anvil
.
The floor of a room
A wall
(
A lantern
(
A whistle
(
A lamp
.
A parquet
A wall
,
A ground
o
A level 3 peaceful hobgoblin, medium-sized humanoid [seen: telepathy]
,
A ground
A wall
 
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Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
!
A potion
(
A lantern
(
A candle
@
A level 14 peaceful Izchak, a shopkeeper, powerful business owner [seen: telepathy]
An open door
,
A ground
An open door
.
The floor of a room
.
The floor of a room
@
A level 14 peaceful smith, powerful artisan [seen: telepathy]
.
The floor of a room
A wall
(
A bag
(
A key
(
A glass orb
@
A level 14 peaceful Nosalnef, a shopkeeper, powerful business owner [seen: telepathy]
An open door
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard [seen: telepathy]
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
A corridor
 
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Unexplored
 
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Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
A ground
,
A ground
[
A dwarvish cloak
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
G
A level 6 peaceful gnoll lord, hyena-headed humanoid in a leadership position [seen: telepathy]
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
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[Gnu the Bandit ] St:18 Dx:18 Co:18 In:7 Wi:7 Ch:7 Chaotic
Dlvl:7 HP:0(80) MP:26(26) AC:-2 MC:5/50% MS:12 W:2hM XL:6/635
g $:515 T:3612 27m:28s S:610000 Blind Paral

Latest messages:

E - a housecat corpse.
"Pilgrim, you enter a sacred place!"
You experience a sense of peace.
You see here a lit large five-branched candelabrum with 5 candles attached (19 lbs).
Your sacrifice is consumed in a burst of flame!
An object appears at your feet!
The voice of Set booms: "Use my gift wisely!"
F - an exceptional runed double-headed axe named Cleaver.
F - an exceptional runed double-headed axe named Cleaver (weapon in hands).
You see here a lit large five-branched candelabrum with 5 candles attached (19 lbs).
You see here a bone (1.0 lb).
You see here a bone (1.0 lb).
You stop. The watchman is in the way!
You see here a bone (1.0 lb).
You are already empty handed.
F - an exceptional runed double-headed axe named Cleaver (readied as alternate weapon).
I - a pick-axe (weapon in hand).
You start digging.
You hit the rock with all your might.
"Hey, stop damaging that wall!"
You stop digging.
You hear someone praising god.
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
F - an exceptional runed double-headed axe named Cleaver (weapon in hands).
I - a pick-axe (readied as alternate weapon).
You smite the floating eye for 22 damage!
You are frozen by the floating eye's gaze!
You strike with your exceptional runed double-headed axe named Cleaver a second time!
You smite the floating eye critically for 33 damage!
The floating eye is killed!
You gain 10 experience points.
The rothe gores for 6 damage!
The rothe gores for 7 damage!
The rothe bites for 11 damage!
The rothe gores for 6 damage!
The rothe gores for 6 damage!
The rothe bites for 7 damage!
The rothe gores for 7 damage!
The rothe gores for 3 damage!
The rothe bites for 13 damage!
The yellow light explodes!
You are blinded by a blast of light!
The rothe gores for 6 damage!
The rothe gores for 7 damage!
The rothe bites for 7 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 515 gold pieces

Amulets

D - a cursed amulet of change

Weapons

a - a +0 battle-axe
b - a +0 orcish short sword
F - the rustproof +0 Cleaver (weapon in hands)

Armor

m - a blessed +1 orcish helm (being worn)
v - an uncursed +0 ring mail (being worn)
G - an uncursed +1 dwarvish dragonhide cloak (being worn)
J - an uncursed +0 pair of steel shoes
O - a cursed +0 pair of exceptional steel shoes (being worn)

Rings

i - an uncursed +0 ring of power (on left hand)
y - a cursed ring of levitation

Comestibles

l - an uncursed cram ration

Scrolls

C - an uncursed scroll of teleportation

Books

c - a blessed spellbook of protection from lycanthropy
h - an uncursed spellbook of invisibility
Y - an uncursed spellbook of divine strength

Wands

q - a wand of town portal (12 charges, 0 rechargings)
M - a wand of digging (15 charges, 0 rechargings)

Tools

d - an uncursed sack containing 21 items
I - a +0 pick-axe (readied as alternate weapon)

Gems/Stones

R - 2 uncursed worthless pieces of yellowish brown glass

Contents of the sack:

  1. an uncursed panther cap
  2. an uncursed cream pie
  3. an uncursed fig
  4. 3 uncursed food rations
  5. 3 uncursed tripe rations
  6. an uncursed egg
  7. an uncursed egg
  8. a blessed scroll of create monster
  9. an uncursed scroll of magic mapping
  10. an uncursed scroll of enchant weapon
  11. an uncursed scroll of confuse monster
  12. an uncursed scroll of fire
  13. an uncursed spellbook of clairvoyance
  14. an uncursed spellbook of major consultation
  15. a cursed potion of regeneration
  16. an uncursed potion of blindness
  17. an uncursed potion of shock immunity
  18. an uncursed potion of gain energy
  19. an uncursed potion of sleeping
  20. an uncursed stethoscope
  21. 2 uncursed cloves of garlic

Gnu the Barbarian's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerUnskilled / Master
AxeSkilled / Grand Master
SwordBasic / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Master
QuarterstaffUnskilled / Expert
Thrusting weaponUnskilled / Expert
BowUnskilled / Expert
SlingUnskilled / Expert
CrossbowUnskilled / Expert
Bare handed combatBasic / Master
Dual wieldingUnskilled / Grand Master
Two-handed weaponSkilled / Grand Master
Thrown weaponUnskilled / Master
DodgeUnskilled / Master
ShieldUnskilled / Expert
RidingUnskilled / Master
DiggingUnskilled / Expert
Disarm trapUnskilled / Skilled

You had 0 skill slots available

You did not know any spells.

Major events:

Turn
1Gnu the chaotic male orcish Barbarian has entered the dungeon on grand master difficulty in classic mode
1743entered the Gnomish Mines
3504was bestowed with Cleaver by Set
3612killed by a rothe, while paralyzed

Vanquished creatures:

79 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

The Gnomish Mines

Levels 5 to 7

Level 5:

Level 6:

Level 7: <- You were here.

REST
IN
PEACE

Gnu

610000 points

killed by a rothe

2024

Goodbye Gnu the Barbarian...

You died in The Gnomish Mines on dungeon level 7 with 610000 points, and 515 pieces of gold, after 3612 moves.
You played on grand master difficulty in classic mode for 27 minutes and 28 seconds.
The dungeon never collapsed on you.
You were level 6 with a maximum of 80 hit points when you died.