Unix GnollHack Version 4.2.0 (Build 11) - last build Sun Aug 18 23:55:49 2024.

Game began 2024-08-22 17:07:07, ended 2024-08-22 17:13:42

RitzII, lawful male human Monk

 
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Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
An equipment holder with a long sword on a wall
A wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A wall
 
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A corridor
A corridor
)
An unexplored area
@
A human monk called RitzII
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
<
A staircase up
.
The floor of a room
An old red banner on a wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
A corridor
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Stone
A wall
A wall
A lit torch on a wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Stone
A corridor
 
Stone
 
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Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Stone
A corridor
A corridor
A corridor
A corridor
[
An iron skull cap
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
9
A human skull
 
Stone
 
Unexplored
 
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A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
An open door
A wall
A wall
A wall
An open door
A wall
A wall
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
)
A throwing spear
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
)
A knife
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
%
A garter snake corpse
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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[RitzII the Candidate ] St:17 Dx:13 Co:12 In:10 Wi:13 Ch:10 Lawful
Dlvl:4 HP:0(22) MP:21(21) AC:4 MC:7/60% MS:16 W:g|t XL:2/39
g $:36 T:800 6m:33s S:80000

Latest messages:

You put a cyan potion into the oriental silk sack.
You see here a throwing spear (1.2 lbs) (-0.2 damage).
It just misses!
You see here a scroll labeled HACKEM MUCHE (0.2 lbs).
You see here a uranium wand (0.4 lbs).
A garter snake was hidden under 7 gold pieces!
The garter snake bites for 1 damage!
You hit the garter snake for 6 damage!
The garter snake is killed!
You gain 1 experience point.
You see many objects here.
You see here a uranium wand (0.4 lbs).
M - a uranium wand.
You see here a scroll labeled HACKEM MUCHE (0.2 lbs).
N - a scroll labeled HACKEM MUCHE.
You read the scroll.
M - a wand of locking (6 charges, 0 rechargings).
N - a blessed scroll of magic mapping.
The scroll disappears.
You are hit by a knife for 4 damage.
You hit the skeleton critically for 12 damage!
You hit the skeleton critically for 12 damage!
The skeleton hits for 15 damage!
You hit the skeleton for 6 damage!
In what direction? .
You feel better.
You hit the skeleton for 6 damage!
The skeleton is destroyed!
You gain 10 experience points.
In what direction? 8
You see here a human skull (2.0 lbs).
B - a dart (at the ready).
You see here a human skull (2.0 lbs).
You see here a knife (0.3 lbs).
The wooden door opens.
You find a hidden door.
The wooden door resists!
The wooden door resists!
The wooden door opens.
The wooden door opens.
The grid bug bites!
You get zapped for 2 damage!
You hit the grid bug for 7 damage!
The grid bug is killed!
You gain 1 experience point.
You are hit by a leaden sling-bullet for 17 damage!
You are hit by a leaden sling-bullet for 22 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 36 gold pieces

Amulets

x - a cursed amulet of change

Weapons

r - 7 +0 crossbow bolts
s - 14 +0 iron sling-bullets
t - 10 +0 arrows
B - 10 +0 darts (at the ready)

Armor

a - an uncursed burnt +1 pair of leather gloves (being worn)
b - an uncursed +1 simple gown (being worn)
D - an uncursed +0 orcish dragonhide cloak (being worn)
K - an uncursed +0 elven leather helm (being worn)

Rings

I - an uncursed ring of regeneration (on left hand)

Comestibles

e - 2 uncursed food rations
f - 2 uncursed apples
g - 2 uncursed oranges
h - 5 uncursed handfuls of nuts
k - 4 uncursed fortune cookies
E - 2 uncursed mana mushrooms

Scrolls

z - a blessed scroll of fire
N - a blessed scroll of magic mapping

Books

H - an uncursed spellbook of create clay golem

Potions

c - 2 blessed potions of healing
d - an uncursed potion of healing
y - an uncursed potion of gain energy

Wands

q - a wand of speed monster (16 charges, 0 rechargings)
M - a wand of locking (6 charges, 0 rechargings)

Tools

l - an uncursed oriental silk sack containing 7 items
m - an uncursed oil lamp (1054 turns left)
G - an uncursed tallow candle (300 turns left)

Contents of the oriental silk sack:

  1. 5 uncursed apples
  2. an uncursed food ration
  3. an uncursed handful of nuts
  4. 5 uncursed oranges
  5. an uncursed scroll of gold detection
  6. an uncursed potion of paralysis
  7. 2 uncursed ginseng roots

RitzII the Monk's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellUnskilled / Grand Master
Healing spellUnskilled / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellBasic / Grand Master
Movement spellBasic / Grand Master
Bare handed combatExpert / Grand Master
Martial artsUnskilled / Grand Master
Thrown weaponUnskilled / Grand Master
DodgeUnskilled / Grand Master
WandUnskilled / Skilled
Disarm trapUnskilled / Basic

You had 1 skill slot available

Spells in your repertoire:

Minor healing100% success23 castings left
Create food15% success2 castings left
Reflection16% success5 castings left
Haste monster0% success10 castings left
Levitation66% success10 castings left
Teleport self16% success7 castings left

Major events:

Turn
1RitzII the lawful male human Monk has entered the dungeon on grand master difficulty in classic mode
800killed by a leaden sling-bullet fired by a hobgoblin

Vanquished creatures:

11 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 4

Level 1:

Level 2:

Level 3:

Level 4: <- You were here.

REST
IN
PEACE

RitzII

80000 points

killed by a leaden sling-bullet fired by a hobgoblin

2024

Goodbye RitzII the Monk...

You died in The Dungeons of Doom on dungeon level 4 with 80000 points, and 36 pieces of gold, after 800 moves.
You played on grand master difficulty in classic mode for 6 minutes and 33 seconds.
The dungeon never collapsed on you.
You were level 2 with a maximum of 22 hit points when you died.