Unix GnollHack Version 4.2.0 (Build 15) - last build Mon Aug 26 17:08:54 2024.

Game began 2024-08-27 11:42:50, ended 2024-08-27 13:05:59

RitzII, lawful male dwarven Knight

 
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Unexplored
 
Stone
 
Stone
A wall
A wall
A wall
A cobweb on a wall
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
,
A ground
,
A ground
>
A staircase down
An open door
A corridor
A corridor
A corridor
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A banner on a wall
,
A ground
^
A trap door
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A statue of a gargoyle in a niche on a wall
A cobweb on a wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
+
A closed door
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A corridor
A corridor
`
A boulder
 
Unexplored
 
Unexplored
.
A doorway
,
A ground
A wall
A wall
A fireplace on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A painting on a wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
%
A gnome corpse
A wall
(
A large five-branched candelabrum
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
A wall
(
A handcrafted candle
(
A torch
(
An oil lamp
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
(
An expensive camera
A wall
,
A ground
A wall
.
A marble floor
@
A level 17 peaceful priest of Manannan Mac Lir, strong clerical human spellcaster [seen: normal vision, infravision]
.
A marble floor
A wall
,
A ground
An open door
.
The floor of a room
(
A sandalwood chest
A wall
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
A wall
(
A handcrafted candle
(
An oil lamp
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
A wall
,
A ground
A wall
An open door
A wall
A wall
(
An old whistle
.
A parquet
A wall
,
A ground
A wall
.
A marble floor
D
A dwarven knight called RitzII, mounted on your green dragon hatchling
.
A marble floor
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
O
A level 7 ogre, tough large humanoid [seen: normal vision, infravision]
An open door
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A wall
,
A ground
{
A fountain
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
A wall
A wall
A wall
A painting of a female aristocrat by Otumn on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
<
A staircase up
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
+
A closed door
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
9
A pinch of sulfurous ash
A wall
A wall
A wall
A wall
A wall
,
A ground
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
An open door
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
.
A parquet
+
An ebony spellbook
%
A tin
A wall
A wall
A fireplace on a wall
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
A doorway
,
A ground
A wall
.
The floor of a room
_
An anvil
A wall
A wall
A wall
A wall
,
A ground
An open door
.
A parquet
*
2 worthless pieces of white glass
=
A coral ring
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
%
A slime mold
*
2 nuggets of iron ore
A wall
%
A gnome corpse
%
A gnome corpse
A wall
.
A parquet
.
A parquet
.
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A wall
 
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,
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,
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A wall
 
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,
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,
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,
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,
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A wall
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,
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,
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,
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,
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{
A fountain
,
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A wall
 
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9
2 ginseng roots
,
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,
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[RitzII the Bachelor ] St:17 Dx:10 Co:18 In:9 Wi:14 Ch:19 Lawful
Dlvl:6 HP:0(111) MP:106(112) AC:9 MC:0/0% MS:9 W:2hM XL:8/1300
g $:1314 T:5325 1h:21m S:357000 Skill Fly Ride
Green dragon hatchling: HP:83(83)

Latest messages:

"Pilgrim, you enter a sacred place!"
You have a forbidding feeling...
You see here a lit large five-branched candelabrum with 5 candles attached (19 lbs).
You hear the chime of a cash register.
You hear the chime of a cash register.
You hear water being vaporized.
The saddled green dragon hatchling picks up a dagger.
The saddled green dragon hatchling drops a dagger.
The saddled green dragon hatchling picks up a dagger.
The saddled green dragon hatchling drops a dagger.
The saddled green dragon hatchling picks up a dagger.
The saddled green dragon hatchling drops a dagger.
You hear someone cursing shoplifters.
You hear someone cursing shoplifters.
The saddled green dragon hatchling picks up a dagger.
The saddled green dragon hatchling drops a dagger.
You are in full health.
You stop waiting.
You have no money.
$ - 1349 gold pieces.
Would you like to see your fortune? (35 gold pieces) y
"Very well, then. Let's see what your fortune is like."
"First, I see that you can safely pray."
"For your fortune, I see a number. That is good, for it is an lucky number. (This number seems to be 3.)"
"That's all for now. Thank you for your interest in divine matters."
Are you sure you want to pray? y
You begin praying to Lugh.
You are surrounded by a shimmering light.
The ogre wields an elite club!
The saddled green dragon hatchling misses the ogre.
The ogre swings his elite club at the saddled green dragon hatchling.
The ogre misses the saddled green dragon hatchling.
The saddled green dragon hatchling misses the ogre.
You finish your prayer.
You feel that Lugh is well-pleased.
Your shape becomes uncertain.
You return to dwarven form!
You mount the saddled green dragon hatchling.
You see here a dagger (0.6 lbs) (-8.8 damage).
The ogre swings his elite club.
The ogre hits for 39 damage!
You begin bashing monsters with your bare hands. Continue? n
You are blasted by the exceptional two-handed gemstone sword named the Emerald Sword's power!
You hear the howling of the CwnAnnwn...
y - an exceptional two-handed gemstone sword named the Emerald Sword (weapon in hands).
The ogre swings his elite club.
The ogre hits for 33 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 1314 gold pieces

Amulets

f - a blessed amulet of mana (being worn)

Weapons

a - a rusty +2 dwarvish axe (readied as alternate weapon)
b - a +1 dwarvish spear
y - the +2 Emerald Sword (weapon in hands)
B - 6 +0 gnollish bone quarrels (in quiver pouch)

Armor

d - an uncursed +0 dwarvish iron helm
h - an uncursed +0 spiked silver shield (readied as shield)
i - an uncursed +0 pair of leather gloves
k - an uncursed +0 pair of water walking boots
o - an uncursed +0 pair of leather bracers
C - a blessed +4 royal crown
N - an uncursed +1 pair of mithril shoes
X - an uncursed -2 pair of speed boots

Miscellaneous

q - an uncursed ioun stone of experience

Rings

c - a blessed +4 ring of gain dexterity
G - an uncursed ring of the serpent god (on right hand)
V - a blessed +2 ring of power (on left hand)

Comestibles

e - an uncursed penny bun
z - 2 uncursed panther caps
F - 2 uncursed food rations
H - 2 uncursed champignons
P - an uncursed tripe ration
Q - an uncursed healing mushroom

Books

l - an uncursed spellbook of cure sickness
M - an uncursed spellbook of protection from cold
Y - an uncursed spellbook of anti-magic shell

Potions

r - an uncursed potion of see invisible
O - an uncursed potion of elven herbal brew

Wands

p - a wand of create monster (14 charges, 0 rechargings)
t - a blessed wand of striking (41 charges, 0 rechargings)
w - a wand of sleep (5 charges, 0 rechargings)
A - a wand of cancellation (6 charges, 0 rechargings)
J - a wand of town portal (13 charges, 0 rechargings)
L - a wand of digging (15 charges, 0 rechargings)

Tools

g - an uncursed leather bag containing 16 items
m - an uncursed bag of holding containing 20 items
n - an uncursed wooden flute
s - an empty uncursed bag of wizardry
x - a blessed oil lamp (1411 turns left)
D - a cubic gate (16 charges, 0 rechargings)
S - an uncursed bag of treasure hauling containing 18 items
T - an uncursed magic whistle
Z - a blessed magic lamp (lit)

Reagents

E - an uncursed feather
I - 3 uncursed ginseng roots

Gems/Stones

u - an uncursed luckstone
K - 3 uncursed worthless pieces of yellowish brown glass
R - an uncursed worthless piece of blue glass

Contents of the leather bag:

  1. a cursed -1 pair of levitation boots
  2. an uncursed cram ration
  3. 2 uncursed penny buns
  4. a blessed scroll of conflict
  5. an uncursed potion of titan strength
  6. an uncursed potion of extra healing
  7. a cursed potion of full energy
  8. an uncursed potion of greater healing
  9. an uncursed potion of fruit juice
  10. a wand of magic missile (113 charges, 0 rechargings)
  11. 2 uncursed wax candles (600 turns left)
  12. an uncursed clump of bat guano
  13. an uncursed feather
  14. 3 uncursed ginseng roots
  15. 2 uncursed sprigs of wolfsbane
  16. 9 uncursed clay pebbles

Contents of the bag of holding:

  1. 5 blessed +1 leaden sling-bullets
  2. a +0 crossbow
  3. a blessed +1 gnomish felt hat of lightness
  4. a cursed -1 pair of gauntlets of fumbling
  5. a cursed -1 tailored silk robe
  6. an uncursed fly agaric
  7. 2 uncursed oracular toadstools
  8. 2 uncursed mana mushrooms
  9. 2 uncursed penny buns
  10. an uncursed scroll of create monster
  11. an uncursed scroll of gold detection
  12. an uncursed scroll of remove curse
  13. an uncursed potion of heroism
  14. an uncursed potion of speed
  15. an uncursed potion of oil
  16. an uncursed potion of blindness
  17. a blessed potion of confusion
  18. a cursed potion of extra healing
  19. an uncursed potion of greater healing
  20. a magic marker (41 charges, 0 rechargings)

Contents of the bag of treasure hauling:

  1. a +0 dwarvish mithril mattock
  2. a cursed pair of eyeglasses of hallucination
  3. an uncursed leather belt
  4. an uncursed sapphire
  5. an uncursed turquoise stone
  6. an uncursed jade stone
  7. an uncursed agate stone
  8. an uncursed worthless piece of orange glass
  9. an uncursed worthless piece of yellow glass
  10. 2 uncursed topaz stones
  11. an uncursed amber stone
  12. an uncursed worthless piece of blue glass
  13. 3 uncursed nuggets of adamantium ore
  14. 3 uncursed nuggets of copper ore
  15. an uncursed nugget of iron ore
  16. 2 uncursed nuggets of mithril ore
  17. 4 uncursed nuggets of platinum ore
  18. an uncursed nugget of silver ore

RitzII the Knight's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerUnskilled / Expert
AxeSkilled / Master
SwordBasic / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Grand Master
PolearmUnskilled / Grand Master
Thrusting weaponBasic / Grand Master
BowUnskilled / Expert
CrossbowUnskilled / Expert
Clerical spellBasic / Skilled
Healing spellUnskilled / Skilled
Abjuration spellUnskilled / Skilled
Celestial spellUnskilled / Skilled
Bare handed combatBasic / Expert
Two-handed weaponBasic / Grand Master
Thrown weaponUnskilled / Expert
DodgeUnskilled / Master
ShieldSkilled / Grand Master
WandUnskilled / Basic
RidingSkilled / Grand Master
DiggingUnskilled / Grand Master
Disarm trapUnskilled / Basic

You had 1 skill slot available

Spells in your repertoire:

Sunlight beam100% success59 castings left
Create fruits100% success3 castings left
Bless100% success2 castings left
Curse100% success4 castings left
Create food100% success2 castings left
Remove curse34% success2 castings left
Divine endurance34% success15 castings left
Heavenly touch100% success57 castings left
Protection from acid100% success4 castings left
Mass fear7% success10 castings left

Major events:

Turn
1RitzII the lawful male dwarven Knight has entered the dungeon on grand master difficulty in classic mode
2550entered the Gnomish Mines
5325killed by an ogre

Vanquished creatures:

173 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Demons, devils, and chaotic dragons slain:

You had gained 0% of your maximum role score.

The Dungeons of Doom

Levels 1 to 6

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

The Gnomish Mines

Levels 4 to 11

Level 4:

Level 5:

Level 6: <- You were here.

Level 7:

Level 8:

Level 9:

Level 10:

Level 11:

REST
IN
PEACE

RitzII

357000 points

killed by an ogre

2024

Fare thee well RitzII the Knight...

You died in The Gnomish Mines on dungeon level 6 with 357000 points, and 1314 pieces of gold, after 5325 moves.
You played on grand master difficulty in classic mode for 1 hour, 21 minutes and 41 seconds.
The dungeon never collapsed on you.
You were level 8 with a maximum of 111 hit points when you died.