Unix GnollHack Version 4.2.0 (Build 23) - last build Fri Jan 31 18:14:36 2025.

Game began 2026-04-22 12:04:47, ended 2026-04-22 13:04:43

RitzIV, lawful female dwarven Valkyrie

 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A fireplace on a wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
An open door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Stone
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
A wall
(
5 tallow candles
(
6 tallow candles
(
A handcrafted candle
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A torch on a wall
A wall
An open door
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A shield with two long swords on a wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
+
A closed door
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
.
A marble floor
_
A chaotic altar
.
A marble floor
A wall
,
A ground
A wall
.
The floor of a room
(
A sandalwood chest
A wall
.
A parquet
.
A parquet
A wall
,
A ground
9
A bone
A wall
.
The floor of a room
(
5 tallow candles
(
3 handcrafted candles
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
A wall
An open door
A wall
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
@
A level 14 peaceful Izchak, a shopkeeper, powerful business owner [seen: normal vision, infravision]
m
A level 6 large mimic, creature capable of assuming sticking to opponents and the form of items and other objects
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A banner on a wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
(
A large five-branched candelabrum
An open door
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
<
A staircase up
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
{
A fountain
,
A ground
,
A ground
A wall
A wall
An open door
A wall
,
A ground
A wall
A wall
A wall
A fireplace on a wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
z
A level 2 orc zombie, mindless undead orc
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A gnomish wizard corpse
An open door
.
A parquet
.
A parquet
A wall
+
A closed door
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
.
A doorway
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
An open door
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
!
A brilliant blue potion
%
A food ration
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
An open door
,
A ground
>
A staircase down
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
A wall
An open door
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard [seen: normal vision, infravision]
,
A ground
A wall
.
A parquet
%
A food ration
%
A slime mold
A wall
,
A ground
A wall
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A torch on a wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
.
A parquet
?
A scroll labeled THARR
!
A yellow potion
A wall
A wall
A wall
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
_
An anvil
A wall
A wall
A wall
A wall
,
A ground
A wall
.
A parquet
)
A runed broadsword
=
A tiger eye ring
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
+
A spellbook of animate water
+
A smoky spellbook
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
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Stone
 
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A wall
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A wall
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A wall
A wall
 
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Stone
A corridor
A wall
,
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,
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,
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,
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,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
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Stone
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
A ground
,
A ground
,
A ground
,
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.
A doorway
A corridor
 
Stone
 
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Stone
A corridor
A wall
A wall
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A wall
A wall
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A wall
A wall
A wall
A wall
A wall
A wall
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A wall
A wall
A wall
A wall
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A wall
A wall
 
Stone
 
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[RitzIV the Fighter ] St:16 Dx:13 Co:20 In:9 Wi:7 Ch:7 Lawful
Dlvl:7 HP:0(94) MP:17(17) AC:5 MC:0/0% MS:12 W:M|t XL:6/515
g $:388 T:3857 49m:50s S:260000 Skill

Latest messages:

The orc zombie hits for 12 damage!
There are no more ring-fingers to fill.
You have a ring of slow digestion on the left finger and a ring of increase accuracy on the right.
Remove Left or Right ring? r
You were wearing a blessed +2 ring of increase accuracy (on right hand).
Gee! All of a sudden, you can't see yourself.
E - a ring of invisibility (on right hand).
The large mimic hits for 10 damage!
You cannot escape from the large mimic!
The orc zombie hits for 6 damage!
The large mimic hits for 12 damage!
You cannot escape from the large mimic!
The orc zombie just misses!
You cannot escape from the large mimic!
The orc zombie hits for 6 damage!
a - a rusty +1 dwarvish axe (weapon in hand).
The orc zombie hits for 9 damage!
You cannot escape from the large mimic!
You cannot escape from the large mimic!
Are you sure you want to pray? y
You begin praying to Tyr.
You are surrounded by a shimmering light.
The orc zombie starts to attack you, but pulls back.
The large mimic loosens its grip slightly.
You finish your prayer.
You feel that Tyr is well-pleased.
You feel much better.
You feel purified.
You hit the large mimic for 9 damage!
The large mimic hits for 18 damage!
You hit the large mimic for 6 damage!
The orc zombie hits for 8 damage!
The large mimic hits for 16 damage!
You hit the large mimic for 10 damage!
The large mimic hits for 12 damage!
You hit the large mimic for 8 damage!
The large mimic hits for 7 damage!
You hit the large mimic for 9 damage!
The orc zombie hits for 16 damage!
The large mimic hits for 15 damage!
You hit the large mimic for 6 damage!
In what direction? 9
The large mimic's magic seems to stop flowing properly.
You pull free from the large mimic.
You hit the orc zombie for 5 damage!
The orc zombie hits for 10 damage!
You die...
You were playing on grand master difficulty in classic mode.
Izchak gratefully inherits all your possessions.
Do you want to see what you had when you died? q

Inventory:

Coins

$ - 388 gold pieces

Weapons

a - a rusty +1 dwarvish axe (weapon in hand)
b - a +0 dagger (at the ready)
k - a +0 worm tooth
R - a +0 long sword
S - a +1 staff-sling

Armor

e - an uncursed +0 spiked shield
i - an uncursed +0 orcish cloak
A - a blessed +0 clerical gown
M - an uncursed +0 orcish helm

Rings

x - an uncursed ring of slow digestion (on left hand)
B - a blessed +2 ring of increase accuracy
E - an uncursed ring of invisibility (on right hand)
K - a cursed ring of polymorph

Comestibles

g - 2 uncursed tripe rations
h - an uncursed food ration
l - 2 uncursed death caps
y - an uncursed lizard corpse

Scrolls

z - a cursed scroll of remove curse
G - an uncursed scroll of amnesia
L - an uncursed scroll of enchant weapon

Books

O - an uncursed spellbook of reflection

Potions

j - an uncursed potion of sleeping
T - an uncursed potion of confusion
U - an uncursed potion of super-heroism

Wands

s - a wand of striking (0 charges, 0 rechargings)
F - a wand of cancellation (3 charges, 0 rechargings)
I - a wand of town portal (10 charges, 0 rechargings)

Tools

d - an uncursed sack containing 7 items
r - an uncursed oil lamp (1089 turns left)
t - an uncursed towel
C - an uncursed brass lantern (1028 turns left)
D - 2 blessed tallow candles (300 turns left)
H - 4 uncursed tallow candles (300 turns left)
Q - an empty uncursed backpack

Reagents

f - 3 uncursed ginseng roots
p - 2 uncursed pinches of sulfurous ash

Contents of the sack:

  1. a +0 dart
  2. a cursed -1 dart
  3. a +0 worm tooth
  4. an uncursed tin of rothe meat
  5. a wand of create monster (14 charges, 0 rechargings)
  6. a cursed tallow candle (300 turns left)
  7. an uncursed tallow candle (300 turns left)

Contents of your magic chest:

  1. a blessed potion of levitation
  2. an uncursed skeleton key

RitzIV the Valkyrie's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerBasic / Grand Master
AxeSkilled / Grand Master
SwordBasic / Grand Master
Bludgeoning weaponBasic / Grand Master
PolearmUnskilled / Master
Thrusting weaponUnskilled / Master
BowUnskilled / Expert
CrossbowUnskilled / Expert
Bare handed combatBasic / Grand Master
Dual wieldingBasic / Grand Master
Thrown weaponUnskilled / Expert
DodgeBasic / Master
ShieldSkilled / Grand Master
WandUnskilled / Basic
RidingUnskilled / Expert
DiggingUnskilled / Grand Master
Disarm trapUnskilled / Skilled

You had 1 skill slot available

You did not know any spells.

Major events:

Turn
1RitzIV the lawful dwarven Valkyrie has entered the dungeon on grand master difficulty in classic mode
2471entered the Gnomish Mines
3857killed by an orc zombie

Vanquished creatures:

92 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

The Gnomish Mines

Levels 5 to 7

Level 5:

Level 6:

Level 7: <- You were here.

REST
IN
PEACE

RitzIV

260000 points

killed by an orc zombie

2026

Farvel RitzIV the Valkyrie...

You died in The Gnomish Mines on dungeon level 7 with 260000 points, and 388 pieces of gold, after 3857 moves.
You played on grand master difficulty in classic mode for 49 minutes and 50 seconds.
The dungeon never collapsed on you.
You were level 6 with a maximum of 94 hit points when you died.