Windows GnollHack Version 4.2.0 (Build 37) - last build Thu Apr 24 17:17:25 2025.

Game began 2026-05-07 09:51:51, ended 2026-05-07 10:35:26

Ritz, lawful male human Monk

 
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A wall
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
A wall
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The floor of a room
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The floor of a room
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The floor of a room
A wall
A wall
A wall
 
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A wall
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The floor of a room
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A boulder
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A boulder
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A boulder
A wall
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A boulder
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A boulder
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A boulder
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The floor of a room
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The floor of a room
>
A staircase down
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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A boulder
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
A wall
A wall
 
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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A staircase up
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
A wall
N
A level 4 black naga hatchling, human-headed snake
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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@
A human monk called Ritz
b
A level 6 gelatinous cube, large cubic mass with paralyzing touch
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A boulder
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The floor of a room
A wall
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The floor of a room
A wall
 
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
%
A black dragon hatchling corpse
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The floor of a room
%
A golden naga hatchling corpse
%
A bugbear corpse
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
+
A closed door
A wall
 
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A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
%
A dwarf corpse
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
^
A hole
^
A hole
^
A hole
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The floor of a room
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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[Ritz the Initiate ] St:13 Dx:14 Co:15 In:9 Wi:14 Ch:10 Lawful
Dlvl:4 HP:0(75) MP:18(40) AC:-4 MC:6/55% MS:16 W:g|t XL:6/630
g $:0 T:3150 43m:34s S:360000 Skill Paral

Latest messages:

The bugbear just misses!
You hit the bugbear for 7 damage!
You hit the bugbear for 7 damage!
You see here a golden naga hatchling corpse (31 lbs).
In what direction? .
You feel better.
Quick spell has not been set.
You hit the bugbear for 7 damage!
The bugbear hits for 14 damage!
You hit the bugbear for 6 damage!
The bugbear hits for 13 damage!
You hit the bugbear critically for 13 damage!
The bugbear is killed!
You gain 17 experience points.
You fail to cast the spell correctly.
In what direction? .
You feel much better.
You see many objects here.
You see here a golden naga hatchling corpse (31 lbs).
With great effort you move the boulder.
You are carrying too much to get through.
With great effort you move the boulder.
You see many objects here.
$ - 40 gold pieces.
You put 40 gold pieces into the oriental silk sack.
You see here a golden naga hatchling corpse (31 lbs).
You see many objects here.
You see here a dwarf corpse (56 lbs).
The boulder falls into and plugs a hole in the floor!
You see many objects here.
You see here a golden naga hatchling corpse (31 lbs).
You spot a gelatinous cube nearby.
You stop travelling.
You hit the gelatinous cube critically for 13 damage!
The gelatinous cube touches you for 3 damage!
You hit the gelatinous cube for 7 damage!
You are frozen by the gelatinous cube!
The gelatinous cube touches you for 10 damage!
The gelatinous cube touches you for 10 damage!
You are frozen by the gelatinous cube!
The gelatinous cube touches you for 9 damage!
The gelatinous cube touches you for 11 damage!
The gelatinous cube just misses!
The black naga hatchling bites for 9 damage!
The gelatinous cube touches you for 6 damage!
The black naga hatchling bites for 7 damage!
The gelatinous cube touches you for 7 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Weapons

R - 4 +0 darts (at the ready)

Armor

a - an uncursed +1 pair of leather gloves (being worn)
b - an uncursed +1 simple gown
v - a blessed +1 gown of the archbishops (being worn)

Comestibles

d - an uncursed food ration
e - 2 uncursed apples
g - 4 uncursed handfuls of nuts
i - 4 uncursed food rations
j - 3 uncursed fortune cookies
p - an uncursed candy bar
O - an uncursed cram ration

Scrolls

J - 2 uncursed scrolls of earth

Books

D - an uncursed spellbook of restore ability
G - an uncursed spellbook of enchant weapon
Y - an uncursed spellbook of create giant mummy

Potions

X - an uncursed potion of healing

Wands

t - a wand of town portal (13 charges, 0 rechargings)
I - a wand of sleep (6 charges, 0 rechargings)
L - a wand of polymorph (6 charges, 0 rechargings)
Q - a wand of magic missile (62 charges, 0 rechargings)
V - a wand of teleportation (1 charge, 0 rechargings)

Tools

k - an uncursed oriental silk sack containing 38 items
q - an uncursed blindfold
w - an uncursed credit card
F - a horn of plenty (40 charges, 0 rechargings)
W - a tooled horn (8 charges, 0 rechargings)

Reagents

E - 4 uncursed threads of spider silk

Contents of the oriental silk sack:

  1. 89 gold pieces
  2. a cursed amulet of strangulation
  3. a cursed amulet of restful sleep
  4. an uncursed +0 robe of powerlessness
  5. an uncursed +0 exceptional gnollish leather armor of sorcery
  6. an uncursed pair of goggles of night
  7. a cursed ring of aggravate monster
  8. 5 uncursed apples
  9. an uncursed cloudberry
  10. 2 uncursed figs
  11. an uncursed handful of nuts
  12. an uncursed melon
  13. 5 uncursed oranges
  14. 3 uncursed tripe rations
  15. an uncursed scroll of create monster
  16. a blessed scroll of remove curse
  17. an uncursed scroll of gold detection
  18. an uncursed scroll of identify
  19. 2 uncursed scrolls of light
  20. an uncursed potion of invisibility
  21. a cursed potion of confusion
  22. an uncursed potion of object detection
  23. a blessed potion of healing
  24. a blessed potion of super-heroism
  25. an uncursed magic whistle
  26. an uncursed tallow candle (300 turns left)
  27. a magic marker (42 charges, 0 rechargings)
  28. 3 uncursed cloves of garlic
  29. 3 uncursed ginseng roots
  30. 2 uncursed ginseng roots
  31. an uncursed ginseng root
  32. 2 uncursed sprigs of wolfsbane
  33. 3 uncursed amethyst stones
  34. an uncursed worthless piece of white glass
  35. an uncursed worthless piece of yellow glass
  36. 2 uncursed worthless pieces of blue glass
  37. 2 uncursed worthless pieces of green glass
  38. an uncursed worthless piece of yellowish brown glass

Ritz the Monk's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellUnskilled / Grand Master
Healing spellBasic / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellBasic / Grand Master
Movement spellBasic / Grand Master
Bare handed combatMaster / Grand Master
Martial artsUnskilled / Grand Master
Thrown weaponUnskilled / Grand Master
DodgeBasic / Grand Master
WandUnskilled / Skilled
Disarm trapUnskilled / Basic

You had 1 skill slot available

Spells in your repertoire:

Minor healing100% success22 castings left
Create food31% success2 castings left
Shield100% success10 castings left
Teleport self33% success7 castings left
Curse0% success4 castings left
Jumping100% success15 castings left
Protection from lightning83% success5 castings left
Healing100% success6 castings left
Extra healing33% success10 castings left
Summon raven81% success1 casting left
Haste monster0% success10 castings left
Create minor mummy0% success5 castings left
Protection from cold83% success9 castings left
Detect monsters0% success3 castings left

Major events:

Turn
1Ritz the lawful male human Monk has entered the dungeon on grand master difficulty in classic mode
629entered the Gnomish Mines
2607entered Sokoban
3150killed by a gelatinous cube, while paralyzed

Vanquished creatures:

80 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 6

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

The Gnomish Mines

Levels 4 to 7

Level 4:

Level 5:

Level 6:

Level 7:

Sokoban

Levels 5 up to 4

Level 4: <- You were here.

Level 5:

REST
IN
PEACE

Ritz

360000 points

killed by a gelatinous cube

2026

Goodbye Ritz the Monk...

You died in Sokoban on dungeon level 4 with 360000 points, and 89 pieces of gold, after 3150 moves.
You played on grand master difficulty in classic mode for 43 minutes and 34 seconds.
The dungeon never collapsed on you.
You were level 6 with a maximum of 75 hit points when you died.