Unix GnollHack Version 4.2.0 (Build 126) - last build Sat May 9 16:14:52 2026.

Game began 2026-05-11 18:16:29, ended 2026-05-11 18:36:15

RitzII, chaotic male gnollish Rogue

 
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A wall
A wall
A wall
 
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Unexplored
A wall
A wall
,
A ground
A wall
A wall
A wall
 
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Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
A wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
A wall
 
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Unexplored
,
A ground
,
A ground
 
Unexplored
,
A ground
A wall
A wall
A wall
 
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Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
 
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Unexplored
A wall
A wall
A wall
 
Unexplored
A wall
,
A ground
A wall
 
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Unexplored
A wall
,
A ground
,
A ground
 
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Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
,
A ground
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
 
Unexplored
A wall
?
A scroll labeled VENZAR BORGAVVE
)
A crossbow bolt
?
A scroll labeled FOOBIE BLETCH
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
(
A sandalwood chest
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
 
Unexplored
A wall
?
A scroll labeled HACKEM MUCHE
*
2 nuggets of copper ore
?
A scroll labeled JUYED AWK YACC
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
 
Unexplored
.
A parquet
.
A parquet
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
%
A gnome corpse
%
A pony corpse
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
An open door
A wall
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
A wall
An open door
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
<
A staircase up
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
A wall
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
%
A dwarf corpse
,
A ground
%
A bat corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
A wall
A wall
A wall
 
Unexplored
A wall
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
%
A bat corpse
,
A ground
,
A ground
A wall
A wall
+
A closed door
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
 
Stone
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
,
A ground
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
>
A staircase down
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
%
A snake corpse
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
+
A closed door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
+
A closed door
A wall
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
An open door
.
A doorway
.
A doorway
,
A ground
,
A ground
,
A ground
%
A gnome lord corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A gnome corpse
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
.
A parquet
 
Unexplored
A wall
A wall
A wall
A wall
A wall
%
A gnome lord corpse
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
#
A fir tree
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A parquet
 
Unexplored
A wall
.
A parquet
%
A food ration
.
A parquet
An open door
%
A gnome corpse
%
A dwarf corpse
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
B
A level 2 bat, very fast flying mammal
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
A wall
A wall
%
A dwarf corpse
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
*
2 yellow gems
 
Unexplored
A wall
.
A parquet
%
A food ration
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
+
A closed door
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
@
A gnollish rogue called RitzII
o
A level 3 hobgoblin, medium-sized humanoid
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
#
A fir tree
,
A ground
,
A ground
,
A ground
,
A ground
%
A gnome corpse
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
 
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[RitzII the Cutpurse ] St:11 Dx:19 Co:15 In:10 Wi:11 Ch:9 Chaotic
Dlvl:7 HP:0(77) MP:27(27) AC:-16 MC:6/55% MS:12 W:M/S XL:5/383
g $:1973 T:1994 19m:45s S:247230

Latest messages:

R - a +0 large round mithril shield (being worn).
You hit the snake for 2 damage.
The snake misses!
The fog cloud engulfs you!
You are laden with moisture and find it mildly uncomfortable.
You hit the fog cloud for 5 damage.
You hit the fog cloud for 4 damage.
You hit the fog cloud for 6 damage.
You hit the fog cloud for 3 damage.
The fog cloud is destroyed!
You gain 5 experience points.
The snake bites for 3 damage!
The snake bites for 1 damage!
The snake bites for 1 damage!
The snake's bite was poisoned!
You sustain 12 damage!
The snake bites for 1 damage!
In what direction? 7
The wand hits the snake!
The snake sustains 5 damage!
The snake misses!
The snake misses!
The wand hits the snake!
The snake sustains 5 damage!
The snake misses!
The snake bites for 5 damage!
The wand hits the snake!
The snake sustains 6 damage!
The snake is killed!
You gain 10 experience points.
You see here a snake corpse (6.2 lbs).
You spot a bat nearby.
You stop travelling.
You see here a snake corpse (6.2 lbs).
Never mind.
You engrave in the floor with 9 +0 daggers.
Your 9 daggers get dull.
The bat bites for 1 damage!
The bat misses!
The hobgoblin misses!
The bat bites for 1 damage!
The bat misses!
The hobgoblin hits for 6 damage!
The bat bites for 1 damage!
The bat bites for 1 damage!
The hobgoblin hits for 2 damage!
The bat bites for 1 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 1973 gold pieces

Amulets

V - an uncursed amulet of magical breathing (being worn)

Weapons

a - a +0 flail (weapon in hand)
b - 9 -3 daggers
q - 10 poisoned +0 Asgardian crossbow bolts (in quiver pouch)
C - 5 +0 Asgardian crossbow bolts
F - a blessed +0 exceptional crossbow (readied as alternate weapon)

Armor

e - an uncursed +1 gnollish leather armor (being worn)
f - an uncursed +0 gnollish leather hood (being worn)
K - a blessed +1 pair of steel shoes (being worn)
L - an uncursed +0 dwarvish cloak (being worn)
R - a blessed +0 dwarvish mithril roundshield (being worn)

Miscellaneous

G - an uncursed ioun stone of protection

Rings

T - a blessed +2 ring of gain constitution

Comestibles

r - an uncursed tin of iguana meat
Q - an uncursed candy bar
S - an uncursed food ration

Scrolls

t - 2 uncursed scrolls of identify

Books

A - an uncursed spellbook of stone to flesh

Potions

m - an uncursed potion of restore ability
B - an uncursed potion of lesser regeneration
J - an uncursed potion of water
M - an uncursed potion of gain energy
N - an uncursed potion of gain ability
U - an uncursed potion of paralysis

Wands

p - a wand of ore detection (3 charges, 0 rechargings)
u - a wand of light (10 charges, 0 rechargings)
x - a wand of striking (85 charges, 0 rechargings)

Tools

h - an uncursed lock pick
i - an uncursed bag of treasure hauling containing 12 items
n - a blessed brass lantern (1390 turns left)
v - an empty uncursed pouch of endless bolts (cooling down)
H - a +0 pick-axe

Gems/Stones

d - 2 uncursed worthless pieces of yellow glass
D - 2 uncursed worthless pieces of orange glass
O - an uncursed nugget of orichalcum ore
W - an uncursed jet stone
X - an uncursed worthless piece of green glass

Contents of the bag of treasure hauling:

  1. 3 uncursed death caps
  2. 2 uncursed oracular toadstools
  3. an uncursed chanterelle
  4. 2 uncursed champignons
  5. 2 uncursed dragon fruits
  6. an uncursed scroll of genocide
  7. an uncursed clove of garlic
  8. an uncursed feather
  9. 2 uncursed ginseng roots
  10. 3 uncursed pinches of sulfurous ash
  11. an uncursed worthless piece of red glass
  12. an uncursed nugget of adamantium ore

RitzII the Rogue's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerBasic / Grand Master
SwordBasic / Master
Bludgeoning weaponUnskilled / Expert
FlailBasic / Master
BowUnskilled / Master
SlingUnskilled / Master
CrossbowSkilled / Master
Divination spellUnskilled / Skilled
Movement spellUnskilled / Skilled
Transmutation spellUnskilled / Skilled
Bare handed combatUnskilled / Master
Dual wieldingUnskilled / Master
Thrown weaponBasic / Grand Master
DodgeBasic / Grand Master
ShieldBasic / Skilled
WandUnskilled / Expert
RidingUnskilled / Skilled
Disarm trapBasic / Grand Master

You had 0 skill slots available

Spells in your repertoire:

Levitation0% success10 castings left

Major events:

Turn
1RitzII the chaotic male gnollish Rogue has entered the dungeon on grand master difficulty in classic mode
1001entered the Gnomish Mines
1994killed by a bat, while helpless

Vanquished creatures:

70 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3:

The Gnomish Mines

Levels 4 to 8

Level 4:

Level 5:

Level 6:

Level 7: <- You were here.

Level 8:

REST
IN
PEACE

RitzII

247230 points

killed by a bat

2026

Goodbye RitzII the Rogue...

You died in The Gnomish Mines on dungeon level 7 with 247230 points, and 1973 pieces of gold, after 1994 moves.
You played on grand master difficulty in classic mode for 19 minutes and 45 seconds.
The dungeon never collapsed on you.
You were level 5 with a maximum of 77 hit points when you died.