Unix GnollHack Version 4.2.0 (Build 127) - last build Sun May 17 15:22:57 2026.

Game began 2026-05-20 16:09:12, ended 2026-05-21 13:29:08

Ritz, chaotic male orcish Barbarian

 
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A wall
A wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
Stone
 
Stone
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A wall
A cobweb on a wall
A torch on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
A wall
.
The floor of a room
9
2 clumps of bat guano
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A banner on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
(
A looking glass
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
The floor of a room
d
A level 6 large dog, large domestic canine [seen: normal vision, infravision]
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A lit corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
%
An acid blob corpse
.
The floor of a room
e
A level 3 floating eye, floating monster with paralyzing gaze defense [seen: normal vision, infravision]
@
An orcish barbarian called Ritz
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A lit torch on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A lit corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
A cobweb on a wall
A wall
A wall
%
A dwarf corpse
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
.
A doorway
A wall
A wall
A statue of a knight in a niche on a wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A lit torch on a wall
A wall
A wall
A wall
A wall
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
+
A closed door
 
Unexplored
 
Unexplored
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
#
A sink
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
(
A credit card
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
(
A large box
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
<
A staircase up
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
+
A closed door
A wall
A wall
A wall
A wall
 
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[Ritz the Bandit ] St:16 Dx:18 Co:18 In:9 Wi:7 Ch:11 Chaotic
Dlvl:4 HP:0(145) MP:27(27) AC:-6 MC:5/50% MS:20 W:2hM XL:8/1430
g $:0 T:3997 49m:56s S:840000 Skill Paral

Latest messages:

You see many objects here.
You smite the saddled ram for 13 damage!
The saddled ram misses!
You smite the saddled ram for 14 damage!
You smite the saddled ram for 12 damage!
The saddled ram butts for 1 damage!
The saddled ram butts for 17 damage!
You smite the saddled ram critically for 16 damage!
The saddled ram is killed!
You gain 25 experience points.
You see many objects here.
f - a saddle.
E - a tripe ration.
g - a ram corpse.
You rebalance your load. Movement is difficult.
Your sacrifice is consumed in a burst of flame!
You glimpse a four-leaf clover at your feet.
You feel luckier.
Your movements are now unencumbered.
You smite the rabid rat for 13 damage!
The rabid rat is killed!
You gain 5 experience points.
You see here a rabid rat corpse (1.9 lbs).
h - a rabid rat corpse.
Your sacrifice is consumed in a burst of flame!
You smite the floating eye for 11 damage!
You are frozen by the floating eye's gaze!
Your limbs are moving again!
You smite the floating eye for 13 damage!
You are frozen by the floating eye's gaze!
The large dog bites for 10 damage!
The large dog bites for 7 damage!
The large dog bites for 8 damage!
The large dog bites for 15 damage!
The large dog bites for 9 damage!
The large dog bites for 7 damage!
The large dog bites for 13 damage!
The large dog bites for 6 damage!
The large dog bites for 10 damage!
The large dog bites for 4 damage!
The large dog bites for 13 damage!
The large dog bites for 6 damage!
The large dog bites for 8 damage!
The large dog bites for 6 damage!
The large dog bites for 7 damage!
The large dog bites for 5 damage!
The large dog bites for 16 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Amulets

T - a blessed amulet versus petrification (being worn)

Weapons

a - a +2 battle-axe
R - a +2 exceptional two-handed sword of speed (weapon in hands)

Armor

j - an uncursed +0 pair of gloves of haste (being worn)
o - an uncursed +0 plate mail (being worn)
z - an uncursed +0 dwarvish mithril helm (being worn)
D - an uncursed +0 pair of exceptional silver shoes (being worn)
V - a blessed +0 shirt of sound mindedness (being worn)

Rings

M - an uncursed ring of polymorph
W - an uncursed +5 ring of adornment (on left hand)

Comestibles

e - 2 uncursed food rations
p - 4 uncursed food rations
E - 3 uncursed tripe rations
G - 4 uncursed cram rations
L - an uncursed dragon fruit

Books

O - an uncursed spellbook of protection from acid

Potions

U - an uncursed potion of water

Wands

v - a wand of lightning (11 charges, 0 rechargings)
F - a wand of create monster (9 charges, 0 rechargings)

Tools

d - an uncursed sack containing 9 items
f - an uncursed saddle
I - an uncursed oil lamp (1342 turns left)
J - a blessed bag of holding containing 26 items
N - an uncursed skeleton key

Reagents

w - 4 uncursed cloves of garlic

Gems/Stones

S - the blessed Gladstone

Contents of the sack:

  1. an uncursed slime mold
  2. an uncursed penny bun
  3. an uncursed scroll of food detection
  4. an uncursed scroll of retraining
  5. an uncursed potion of water
  6. a wand of town portal (12 charges, 0 rechargings)
  7. a wand of create monster (11 charges, 0 rechargings)
  8. 7 uncursed wax candles (600 turns left)
  9. an uncursed partly used wax candle (582 turns left)

Contents of the bag of holding:

  1. 6084 gold pieces
  2. an uncursed amulet of unchanging
  3. 6 cursed -1 shuriken
  4. 22 +0 darts
  5. 11 +0 darts
  6. a blessed poisoned +1 dagger
  7. a +1 exceptional dwarvish mattock
  8. an uncursed scroll of teleportation
  9. an uncursed scroll of earth
  10. an uncursed scroll of remove curse
  11. an uncursed spellbook of greater undeath replenishment
  12. an uncursed spellbook of anti-magic shell
  13. an uncursed spellbook of fear
  14. an uncursed spellbook of create fruits
  15. an uncursed potion of dwarven mushroom brew
  16. an uncursed potion of object detection
  17. an uncursed potion of healing
  18. an uncursed potion of lightning speed
  19. a cursed potion of titan strength
  20. a wand of magic missile (93 charges, 0 rechargings)
  21. 5 uncursed tallow candles (300 turns left)
  22. an empty uncursed oil lamp
  23. 3 uncursed clumps of bat guano
  24. 3 uncursed ginseng roots
  25. an uncursed nugget of gold ore
  26. an uncursed nugget of silver ore

Contents of your magic chest:

  1. a cursed ioun stone of incessant hunger

Ritz the Barbarian's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Master
AxeSkilled / Grand Master
SwordBasic / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Master
QuarterstaffUnskilled / Expert
Thrusting weaponUnskilled / Expert
BowUnskilled / Expert
SlingUnskilled / Expert
CrossbowUnskilled / Expert
Bare handed combatBasic / Master
Dual wieldingUnskilled / Grand Master
Two-handed weaponSkilled / Grand Master
Thrown weaponUnskilled / Master
DodgeUnskilled / Master
ShieldUnskilled / Expert
RidingUnskilled / Master
DiggingUnskilled / Expert
Disarm trapUnskilled / Skilled

You had 2 skill slots available

You did not know any spells.

Major events:

Turn
1Ritz the chaotic male orcish Barbarian has entered the dungeon on grand master difficulty in classic mode
823entered the Gnomish Mines
3082acquired the Gladstone from Mines' End
3206entered the Large Circular Dungeon
3997killed by a large dog, while paralyzed

Vanquished creatures:

177 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 4

Level 1:

Level 2:

Level 3:

Level 4: <- You were here.

The Gnomish Mines

Levels 3 to 10

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10:

The Large Circular Dungeon

Level 8:

REST
IN
PEACE

Ritz

840000 points

killed by a large dog

2026

Goodbye Ritz the Barbarian...

You died in The Dungeons of Doom on dungeon level 4 with 840000 points, and 6084 pieces of gold, after 3997 moves.
You played on grand master difficulty in classic mode for 49 minutes and 56 seconds.
The dungeon never collapsed on you.
You were level 8 with a maximum of 145 hit points when you died.