Unix GnollHack Version 4.2.0 (Build 19) - last build Sun Sep 29 18:57:51 2024.

Game began 2024-10-24 20:04:43, ended 2024-10-24 21:19:16

Sandal, neutral male elven Priest

 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
+
A closed door
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
<
A staircase up
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
A wall
A wall
A painting on a wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A painting on a wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
l
A level 3 leprechaun, gold-stealing fairy [seen: telepathy]
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
N
A level 4 peaceful guardian naga hatchling, human-headed snake [seen: telepathy]
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
@
A level 37 peaceful dwarven geologist, very powerful artisan [seen: telepathy]
.
The floor of a room
A wall
.
A parquet
Q
Level 7 peaceful Endicott Whateley, an elder quantum mechanic, powerful humanoid that can teleport opponents away [seen: telepathy]
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
.
A doorway
A cobweb on a wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
$
2 gold pieces
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
g
A level 5 gnome queen, strong small humanoid in a top leadership position [seen: telepathy]
+
A closed door
,
A ground
,
A ground
A wall
.
A parquet
3
Unknown creature causing you anxiety
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
>
A staircase down
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
@
A level 7 watchman, member of the town guard [seen: telepathy]
A wall
,
A ground
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
l
A level 3 leprechaun, gold-stealing fairy [seen: telepathy]
An open door
.
A parquet
.
A parquet
1
Unknown creature causing you worry
A wall
,
A ground
.
A doorway
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A torch on a wall
^
A land mine
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
g
A level 1 peaceful gnome, small humanoid [seen: telepathy]
A wall
(
A sandalwood chest
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
@
A level 7 watchman, member of the town guard [seen: telepathy]
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
An open door
A wall
,
A ground
A wall
@
A level 14 peaceful hermit, powerful spiritual person [seen: telepathy]
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
i
A level 2 homunculus, small demonic imp with sleep-causing bite [seen: telepathy]
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
A wall
A wall
An open door
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
A wall
.
A marble floor
%
A gnoll corpse
)
A Cleaver
.
A marble floor
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
x
A level 5 xan, magical mosquito that can wound opponent's legs [seen: telepathy]
h
A level 3 dwarf, short sturdy humanoid [seen: telepathy]
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 7 watchman, member of the town guard [seen: telepathy]
,
A ground
@
A level 7 watchman, member of the town guard [seen: telepathy]
,
A ground
Γ
A signpost
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
An open door
A wall
%
A gnoll corpse
A wall
.
A marble floor
S
A level 3 snake, poisonous reptile [seen: telepathy]
@
A level 17 priestess of Raijin, strong clerical human spellcaster [seen: telepathy]
S
A level 6 pit viper, strong poisonous snake [seen: telepathy]
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
r
A level 2 rabid rat, long-tailed rodent with a constitution draining attack [seen: telepathy]
h
A level 3 dwarf, short sturdy humanoid [seen: telepathy]
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
%
An orc corpse
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
S
A level 3 snake, poisonous reptile [seen: telepathy]
@
An elven priest called Sandal
S
A level 6 pit viper, hiding under something, strong poisonous snake [seen: telepathy]
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
)
A dagger
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
(
A stethoscope
(
A small runed cube
A wall
.
The floor of a room
.
The floor of a room
@
A level 14 peaceful Izchak, a shopkeeper, powerful business owner [seen: telepathy]
A wall
,
A ground
,
A ground
@
A level 13 watch captain, commander of the town guard [seen: telepathy]
,
A ground
A wall
.
The floor of a room
Y
A level 4 peaceful monkey, item-stealing small humanoid animal [seen: telepathy]
A wall
A wall
An open door
A painting on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
(
A blindfold
(
An old whistle
A wall
(
An oil lamp
.
The floor of a room
(
An oil lamp
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
g
A level 1 peaceful gnome, small humanoid [seen: telepathy]
.
The floor of a room
.
The floor of a room
A wall
#
A sink
.
A parquet
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
 
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Stone
A corridor
A wall
,
A ground
A wall
@
A level 14 peaceful Cubask, a shopkeeper, powerful business owner [seen: telepathy]
(
A twisted candle
A wall
(
A torch
(
6 old-fashioned candles
(
7 old-fashioned candles
A wall
,
A ground
,
A ground
(
A looking glass
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
Y
A level 4 peaceful monkey, item-stealing small humanoid animal [seen: telepathy]
@
A level 14 peaceful smith, powerful artisan [seen: telepathy]
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
.
A parquet
k
A level 2 kobold lady, small subterranean humanoid in a leadership position [seen: telepathy]
.
A parquet
An open door
g
A level 1 peaceful gnome, small humanoid [seen: telepathy]
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Stone
A corridor
A wall
,
A ground
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
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Unexplored
 
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Stone
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
g
A level 3 peaceful gnome lady, small humanoid in a leadership position [seen: telepathy]
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
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Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
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Stone
 
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[Sandal the Adept ] St:10 Dx:15 Co:12 In:10 Wi:18 Ch:10 Neutral
Dlvl:6 HP:0(72) MP:63(63) AC:-24 MC:9/70% MS:12 W:M/S XL:7/1267
x $:166 T:5619 1h:06m S:72000 Blind Stun Conf

Latest messages:

You hit the gray ooze for 15 damage!
You hit the gray ooze for 14 damage!
You hit the gray ooze for 15 damage!
The gray ooze is killed!
You gain 5 experience points.
You see many objects here.
You are feeling very feverish.
z - an uncursed small glob of gray ooze.
A - an uncursed heap of sporal powder.
Your stomach is hurting terribly.
You are feeling extremely feverish.
The priestess of Raijin gets angry!
You hit the priestess of Raijin for 13 damage!
You hear the shrill sound of a guard's whistle.
The priestess of Raijin wields an exceptional mace!
The priestess of Raijin misses!
The priestess of Raijin casts a spell at you!
You feel more confused!
You are experiencing massive stomach pains.
You hit the priestess of Raijin for 11 damage!
The priestess of Raijin swings her exceptional mace.
The priestess of Raijin hits for 1 damage!
The priestess of Raijin misses!
The priestess of Raijin points at you, then curses.
You feel your condition is becoming critical.
You are feeling really deathly sick.
You hit the priestess of Raijin for 16 damage!
The priestess of Raijin swings her exceptional mace.
The priestess of Raijin misses!
The priestess of Raijin misses!
The priestess of Raijin casts a spell!
The priestess of Raijin transforms a clump of sticks into snakes!
You feel you are at death's door.
You feel an unseen monster!
You hit it for 14 damage.
The snake misses!
The snake misses!
The pit viper misses!
The pit viper misses!
It misses!
It misses!
The priestess of Raijin swings her exceptional mace.
The priestess of Raijin misses!
The priestess of Raijin misses!
The priestess of Raijin casts a spell at you!
Scales cover your eyes!
The food poisoning is fatal.
You die from your illness.
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 166 gold pieces

Weapons

b - a blessed +3 mace (weapon in hand)
v - a blessed +1 dagger

Armor

d - a blessed +0 clerical gown (being worn; better MC)
n - a blessed +2 pair of exceptional iron shoes (being worn)
p - a blessed +1 dwarvish roundshield (being worn)
B - an uncursed +0 dwarvish steel helm (being worn)
F - an uncursed +0 dwarvish dragonhide cloak (being worn)
T - an uncursed +0 exceptional orcish chain mail of eyes (being worn; better AC)

Miscellaneous

G - an uncursed ioun stone of awareness (orbiting head)
H - an uncursed ioun stone of regeneration

Comestibles

s - 2 uncursed penny buns
z - an uncursed small glob of gray ooze
N - an uncursed lizard corpse
O - an uncursed white lichen corpse
P - an uncursed lichen corpse

Wands

t - a cursed wand of digging (17 charges, 0 rechargings)
D - a wand of town portal (11 charges, 0 rechargings)
S - a wand of ore detection (3 charges, 0 rechargings)
W - a wand of magic missile (95 charges, 0 rechargings)

Tools

a - an uncursed blindfold
e - a blessed holy symbol (20 charges, 0 rechargings)
l - an uncursed oil lamp (1470 turns left)
o - an empty uncursed leather bag
x - an expensive camera (62 charges, 0 rechargings)
C - an uncursed magic whistle
L - an uncursed blindfold
Z - an uncursed oilskin sack containing 6 items

Reagents

A - an uncursed heap of sporal powder

Gems/Stones

f - an uncursed luckstone

Contents of the oilskin sack:

  1. an uncursed cram ration
  2. an uncursed cream pie
  3. 2 uncursed food rations
  4. 4 potions of holy water
  5. an uncursed tin whistle
  6. a +0 pick-axe of orc slaying

Sandal the Priest's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

AxeUnskilled / Expert
Bludgeoning weaponExpert / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellBasic / Grand Master
Healing spellBasic / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellUnskilled / Grand Master
Nature spellBasic / Grand Master
Bare handed combatUnskilled / Skilled
Thrown weaponUnskilled / Skilled
DodgeBasic / Skilled
ShieldBasic / Master
WandUnskilled / Skilled
RidingUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Stick to snake100% success1 casting left
Minor healing100% success25 castings left
Healing100% success12 castings left
Congregate100% success20 castings left
Detect blessedness91% success2 castings left
Diminish magic resistance0% success15 castings left
Create water93% success1 casting left
Cure petrification43% success2 castings left
Summon soldier ant100% success1 casting left
Protection from fire41% success4 castings left
Protection from cold41% success9 castings left
Reflection0% success5 castings left
Summon direwolf100% success0 castings left
Create fruits100% success3 castings left
Knock0% success7 castings left
Cure sickness93% success3 castings left
Anti-magic shell0% success4 castings left

Major events:

Turn
1Sandal the neutral elven Priest has entered the dungeon on expert difficulty in classic mode
758entered the Gnomish Mines
5592was bestowed with Cleaver by Raijin
5619died of an illness contracted by a rotted dwarf corpse

Vanquished creatures:

154 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 4

Level 1:

Level 2:

Level 3:

Level 4:

The Gnomish Mines

Levels 4 to 8

Level 4:

Level 5:

Level 6: <- You were here.

Level 7:

Level 8:

REST
IN
PEACE

Sandal

72000 points

died of an illness contracted by a rotted dwarf corpse

2024

Goodbye Sandal the Priest...

You died of your illness in The Gnomish Mines on dungeon level 6 with 72000 points, and 166 pieces of gold, after 5619 moves.
You played on expert difficulty in classic mode for 1 hour, 6 minutes and 37 seconds.
The dungeon never collapsed on you.
You were level 7 with a maximum of 72 hit points when you died of your illness.