Unix GnollHack Version 4.2.0 (Build 105) - last build Thu Feb 12 17:51:58 2026.

Game began 2026-02-17 18:33:21, ended 2026-02-17 22:25:56

Gol, neutral female human Healer

 
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A wall
A wall
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
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A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
+
A closed door
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
Y
A level 4 monkey, item-stealing small humanoid animal
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
A corridor
.
A doorway
,
A ground
,
A ground
<
A staircase up
,
A ground
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
.
A parquet
(
A tin opener
(
A brass lantern
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
@
A level 13 peaceful watch captain, commander of the town guard
,
A ground
g
A level 3 gnome lady, small humanoid in a leadership position
A wall
.
A parquet
(
A large box
(
A skeleton key
A wall
,
A ground
.
A doorway
A corridor
A corridor
A corridor
 
Stone
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
A wall
A wall
A wall
A wall
,
An unexplored area
@
A human healer called Gol
An open door
m
A level 6 large mimic, creature capable of assuming sticking to opponents and the form of items and other objects
.
A parquet
(
A shiny whistle
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
A corridor
A corridor
+
A closed door
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
A wall
Y
A level 4 monkey, item-stealing small humanoid animal
An open door
(
A large five-branched candelabrum
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A corridor
 
Stone
A corridor
 
Stone
A wall
A wall
A wall
A torch on a wall
A wall
A wall
 
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A wall
,
A ground
A wall
.
A marble floor
.
A marble floor
_
A chaotic altar
 
Unexplored
A wall
,
A ground
A wall
A corridor
 
Stone
 
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Unexplored
 
Unexplored
A wall
,
A ground
A wall
 
Unexplored
.
A marble floor
.
A marble floor
.
A marble floor
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
A wall
 
Unexplored
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A wall
A wall
A painting on a wall
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
A corridor
 
Stone
 
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+
A closed door
,
A ground
A wall
A corridor
 
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Stone
 
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A wall
,
A ground
A wall
A corridor
 
Stone
 
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A wall
 
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A wall
+
A closed door
A wall
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A wall
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A wall
A wall
 
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A wall
A wall
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A wall
A wall
A wall
A wall
,
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A wall
A corridor
 
Stone
 
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A wall
,
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,
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,
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,
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.
A doorway
A corridor
 
Stone
 
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A wall
A wall
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A wall
A wall
A wall
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A wall
A wall
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
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[Gol the Rhizotomist ] St:8 Dx:11 Co:11 In:20 Wi:13 Ch:16 Neutral
Dlvl:6 HP:0(26) MP:12(20) AC:5 MC:8/65% MS:12 W:g XL:1/6
x $:2060 T:2683 25m:22s S:28000
Large cat: HP:112(112)

Latest messages:

You spot a monkey next to you.
You stop digging.
In what direction? 4
This doorway has no door.
You hear a door open.
You hear a door open.
You hear a distant zap.
The monkey hits!
The monkey stole a +3 scalpel.
The monkey tries to run away with your scalpel.
The monkey hits!
The monkey stole a shiny whistle.
The monkey tries to run away with your shiny whistle.
You hear a door open.
This wooden door is locked.
Unlock it with your key? y
You succeed in unlocking the door.
The wooden door opens.
Wait! There's something there you can't see!
It hits for 10 damage!
"Hello, adventurer! Welcome to my hardware store!"
"Will you please leave your mattock outside?"
The mythic exceptional dwarvish mattock labeled light stops shining.
You put a mythic exceptional dwarvish mattock labeled light into the leather bag.
It hits for 9 damage!
You see here a large box (for sale, 6 gold pieces) (22 lbs).
In what direction? .
You feel better.
You see here a large box (for sale, 6 gold pieces) (22 lbs).
The monkey hits!
The monkey stole a stone called prayer or luck.
The monkey tries to run away with your stone called prayer or luck.
The gnome lady zaps a wand of magic missile!
The magic missile hits you!
You sustain 7 damage!
The magic missile bounces!
The magic missile hits the large mimic for 14 damage!
The magic missile bounces!
The gnome lady zaps a wand of magic missile!
The magic missile hits you!
You sustain 13 damage!
The magic missile bounces!
The magic missile hits you!
You hear the howling of the CwnAnnwn...
You sustain 4 damage!
The magic missile hits the gnome lady for 12 damage!
It hits for 9 damage!
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 2060 gold pieces

Armor

b - an uncursed +3 pair of leather gloves (being worn)
c - an uncursed +1 medieval robe (being worn)
e - an uncursed +0 leather hat (being worn)
I - a cursed -1 dwarvish cloak (being worn)

Rings

F - a cursed ring of aggravate monster
H - an uncursed +4 ring of gain intelligence (on left hand)

Comestibles

w - an uncursed apple

Scrolls

D - an uncursed scroll of identify

Potions

h - 3 uncursed potions of healing
i - 4 uncursed potions of extra healing

Wands

l - a wand of probing (31 charges, 0 rechargings)
m - a wand of sleep (5 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
g - an uncursed lock pick
j - a jar of extra healing salve (20 charges, 0 rechargings)
k - a jar of medicinal salve (7 charges, 0 rechargings)
s - a bag of tricks (17 charges, 0 rechargings)
x - an uncursed leather bag containing 36 items
Q - an uncursed skeleton key

Reagents

t - 12 uncursed ginseng roots
u - 5 uncursed mandrake roots
v - 3 uncursed cloves of garlic
R - 2 uncursed pinches of sulfurous ash
S - 2 uncursed threads of spider silk
W - an uncursed human skull

Gems/Stones

M - an uncursed luckstone
P - a touchstone (8 charges, 0 rechargings)
U - 2 uncursed worthless pieces of blue glass
V - an uncursed nugget of platinum ore
Y - an uncursed pearl

Contents of the leather bag:

  1. a +0 radiant exceptional dwarvish mattock labeled light
  2. an uncursed +0 dwarvish cloak
  3. an uncursed +0 dwarvish cloak
  4. a cursed nose ring of bullheadedness
  5. 2 uncursed fly agarics
  6. an uncursed panther cap
  7. 3 uncursed champignons
  8. 7 uncursed apples
  9. an uncursed cream pie
  10. a cursed food ration
  11. an uncursed food ration
  12. an uncursed scroll of enchant armor
  13. a blessed scroll of amnesia
  14. an uncursed scroll of identify
  15. an uncursed spellbook of enchant armor
  16. an uncursed potion of hallucination
  17. an uncursed potion of dwarven mushroom brew
  18. a blessed potion of dwarven mushroom brew
  19. 2 uncursed potions of dwarven mushroom brew
  20. a cursed potion of dwarven mushroom brew
  21. a cursed potion of object detection
  22. a cursed potion of gain energy
  23. a wand of magic missile (106 charges, 0 rechargings)
  24. an uncursed bone
  25. 4 uncursed ginseng roots
  26. 4 uncursed heaps of sporal powder
  27. an uncursed pinch of sulfurous ash
  28. 2 uncursed worthless pieces of black glass
  29. 2 uncursed worthless pieces of green glass
  30. a cursed worthless piece of red glass
  31. a cursed ruby
  32. an uncursed worthless piece of red glass
  33. an uncursed worthless piece of violet glass
  34. an uncursed worthless piece of yellowish brown glass
  35. 2 uncursed worthless pieces of blue glass
  36. 3 uncursed nuggets of copper ore

Contents of your magic chest:

  1. an uncursed +1 chain mail
  2. a cursed +0 scale mail

Gol the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerSkilled / Grand Master
SwordUnskilled / Skilled
Bludgeoning weaponUnskilled / Skilled
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Minor healing100% success25 castings left
Healing100% success8 castings left
Extra healing100% success12 castings left
Cure sickness100% success3 castings left
Sleep70% success10 castings left
Probe100% success1 casting left
Restore ability65% success4 castings left
Greater healing15% success10 castings left
Identify100% success6 castings left
Protection from lightning100% success5 castings left
Protect armor100% success1 casting left
Detect food100% success5 castings left
Protection from poison100% success10 castings left

Major events:

Turn
1Gol the neutral female human Healer has entered the dungeon on expert difficulty in classic mode
1149entered the Gnomish Mines
2683killed by an invisible gnome queen

Vanquished creatures:

63 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2:

The Gnomish Mines

Levels 3 to 6

Level 3:

Level 4:

Level 5:

Level 6: <- You were here.

REST
IN
PEACE

Gol

28000 points

killed by an invisible gnome queen

2026

Goodbye Gol the Healer...

You died in The Gnomish Mines on dungeon level 6 with 28000 points, and 2060 pieces of gold, after 2683 moves.
You played on expert difficulty in classic mode for 25 minutes and 22 seconds.
The dungeon never collapsed on you.
You were level 1 with a maximum of 26 hit points when you died.