Unix GnollHack Version 4.1.3 (Build 43) - last build Sat Apr 13 13:44:41 2024.

Game began 2024-04-16 08:08:39, ended 2024-04-16 08:19:34

fick, chaotic female human Wizard

 
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a wall
a cobweb on a wall
a wall
a brass lantern on a wall
a wall
a wall
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
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a wall
[
a field plate mail
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
stone
 
stone
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
an open door
a corridor
 
stone
 
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a wall
a wall
a wall
a wall
a wall
a fireplace on a wall
a wall
a wall
a wall
a wall
a wall
 
stone
 
stone
 
stone
 
stone
 
stone
 
stone
 
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a wall
a wall
a torch on a wall
a wall
a wall
a wall
a corridor
 
stone
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
a broken door
a corridor
a corridor
a corridor
a corridor
a corridor
`
a boulder
 
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stone
a corridor
 
stone
 
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a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
stone
 
stone
 
stone
 
stone
 
stone
 
stone
 
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stone
a corridor
 
stone
 
stone
 
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a wall
.
the floor of a room
.
the floor of a room
9
a piece of wood
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
:
a statue of a lizard
.
a doorway
a corridor
a corridor
a corridor
 
stone
 
stone
 
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stone
a corridor
a corridor
 
stone
 
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a wall
a wall
a wall
a wall
a wall
a wall
a brass lantern on a wall
a wall
a wall
.
a doorway
a wall
 
stone
 
stone
a corridor
a corridor
a corridor
 
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stone
 
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a corridor
 
stone
 
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stone
a corridor
a corridor
 
stone
 
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stone
 
stone
a corridor
a corridor
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
a corridor
 
stone
 
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stone
a corridor
 
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stone
%
2 sewer rat corpses
 
stone
 
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stone
a corridor
a corridor
a corridor
 
stone
 
stone
 
stone
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
 
stone
 
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stone
a corridor
a corridor
a corridor
a corridor
a corridor
a corridor
a corridor
 
stone
 
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a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
 
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a wall
a wall
a wall
a wall
a wall
 
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stone
a corridor
 
stone
 
stone
 
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stone
a corridor
 
stone
 
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a corridor
a corridor
 
stone
 
stone
 
stone
 
stone
 
stone
a corridor
 
stone
 
unexplored
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
a corridor
a corridor
 
stone
 
stone
 
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stone
 
stone
 
stone
 
stone
 
stone
a wall
@
a level 14 Adjama, a shopkeeper
=
a granite ring
8
a runed belt
!
a pale yellow potion
a wall
 
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stone
a corridor
a corridor
a wall
a cobweb on a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
.
a doorway
a wall
a wall
a wall
 
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stone
a corridor
 
stone
 
unexplored
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a statue of a knight in a niche on a wall
a corridor
a corridor
a corridor
 
stone
 
stone
a wall
a wall
a wall
a wall
a wall
a wall
 
stone
 
stone
a corridor
a corridor
a corridor
a lit corridor
@
a human wizard called fick
.
a yellow carpet on a marble floor
+
a violet spellbook
(
a religious symbol
%
a tripe ration
a wall
 
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stone
a corridor
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
unexplored
 
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stone
a corridor
 
stone
 
unexplored
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
<
a staircase up
.
the floor of a room
.
a doorway
a corridor
 
stone
a corridor
a corridor
a corridor
.
a doorway
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
a wall
a corridor
a corridor
a corridor
 
stone
 
stone
 
stone
a wall
.
a yellow carpet on a marble floor
!
a potion of paralysis
!
a shimmering potion
"
a cylindrical amulet
a wall
 
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stone
a corridor
.
a doorway
.
the floor of a room
.
the floor of a room
.
the floor of a room
a grave
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
stone
a corridor
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
stone
 
stone
 
stone
 
stone
 
stone
a wall
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
an open door
a corridor
 
stone
 
stone
 
unexplored
 
unexplored
 
unexplored
 
unexplored
.
a yellow carpet on a marble floor
?
a scroll labeled KERNOD WEL
8
a bronze nose ring
*
a black gem
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
stone
 
stone
a wall
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
{
a fountain
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
stone
a corridor
a corridor
a corridor
.
a doorway
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
.
the floor of a room
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
a wall
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
.
the red carpet on a floor of a room
a wall
 
stone
 
stone
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
?
a scroll of identify
!
a potion of water
)
11 crossbow bolts
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a wall
a torch on a wall
a wall
a wall
a wall
a wall
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
stone
 
stone
 
stone
 
stone
a wall
a wall
a wall
a wall
a wall
a torch on a wall
a wall
a wall
a wall
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
a wall
a wall
a torch on a wall
a wall
a wall
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
a wall
a wall
a wall
a wall
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
 
unexplored
[Fick the Evoker ] St:11 Dx:14 Co:13 In:18 Wi:9 Ch:10 Chaotic
Dlvl:2 HP:0(22) MP:17(31) AC:1 MC:2/20% MS:12 W:2hM XL:2/24
x $:0 T:1214 10m:46s S:6000
Goblin: HP:3(3) Kitten: HP:30(30)

Latest messages:

You hear someone counting money.
You see here a rabid rat corpse (1.9 lbs).
The giant rat bites for 2 damage!
You stop waiting.
The staff of fire burns the giant rat!
You hit the giant rat for 8 damage!
The giant rat is killed!
You gain 2 experience points.
You see many objects here.
You are beginning to feel hungry.
There is a giant rat corpse here; eat it? q
There is a giant rat corpse here; eat it? q
The kitten eats a giant rat corpse.
This chanterelle is delicious!
You feel full of energy.
You hear the chime of a cash register.
The kitten picks up a rabid rat corpse.
The kitten drops a rabid rat corpse.
The kitten picks up a rabid rat corpse.
The kitten drops a rabid rat corpse.
The kitten picks up a rabid rat corpse.
You hear a slow drip.
You hear the chime of a cash register.
You are beginning to feel hungry.
You stop waiting.
This chanterelle is delicious!
You stop. Your kitten is in the way!
You swap places with your kitten.
You hear someone counting money.
You hear a slow drip.
You see here a tripe ration (0.6 lbs).
There is a tripe ration here; eat it? y
Yak - dog food!
You gain 1 experience point.
You finish eating the tripe ration.
The wooden door opens.
"Hello, adventurer! Welcome to my general store!"
You successfully cast 'shield'.
You feel shielded!
In what direction? 9
Your touch jolts Adjama with electricity!
Adjama resists!
Adjama sustains 12 damage!
Adjama gets angry!
Adjama hits for 13 damage!
Adjama hits for 14 damage!
You die...
You were playing on expert difficulty in classic mode.
Adjama takes all your possessions.
Do you want to see what you had when you died? q

Inventory:

Weapons

a - a blessed +1 staff of fire (weapon in hands)

Armor

b - an uncursed +0 leather cloak
c - an uncursed +1 wizard's robe
n - an uncursed +0 bronze full plate mail

Miscellaneous

r - an uncursed +1 ioun stone of wisdom

Rings

f - an uncursed ring of regeneration
g - an uncursed ring of fire resistance
o - a cursed ring of aggravate monster
p - an uncursed ring of invisibility

Comestibles

t - 2 uncursed chanterelles

Scrolls

k - an uncursed scroll of stinking cloud
l - an uncursed scroll of enchant weapon
m - an uncursed scroll of conflict

Potions

h - an uncursed potion of water
i - an uncursed potion of paralysis
j - an uncursed potion of object detection

Wands

e - a wand of undead turning (17 charges, 0 rechargings)

Tools

d - an uncursed bag of wizardry containing 4 items

Contents of the bag of wizardry:

  1. 10 +0 arrows
  2. an uncursed bone
  3. an uncursed pinch of sulfurous ash
  4. an uncursed nugget of copper ore

Fick the Wizard's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerUnskilled / Expert
SwordUnskilled / Basic
QuarterstaffBasic / Expert
Thrown weaponUnskilled / Skilled
Arcane spellBasic / Grand Master
Divination spellUnskilled / Expert
Abjuration spellUnskilled / Expert
Movement spellUnskilled / Grand Master
Transmutation spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Conjuration spellUnskilled / Grand Master
Bare handed combatUnskilled / Basic
DodgeUnskilled / Expert
WandBasic / Grand Master
RidingUnskilled / Basic
Disarm trapUnskilled / Basic

You had 1 skill slot available

Spells in your repertoire:

Magic arrow100% success12 castings left
Shield100% success19 castings left
Lower magic resistance100% success30 castings left
Shocking touch100% success47 castings left
Create gold golem100% success3 castings left
Fire-enchant item100% success25 castings left

Major events:

Turn
1fick the chaotic female human Wizard has entered the dungeon on expert difficulty in classic mode
1214killed by Mr. Adjama; the shopkeeper

Vanquished creatures:

19 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

You had learnt 0 new spells in unrestricted schools.

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

fick

6000 points

killed by Mr. Adjama; the shopkeeper

2024

Goodbye fick the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 6000 points, and 0 pieces of gold, after 1214 moves.
You played on expert difficulty in classic mode for 10 minutes and 46 seconds.
The dungeon never collapsed on you.
You were level 2 with a maximum of 22 hit points when you died.