Unix GnollHack Version 4.2.0 (Build 81) - last build Sat Nov 22 20:03:20 2025.

Game began 2025-11-26 08:00:47, ended 2025-11-26 08:48:22

Rein, chaotic female human Priestess

 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
@
A level 7 peaceful watchman, member of the town guard
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
 
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Unexplored
A wall
,
A ground
A wall
A wall
A wall
A painting on a wall
A wall
A wall
A wall
An open door
A wall
A wall
A painting on a wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A painting on a wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
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Unexplored
A wall
,
A ground
A wall
 
Unexplored
.
The floor of a room
.
The floor of a room
 
Unexplored
 
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Unexplored
 
Unexplored
.
A parquet
.
A parquet
.
A parquet
 
Unexplored
 
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Unexplored
A wall
z
A level 3 gnoll zombie, mindless undead gnoll
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
%
A monkey corpse
A corridor
A wall
A wall
A wall
.
A doorway
A wall
 
Unexplored
 
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Unexplored
A wall
,
A ground
A wall
 
Unexplored
.
The floor of a room
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
.
A parquet
.
A parquet
.
A parquet
 
Unexplored
 
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+
A closed door
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
An open door
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
A parquet
.
A parquet
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A wall
<
A staircase up
,
A ground
,
A ground
A torch on a wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
A parquet
 
Unexplored
 
Unexplored
 
Unexplored
A wall
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
An open door
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
A wall
z
A level 3 gnoll zombie, mindless undead gnoll
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A banner on a wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
.
A doorway
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
A wall
A wall
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
A wall
@
A human priestess called Rein
A wall
.
A marble floor
.
A marble floor
_
A chaotic altar
.
A marble floor
A wall
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
 
Stone
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
Γ
A signpost
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
 
Unexplored
A wall
A wall
An open door
A wall
e
A level 3 floating eye, floating monster with paralyzing gaze defense
Q
A level 7 elder quantum mechanic, powerful humanoid that can teleport opponents away
.
A marble floor
.
A marble floor
.
A marble floor
%
A dwarf corpse
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
9
A pinch of sulfurous ash
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
$
48 gold pieces
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
A wall
(
A holy symbol
(
A shiny whistle
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A cobweb on a wall
A banner on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
(
A sack
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
@
A level 13 peaceful watch captain, commander of the town guard
,
A ground
A wall
%
A brown mushroom
(
An old bag
.
A parquet
An open door
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
%
2 carrots
%
A banana
.
A parquet
A wall
%
A gnome lord corpse
A wall
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A brass lantern on a wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
,
A ground
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
An unexplored area
A wall
A wall
A wall
A wall
A wall
,
A ground
.
A doorway
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
)
An exceptional dagger
,
A ground
,
A ground
,
A ground
%
A dwarf corpse
%
A monkey corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A gnomish wizard corpse
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
[Rein the Adept ] St:13 Dx:9 Co:15 In:11 Wi:18 Ch:13 Chaotic
Dlvl:8 HP:0(76) MP:35(46) AC:-5 MC:9/70% MS:12 W:g XL:6/691
x $:468 T:4554 40m:30s S:64500
Skeleton: HP:41(41)

Latest messages:

The gnoll zombie opens a door.
You displace the watchman.
You miss the water nymph.
The water nymph stole an uncursed nugget of gold ore.
There is an open door here.
You see here 19 gold pieces (0.1 lbs).
$ - 19 gold pieces.
You hear some noises in the distance.
The gnoll zombie just misses!
You miss the gnoll zombie.
You hear a door open.
You hit the gnoll zombie for 4 damage.
You miss the gnoll zombie.
The gnoll zombie hits for 1 damage!
You hit the gnoll zombie for 4 damage.
You miss the gnoll zombie.
You hit the gnoll zombie for 3 damage.
The gnoll zombie hits for 6 damage!
You hit the gnoll zombie for 3 damage.
The gnoll zombie hits for 6 damage!
You hit the gnoll zombie for 4 damage.
The gnoll zombie hits for 5 damage!
You miss the gnoll zombie.
The gnoll zombie hits for 5 damage!
The gnoll zombie hits for 3 damage!
You miss the gnoll zombie.
The gnoll zombie misses!
In what direction? .
You feel better.
You hit the gnoll zombie for 3 damage.
The gnoll zombie hits for 6 damage!
You hit the gnoll zombie for 4 damage.
The skeleton hits the floating eye.
The floating eye sustains 6 damage!
You miss the gnoll zombie.
The gnoll zombie misses!
You hit the gnoll zombie for 3 damage.
The gnoll zombie hits for 7 damage!
The elder quantum mechanic hits for 5 damage!
You miss the gnoll zombie.
The elder quantum mechanic hits for 6 damage!
You hit the gnoll zombie for 4 damage.
The gnoll zombie hits for 6 damage!
The elder quantum mechanic hits for 6 damage!
The elder quantum mechanic hits for 6 damage!
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? n
Do you want to see your attributes? n
Do you want an account of creatures vanquished? q

Inventory:

Coins

$ - 468 gold pieces

Armor

i - a blessed +0 dwarvish cloak
l - a blessed +0 dwarvish cloak
m - an uncursed +1 pair of mithril shoes (being worn)
B - an uncursed +0 dwarvish iron helm (being worn)
C - an uncursed +0 elven cloak (being worn)
E - an uncursed +0 dwarvish mithril-coat (being worn)
H - an uncursed +0 pair of leather gloves (being worn)
R - an uncursed +0 tailored silk robe (being worn; inferior)

Rings

J - an uncursed +3 ring of gain constitution (on left hand)

Books

g - an uncursed spellbook of call ghoul

Wands

x - a wand of speed monster (13 charges, 0 rechargings)
F - a wand of create monster (6 charges, 0 rechargings)
N - a wand of make invisible (5 charges, 0 rechargings)

Tools

d - an uncursed lock pick
e - a blessed holy symbol (25 charges, 0 rechargings) (shimmering)
k - an uncursed oil lamp (1441 turns left)
o - an uncursed leather bag containing 43 items
y - an uncursed tin whistle

Contents of the leather bag:

  1. 647 gold pieces
  2. an uncursed mana mushroom
  3. 2 uncursed fly agarics
  4. an uncursed penny bun
  5. 2 uncursed death caps
  6. 2 uncursed champignons
  7. an uncursed elven waybread
  8. an uncursed scroll of identify
  9. an uncursed potion of object detection
  10. a blessed potion of dwarven mushroom brew
  11. 5 uncursed potions of dwarven mushroom brew
  12. an uncursed potion of heroism
  13. a cursed potion of sleeping
  14. 4 potions of holy water
  15. a wand of create monster (15 charges, 0 rechargings)
  16. a magic flute (8 charges, 0 rechargings)
  17. an uncursed tallow candle (300 turns left)
  18. a +0 pick-axe
  19. an uncursed clove of garlic
  20. an uncursed clove of garlic
  21. 10 uncursed ginseng roots
  22. 3 uncursed ginseng roots
  23. 5 uncursed heaps of sporal powder
  24. an uncursed human skull
  25. 2 uncursed mandrake roots
  26. 6 uncursed pieces of wood
  27. 3 uncursed pinches of sulfurous ash
  28. an uncursed sprig of wolfsbane
  29. 4 uncursed threads of spider silk
  30. 3 uncursed threads of spider silk
  31. an uncursed worthless piece of black glass
  32. an uncursed worthless piece of green glass
  33. 2 uncursed worthless pieces of orange glass
  34. 3 uncursed worthless pieces of red glass
  35. 2 uncursed worthless pieces of violet glass
  36. an uncursed nugget of adamantium ore
  37. 3 uncursed nuggets of copper ore
  38. an uncursed nugget of gold ore
  39. 2 uncursed nuggets of iron ore
  40. an uncursed nugget of mithril ore
  41. 2 uncursed nuggets of orichalcum ore
  42. an uncursed nugget of platinum ore
  43. 2 uncursed nuggets of silver ore

Rein the Priestess's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

Bludgeoning weaponSkilled / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellBasic / Grand Master
Healing spellBasic / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Necromancy spellSkilled / Grand Master
Bare handed combatUnskilled / Skilled
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
ShieldBasic / Master
WandUnskilled / Skilled
RidingUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Raise minor zombie100% success5 castings left
Minor healing100% success18 castings left
Healing100% success8 castings left
Congregate100% success20 castings left
Detect treasure93% success5 castings left
Raise giant zombie100% success3 castings left
Curse100% success4 castings left
Cure blindness100% success7 castings left
Replenish undeath100% success40 castings left
Minor consultation100% success4 castings left
Control undead100% success12 castings left
Protection from lightning100% success5 castings left
Raise skeleton100% success0 castings left
Detect blessedness100% success5 castings left
Summon demon44% success2 castings left

Major events:

Turn
1Rein the chaotic human Priestess has entered the dungeon on expert difficulty in classic mode
2392entered the Gnomish Mines
4554killed by an elder quantum mechanic

Vanquished creatures:

142 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 4

Level 1:

Level 2:

Level 3:

Level 4:

The Gnomish Mines

Levels 5 to 8

Level 5:

Level 6:

Level 7:

Level 8: <- You were here.

REST
IN
PEACE

Rein

64500 points

killed by an elder quantum mechanic

2025

Goodbye Rein the Priestess...

You died in The Gnomish Mines on dungeon level 8 with 64500 points, and 1115 pieces of gold, after 4554 moves.
You played on expert difficulty in classic mode for 40 minutes and 30 seconds.
The dungeon never collapsed on you.
You were level 6 with a maximum of 76 hit points when you died.