Unix GnollHack Version 4.2.0 (Build 50) - last build Sun Jun 15 20:52:54 2025.

Game began 2025-06-25 23:22:52, ended 2025-06-26 02:43:44

LeeTaiWang, chaotic male human Monk

 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
A wall
A wall
 
Unexplored
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
(
A mine cart
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A corridor
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
(
A mine cart
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
,
A ground
A wall
%
3 giant ant corpses
%
2 giant ant corpses
%
A gnomish wizard corpse
%
A gnomish wizard corpse
@
A level 7 peaceful watchwoman, member of the town guard
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A Keystone Kop corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
>
A staircase down
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
A wall
A wall
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A giant ant corpse
,
A ground
@
A human monk called LeeTaiWang
g
A level 5 gnome king, strong small humanoid in a top leadership position
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
(
A mine cart
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
%
A Keystone Kop corpse
,
A ground
,
A ground
%
A fire ant corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
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A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
(
A mine cart
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
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,
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A wall
A wall
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,
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A ground
,
A ground
,
A ground
,
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A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A Keystone Kop corpse
A wall
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
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A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
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A wall
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,
A ground
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A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
(
A mine cart
,
A ground
,
A ground
,
A ground
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A wall
A wall
A wall
,
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,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
(
A mine cart
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
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,
A ground
,
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A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
(
A mine cart
,
A ground
,
A ground
,
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A wall
,
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,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
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A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
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A wall
A wall
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
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A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
 
Unexplored
A wall
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
A corridor
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
,
A ground
(
A looking glass
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A corridor
A wall
,
A ground
,
A ground
,
A ground
A wall
,
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A wall
A wall
A wall
,
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,
A ground
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A corridor
A wall
A wall
A wall
 
Stone
A wall
,
A ground
,
A ground
A wall
A wall
A wall
(
A mine cart
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A corridor
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A corridor
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
(
A pick-axe
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A wall
A corridor
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
^
A sleeping gas trap
%
A gnome king corpse
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Stone
A corridor
 
Stone
 
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Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
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Unexplored
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A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
A wall
,
A ground
,
A ground
A wall
 
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Unexplored
 
Stone
 
Stone
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A corridor
 
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A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
A wall
A wall
 
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Stone
 
Stone
 
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Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
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A wall
,
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A wall
A wall
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A wall
 
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Unexplored
A wall
A wall
A wall
A wall
 
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Unexplored
 
Stone
A corridor
A corridor
 
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Stone
 
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Unexplored
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A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
 
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A wall
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Stone
 
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Stone
 
Stone
 
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A wall
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[LeeTaiWang the Student of Ston] St:17 Dx:15 Co:14 In:25 Wi:25 Ch:9 Chaotic
Dlvl:7 HP:0(109) MP:92(92) AC:-4 MC:15/88% MS:16 W:g XL:10/3438
g $:1499 T:8813 3h:06m S:800000 Skill Satiated Paral

Latest messages:

l - a striped spellbook.
You put a striped spellbook into the bag of holding.
u - 3 ginseng roots.
You put 3 ginseng roots into the bag of holding.
x - a heap of sporal powder.
You put a heap of sporal powder into the bag of holding.
C - a thread of spider silk.
You put a thread of spider silk into the bag of holding.
You see many objects here.
F - a square amulet.
You put a square amulet into the bag of holding.
H - an orange gem.
You put an orange gem into the bag of holding.
I - a ruby.
You put a ruby into the bag of holding.
You see many objects here.
The watchwoman is caught in a bear trap!
The watchwoman sustains 7 damage!
You stop waiting.
The gnome king picks up a club.
The gnome king wields a club!
You stop waiting.
You hit the gnome king critically for 24 damage!
You hit the gnome king for 13 damage!
You hit the gnome king critically for 24 damage!
The gnome king is killed!
You gain 25 experience points.
You see many objects here.
O - a crimson potion.
You put a crimson potion into the bag of holding.
P - a potion called confusion.
You put a potion called confusion into the bag of holding.
You stop waiting.
The gnome king picks up a gelatinous cube corpse.
You stop waiting.
You hit the gnome king critically for 25 damage!
The gnome king hurls a brown potion!
The phial crashes on your head and breaks into shards.
The brown potion evaporates.
Something seems to be holding you.
The gnome king hits for 15 damage!
The gnome king hits for 10 damage!
The gnome king hits for 14 damage!
The gnome king hits for 19 damage!
The gnome king hits for 17 damage!
The gnome king hits for 19 damage!
You die...
You were playing on grand master difficulty in tournament mode.
Do you want your possessions identified? n
Do you want to see your attributes? q

Inventory:

Coins

$ - 1499 gold pieces

Armor

a - an uncursed burnt +1 pair of leather gloves (being worn)
b - an uncursed +1 simple gown (being worn)
p - an uncursed +2 pair of silver shoes (being worn)
L - an uncursed +0 dwarvish iron helm (being worn)
Z - an uncursed +0 cloak of displacement (being worn)

Miscellaneous

g - an uncursed brooch of haplessness
r - an uncursed brooch of shielding (being worn)
B - an uncursed pair of sunglasses (being worn)
D - an uncursed ioun stone of protection (orbiting head)
N - a blessed +2 belt of dwarvenkind (being worn)
V - an uncursed pair of eyeglasses of see invisible

Rings

E - a blessed +4 ring of gain constitution
Q - an uncursed ring of poison resistance (on right hand)
T - the uncursed Serpent Ring of Set (on left hand)

Comestibles

j - 2 uncursed carrots
s - 4 uncursed figs
t - 2 uncursed dragon fruits
y - 15 uncursed cream pies
A - 5 uncursed food rations
M - an uncursed cloudberry

Wands

f - a wand of magic missile (49 charges, 0 rechargings)
G - a wand of digging (8 charges, 0 rechargings)
J - a wand of striking (49 charges, 0 rechargings)

Tools

e - an uncursed magic lamp (lit)
h - an uncursed bag of holding containing 82 items
k - an empty uncursed oriental silk sack
q - an expensive camera (89 charges, 0 rechargings)
v - a holy symbol (21 charges, 0 rechargings)
w - an uncursed towel
K - an uncursed skeleton key
Y - a horn of chaos (2 charges, 0 rechargings)

Reagents

n - 2 uncursed sprigs of wolfsbane
z - 3 uncursed cloves of garlic

Gems/Stones

m - the blessed Gladstone
o - an uncursed worthless piece of blue glass

Contents of the bag of holding:

  1. an uncursed amulet versus poison
  2. an uncursed +0 cloak of displacement
  3. an uncursed +0 shirt of sound mindedness
  4. an uncursed +0 shirt of sound mindedness
  5. an uncursed slime mold
  6. 3 uncursed chanterelles
  7. 4 uncursed oracular toadstools
  8. 3 uncursed death caps
  9. an uncursed panther cap
  10. 5 uncursed healing mushrooms
  11. 8 uncursed champignons
  12. 5 uncursed penny buns
  13. 4 uncursed fly agarics
  14. a cursed candy bar
  15. an uncursed fig
  16. an uncursed scroll of earth
  17. an uncursed scroll of blank paper
  18. an uncursed spellbook of summon grizzly bear
  19. an uncursed potion of sleeping
  20. a blessed potion of dwarven mushroom brew
  21. 5 uncursed potions of dwarven mushroom brew
  22. an uncursed potion of object detection
  23. a blessed potion of object detection
  24. an uncursed potion of full healing
  25. an uncursed potion of extra energy
  26. a blessed potion of magic resistance
  27. an uncursed potion of lesser rejuvenation
  28. an uncursed potion of confusion
  29. a wand of digging (17 charges, 0 rechargings)
  30. a wand of magic missile (67 charges, 0 rechargings)
  31. a wand of ore detection (6 charges, 0 rechargings)
  32. a wand of striking (61 charges, 0 rechargings)
  33. a wand of town portal (12 charges, 0 rechargings)
  34. a wand of town portal (14 charges, 0 rechargings)
  35. a wand of undead turning (11 charges, 0 rechargings)
  36. an uncursed leather drum
  37. an uncursed oil lamp (1163 turns left)
  38. an uncursed tallow candle (300 turns left)
  39. 5 blessed tallow candles (300 turns left)
  40. a cursed tallow candle (300 turns left)
  41. 2 uncursed tallow candles (300 turns left)
  42. an uncursed mirror
  43. 2 uncursed wax candles (600 turns left)
  44. a cubic gate (11 charges, 0 rechargings)
  45. a jar of medicinal salve (6 charges, 0 rechargings)
  46. an uncursed magic lamp
  47. a +0 pick-axe
  48. an uncursed skeleton key
  49. an uncursed stethoscope
  50. 4 uncursed clumps of bat guano
  51. 2 uncursed feathers
  52. 12 uncursed ginseng roots
  53. 5 uncursed heaps of sporal powder
  54. 4 uncursed pinches of sulfurous ash
  55. 3 uncursed threads of spider silk
  56. 4 uncursed worthless pieces of black glass
  57. 5 uncursed worthless pieces of green glass
  58. an uncursed agate stone
  59. 3 uncursed worthless pieces of red glass
  60. 3 uncursed worthless pieces of violet glass
  61. 7 uncursed worthless pieces of white glass
  62. an uncursed topaz stone
  63. 2 uncursed amethyst stones
  64. 3 uncursed aquamarine stones
  65. an uncursed chrysoberyl stone
  66. an uncursed citrine stone
  67. 2 uncursed diamonds
  68. 2 uncursed emeralds
  69. an uncursed fluorite stone
  70. an uncursed garnet stone
  71. an uncursed jet stone
  72. 3 uncursed opals
  73. 2 uncursed pearls
  74. 2 uncursed rubies
  75. an uncursed ruby
  76. 3 uncursed worthless pieces of orange glass
  77. 4 uncursed worthless pieces of yellow glass
  78. an uncursed worthless piece of yellowish brown glass
  79. 11 uncursed clay pebbles
  80. 2 uncursed nuggets of gold ore
  81. 3 uncursed nuggets of platinum ore
  82. 23 uncursed stone pebbles

Contents of your magic chest:

  1. an uncursed potion of fire immunity
  2. a blessed potion of dwarven mushroom brew
  3. a cursed potion of dwarven mushroom brew
  4. an uncursed potion of extra healing
  5. a wand of evaporation (5 charges, 0 rechargings)
  6. a +0 pick-axe
  7. an uncursed amethyst stone
  8. an uncursed garnet stone
  9. an uncursed worthless piece of black glass
  10. an uncursed worthless piece of blue glass
  11. an uncursed worthless piece of orange glass
  12. an uncursed worthless piece of red glass
  13. 2 uncursed worthless pieces of white glass
  14. an uncursed nugget of adamantium ore
  15. an uncursed nugget of copper ore
  16. an uncursed nugget of gold ore
  17. 2 uncursed nuggets of iron ore
  18. 3 uncursed nuggets of silver ore

LeeTaiWang the Monk's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellUnskilled / Grand Master
Healing spellUnskilled / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellBasic / Grand Master
Movement spellBasic / Grand Master
Bare handed combatGrand Master / Grand Master
Martial artsBasic / Grand Master
Thrown weaponUnskilled / Grand Master
DodgeUnskilled / Grand Master
WandBasic / Skilled
Disarm trapUnskilled / Basic

You had 2 skill slots available

Spells in your repertoire:

Minor healing100% success35 castings left
Create food100% success2 castings left
Protection from cold100% success8 castings left
Mass slow100% success10 castings left
Controlled teleport100% success6 castings left
Controlled level teleport100% success3 castings left
Haste self100% success7 castings left
Slow monster100% success9 castings left
Teleport monster100% success4 castings left
Restore ability100% success4 castings left
Sunlight beam100% success60 castings left
Cure blindness100% success7 castings left
Healing100% success11 castings left
Extra healing100% success12 castings left

Major events:

Turn
1LeeTaiWang the chaotic male human Monk has entered the dungeon on grand master difficulty in tournament mode
1088entered the Gnomish Mines
1313stole 13 gold pieces worth of merchandise from Niknar's hardware store
1510was bestowed with The Serpent Ring of Set by Huan Ti
7388acquired the Gladstone from Mines' End
8813killed by a gnome king, while paralyzed

Vanquished creatures:

361 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

The Gnomish Mines

Levels 3 to 11

Level 3:

Level 4:

Level 5:

Level 6:

Level 7: <- You were here.

Level 8:

Level 9:

Level 10:

Level 11:

REST
IN
PEACE

LeeTaiWang

800000 points

killed by a gnome king

2025

Goodbye LeeTaiWang the Monk...

You died in The Gnomish Mines on dungeon level 7 with 800000 points, and 1499 pieces of gold, after 8813 moves.
You played on grand master difficulty in tournament mode for 3 hours, 6 minutes and 18 seconds.
The dungeon never collapsed on you.
You were level 10 with a maximum of 109 hit points when you died.