Unix GnollHack Version 4.2.0 (Build 58) - last build Sat Jul 5 17:36:55 2025.

Game began 2025-07-06 11:15:56, ended 2025-07-13 06:37:35

HungryMan, lawful male human Samurai

 
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A wall
A wall
A wall
A torch on a wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A statue of a knight in a niche on a wall
A wall
A wall
 
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.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A statue of a knight in a niche on a wall
.
The floor of a room
8
An ioun stone
<
A staircase up
.
The floor of a room
A shield with two long swords on a wall
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
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A wall
>
A staircase down
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
A wall
A wall
A torch on a wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
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A wall
.
The floor of a room
.
The floor of a room
(
A chest
A wall
 
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.
A doorway
.
The floor of a room
F
A statue of a white lichen
.
The floor of a room
A wall
 
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A wall
A wall
A wall
.
A doorway
A wall
 
Stone
 
Unexplored
 
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A wall
#
An orange tree
 
Unexplored
 
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#
An orange tree
 
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Stone
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
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A wall
g
A statue of a gnome
g
A statue of a gnome lord
%
2 fruits
,
A grass
%
2 mushrooms
,
A grass
.
A doorway
 
Unexplored
 
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Unexplored
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
+
A closed door
A wall
+
A closed door
A wall
 
Unexplored
 
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#
A pitaya plant
 
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Unexplored
 
Unexplored
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
>
A staircase down
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A shield with two long swords on a wall
.
The floor of a room
@
A human samurai called HungryMan
.
An unexplored area
A wall
 
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Stone
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
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A corridor
 
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[HungryMan the Ronin ] St:17 Dx:15 Co:18 In:10 Wi:10 Ch:6 Lawful
Dlvl:3 HP:0(48) MP:19(19) AC:-2 MC:3/30% MS:16 W:M XL:3/76
g $:0 T:1190 15m:05s S:20000 Skill Blind Deaf

Latest messages:

THUD!
You break open the lock!
You see here a broken chest (41 lbs).
You carefully open the chest...
The sewer rat misses!
You hit the sewer rat for 9 damage!
The sewer rat is killed!
You gain 1 experience point.
You see here a sewer rat corpse (1.2 lbs).
There is a sewer rat corpse here; eat it? y
This sewer rat corpse tastes okay.
You finish eating the sewer rat corpse.
You see here a scroll labeled TEMOV (0.2 lbs).
U - a scroll labeled TEMOV.
You put a scroll labeled TEMOV into the oriental silk sack.
You see here 6 gold pieces (0.1 lbs).
$ - 6 gold pieces.
You put 6 gold pieces into the oriental silk sack.
That door is closed.
The wooden door resists!
The wooden door opens.
You hit the lizard for 6 damage!
The lizard misses!
You miss the lizard.
You hit the lizard for 7 damage!
The lizard bites for 1 damage!
You miss the lizard.
The lizard bites for 3 damage!
You hit the lizard critically for 12 damage!
The lizard is killed!
You gain 5 experience points.
There is an open door here.
You see here a lizard corpse (0.6 lbs).
D - a lizard corpse.
You see here 13 gold pieces (0.1 lbs).
$ - 13 gold pieces.
You put 13 gold pieces into the oriental silk sack.
You are momentarily blinded by a flash of light!
You hear a deafening roar!
Wait! There's something there you can't see!
It bites for 10 damage!
It bites for 13 damage!
It bites for 10 damage!
It bites for 10 damage!
You hit it for 7 damage.
It bites for 19 damage!
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? y
Do you want to see your attributes? q

Inventory:

Weapons

a - a blessed +0 katana (weapon in hand)
b - a +0 wakizashi
c - a +0 yumi (readied as alternate weapon)
d - 33 blessed +0 ya (in quiver)

Armor

j - an uncursed +0 tanko (being worn)
o - an uncursed +1 orcish helm (being worn)

Miscellaneous

m - an uncursed +2 ioun stone of charisma
q - an uncursed leather belt (being worn)

Rings

k - an uncursed ring of shock resistance (on left hand)

Comestibles

g - an uncursed gunyoki
r - an uncursed gunyoki
C - 2 uncursed carrots
D - 2 uncursed lizard corpses

Tools

f - an uncursed oriental silk sack containing 21 items
h - an uncursed blindfold
l - a jar of medicinal salve (9 charges, 0 rechargings)
J - a cursed bag of tricks (5 charges, 0 rechargings)
R - an uncursed partly used tallow candle (276 turns left)

Reagents

w - an uncursed sprig of wolfsbane

Contents of the oriental silk sack:

  1. 62 gold pieces
  2. 17 +0 arrows
  3. 13 cursed +0 leaden sling-bullets
  4. 6 +0 darts
  5. a +0 orcish dagger
  6. a cursed -1 orcish dagger
  7. a cursed +0 spear
  8. a cursed +2 ring of gain strength
  9. an uncursed apple
  10. 2 uncursed champignons
  11. 2 uncursed chanterelles
  12. 2 uncursed fly agarics
  13. an uncursed panther cap
  14. 9 uncursed pears
  15. a cursed scroll of enchant armor
  16. an uncursed scroll of identify
  17. an uncursed potion of restore ability
  18. an uncursed potion of water
  19. 2 uncursed ginseng roots
  20. an uncursed heap of sporal powder
  21. 2 uncursed worthless pieces of yellowish brown glass

Contents of your magic chest:

  1. an uncursed +0 orcish helm
  2. an uncursed +0 orcish helm
  3. an uncursed +0 orcish helm
  4. an uncursed rustproof +0 splint mail
  5. an uncursed scroll of identify

HungryMan the Samurai's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
SwordBasic / Grand Master
FlailUnskilled / Grand Master
QuarterstaffBasic / Grand Master
PolearmBasic / Grand Master
Thrusting weaponUnskilled / Grand Master
BowBasic / Grand Master
CrossbowUnskilled / Expert
Bare handed combatBasic / Grand Master
Martial artsUnskilled / Skilled
Dual wieldingUnskilled / Grand Master
Two-handed weaponUnskilled / Grand Master
Thrown weaponBasic / Expert
DodgeUnskilled / Master
ShieldUnskilled / Expert
WandUnskilled / Basic
RidingUnskilled / Expert
Disarm trapUnskilled / Basic

You had 2 skill slots available

You did not know any spells.

Major events:

Turn
1HungryMan the lawful male human Samurai has entered the dungeon on grand master difficulty in classic mode
1190killed by a long worm

Vanquished creatures:

23 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3: <- You were here.

REST
IN
PEACE

HungryMan

20000 points

killed by a long worm

2025

Sayonara HungryMan the Samurai...

You died in The Dungeons of Doom on dungeon level 3 with 20000 points, and 62 pieces of gold, after 1190 moves.
You played on grand master difficulty in classic mode for 15 minutes and 5 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 48 hit points when you died.