Unix GnollHack Version 4.1.3 (Build 55) - last build Mon Jul 1 10:55:18 2024.

Game began 2024-07-26 00:45:18, ended 2024-07-27 19:25:25

Panda, chaotic male human Priest

 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
.
A doorway
.
A doorway
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
*
A rock
*
A rock
`
A boulder
 
Stone
 
Stone
A corridor
A corridor
*
10 rocks
 
Stone
 
Unexplored
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
*
6 rocks
.
A doorway
A wall
A wall
A wall
.
A doorway
.
A doorway
A banner on a wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Stone
 
Stone
 
Stone
A lit corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
A lit corridor
@
A human priest called Panda
N
A level 18 guardian naga, holding you, massive human-headed constrictor snake with poison and paralyzing attacks
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
*
10 rocks
%
A chimera corpse
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
 
Stone
z
A level 11 allied skeleton warrior, HP:140(167) AC:-9 Neutral, strong mindless undead
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
*
A rock
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A statue of a knight in a niche on a wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A cobweb on a wall
A wall
A cobweb on a wall
A wall
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
.
A doorway
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
9
3 feathers
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
%
A human corpse
 
Stone
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
<
A staircase up
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
%
A soldier ant corpse
%
A soldier ant corpse
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
*
8 rocks
.
A doorway
.
A doorway
.
A doorway
.
A doorway
.
A doorway
.
A doorway
.
A doorway
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
%
A soldier ant corpse
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
*
A rock
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
%
A soldier ant corpse
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
*
A violet gem
 
Stone
A corridor
A corridor
A corridor
 
Stone
*
A rock
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
 
Stone
 
Stone
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
*
A rock
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
`
A boulder
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
`
A boulder
`
A boulder
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
A doorway
A wall
An open door
.
A doorway
A wall
A torch on a wall
A wall
A cobweb on a wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
*
10 rocks
A corridor
A corridor
A corridor
A corridor
%
An owlbear corpse
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
*
11 rocks
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
%
A soldier ant corpse
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
.
A doorway
.
A doorway
.
A broken door
A banner on a wall
.
A doorway
.
A doorway
.
A doorway
.
A doorway
.
A doorway
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
^
A pit
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
`
A boulder
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A banner on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
 
Stone
 
Stone
A corridor
A corridor
.
A broken door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
 
Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
*
2 rocks
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
9
A pinch of sulfurous ash
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
A corridor
A corridor
*
8 rocks
.
A doorway
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
.
A doorway
.
A doorway
.
A doorway
.
A doorway
.
A doorway
A wall
A wall
.
A doorway
.
A doorway
`
A boulder
*
65 rocks
.
A doorway
A corridor
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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[Panda the Curate ] St:18/** Dx:13 Co:11 In:10 Wi:18 Ch:14 Chaotic
Dlvl:20 HP:0(144) MP:115(115) AC:-16 MC:7/60% MS:12 W:mg XL:17/22774
x $:9333 T:28071 8h:47m S:427000 Satiated Burdened Grab Fly
Skeleton warrior: HP:140(167)

Latest messages:

You are frozen by the guardian naga!
The guardian naga bites for 1 damage!
The guardian naga brushes against your leg.
The harpy stole a +3 infernal flindbar.
The guardian naga bites for 4 damage!
The guardian naga swings itself around you. You sustain 2 damage!
The guardian naga is constricting you to death!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
You are being strangled!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
You find it hard to breathe.
You are being strangled!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
You're gasping for air.
You are being strangled!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
The skeleton warrior picks up an uncursed titanothere corpse.
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
You can no longer breathe.
You are being strangled!
Your limbs are moving again!
You cannot escape from the guardian naga!
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
The guardian naga misses!
The guardian naga is constricting you to death!
You're turning blue.
You are being strangled!
You are unable to chant the incantation for a spell with a verbal component!
You begin bashing monsters with your gloved hands. Continue? n
You are incapable of using the whistle.
The guardian naga bites for 1 damage!
The guardian naga is constricting you to death!
You suffocate.
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? n
Do you want to see your attributes? n
Do you want an account of creatures vanquished? a
Do you want to see your conduct? n
Do you want to see the dungeon overview? n

Inventory:

Favorites

J - an uncursed magic whistle

Coins

$ - 9333 gold pieces

Weapons

a - a cursed +3 infernal double-headed flail

Armor

s - an uncursed +0 dwarvish mithril roundshield
w - an uncursed +0 elite great orcish shield
C - an uncursed burnt +0 pair of leather bracers (being worn)
F - an uncursed burnt +0 cloak of displacement
H - a blessed +0 pair of spiked gauntlets (being worn)
N - an uncursed +1 pair of exceptional mithril shoes (being worn)
P - an uncursed +0 robe of splendor
T - an uncursed +0 Herculean exceptional banded mail (being worn)
V - an uncursed +0 shirt of sound mindedness (being worn)
X - an uncursed +0 Elysian elite leather armor of sorcery

Miscellaneous

i - an uncursed pair of wings of flying (attached to back)
R - an uncursed pair of eyeglasses of see invisible (being worn)

Rings

M - an uncursed +2 ring of increase damage (on left hand)
Y - an uncursed ring of replenishment (on right hand)

Comestibles

k - 6 uncursed cream pies
v - an uncursed tin of pegasus meat
I - 3 uncursed cram rations
O - 3 uncursed dragon fruits

Wands

q - a wand of disintegration (1 charge, 0 rechargings)
A - a wand of striking (45 charges, 0 rechargings)
B - a wand of cold (0 charges, 0 rechargings)
L - a wand of digging (10 charges, 0 rechargings)
Q - a wand of town portal (6 charges, 0 rechargings)
Z - a wand of lightning (0 charges, 0 rechargings)

Tools

c - a blessed bag of the glutton containing 27 items
e - a holy symbol (22 charges, 0 rechargings)
h - an uncursed skeleton key
r - a blessed bag of holding containing 30 items
y - a +0 pick-axe
D - an uncursed sack containing 7 items
K - a cubic gate (16 charges, 0 rechargings)
W - an uncursed bag of holding containing 1 item

Reagents

m - an uncursed bone
p - 4 uncursed heaps of sporal powder

Gems/Stones

t - the blessed Gladstone
S - 2 uncursed worthless pieces of blue glass

Contents of the bag of the glutton:

  1. an uncursed apple
  2. an uncursed C-ration
  3. 5 uncursed carrots
  4. 2 uncursed elven waybreads
  5. 2 uncursed figs
  6. an uncursed food ration
  7. an uncursed K-ration
  8. an uncursed pear
  9. an uncursed potion of poison
  10. an uncursed potion of gain energy
  11. 2 blessed potions of dwarven mushroom brew
  12. an uncursed potion of dwarven mushroom brew
  13. an uncursed potion of extra energy
  14. a blessed potion of cold immunity
  15. a blessed potion of speed
  16. a blessed potion of gain ability
  17. a blessed potion of invisibility
  18. an uncursed potion of sleeping
  19. 2 potions of holy water
  20. 3 uncursed potions of water
  21. a potion of unholy water
  22. 7 uncursed cloves of garlic
  23. 4 uncursed clumps of bat guano
  24. 4 uncursed ginseng roots
  25. 6 uncursed heaps of sporal powder
  26. 3 uncursed mandrake roots
  27. 2 uncursed sprigs of wolfsbane

Contents of the bag of holding:

  1. 1962 gold pieces
  2. an uncursed +0 robe of eyes
  3. a cursed -2 ring of gain dexterity
  4. an uncursed ring of replenishment
  5. a blessed scroll of punishment
  6. a blessed scroll of identify
  7. 2 uncursed scrolls of identify
  8. an uncursed scroll of teleportation
  9. a jar of medicinal salve (12 charges, 0 rechargings)
  10. an uncursed tin whistle
  11. 4 blessed tallow candles (300 turns left)
  12. a jar of prodigious healing salve (18 charges, 0 rechargings)
  13. an uncursed lock pick
  14. an uncursed skeleton key
  15. a cursed towel
  16. a +0 unicorn horn (8 charges, 0 rechargings)
  17. a +0 unicorn horn (4 charges, 0 rechargings)
  18. 4 uncursed feathers
  19. 4 uncursed obsidian stones
  20. an uncursed jet stone
  21. 6 uncursed worthless pieces of green glass
  22. 3 uncursed agate stones
  23. 4 uncursed worthless pieces of orange glass
  24. an uncursed worthless piece of violet glass
  25. an uncursed amethyst stone
  26. 6 uncursed worthless pieces of white glass
  27. an uncursed diamond
  28. an uncursed chrysoberyl stone
  29. an uncursed topaz stone
  30. 2 uncursed worthless pieces of yellowish brown glass

Contents of the sack:

  1. a wand of speed monster (9 charges, 0 rechargings)
  2. a wand of locking (7 charges, 0 rechargings)
  3. a wand of lightning (15 charges, 0 rechargings)
  4. a wand of magic missile (99 charges, 0 rechargings)
  5. a wand of magic missile (78 charges, 0 rechargings)
  6. a cursed wand of teleportation (1 charge, 0 rechargings)
  7. a blessed wand of town portal (15 charges, 0 rechargings)

Contents of the bag of holding:

  1. an uncursed spellbook of call ghoul

Panda the Priest's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

Bludgeoning weaponExpert / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Thrown weaponUnskilled / Skilled
Clerical spellSkilled / Grand Master
Healing spellBasic / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellUnskilled / Grand Master
Necromancy spellMaster / Grand Master
Bare handed combatUnskilled / Skilled
DodgeSkilled / Skilled
ShieldExpert / Master
WandUnskilled / Skilled
RidingUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Raise minor zombie100% success5 castings left
Minor healing100% success24 castings left
Healing100% success2 castings left
Congregate100% success20 castings left
Enlightenment100% success3 castings left
Bless100% success0 castings left
Create food100% success2 castings left
Cure blindness100% success0 castings left
Raise skeleton warrior100% success0 castings left
Protection from fire44% success4 castings left
Control undead100% success2 castings left
Wizard lock0% success20 castings left
Create giant mummy100% success1 casting left
Restore ability48% success4 castings left
Force bolt0% success15 castings left
Protection100% success15 castings left
Create gold golem0% success3 castings left
Abolish magic resistance0% success8 castings left
Protection from curses100% success8 castings left
Remove curse100% success0 castings left
Magic mapping0% success3 castings left
Slow monster94% success10 castings left
Create iron golem0% success1 casting left
Resurrection52% success2 castings left
Minor consultation100% success4 castings left
Forbid summoning0% success3 castings left
Commune100% success18 castings left
Black blade of disaster0% success3 castings left
Anti-magic shell0% success4 castings left
Probe100% success0 castings left
Mass raise zombie100% success2 castings left
Call ghoul100% success1 casting left
Create minor mummy100% success4 castings left
Detect food100% success5 castings left
Circle of teleportation0% success7 castings left
Flame strike100% success20 castings left
Cone of cold0% success30 castings left
Detect monsters44% success2 castings left
Reflection0% success5 castings left
Hold monster0% success6 castings left
Lower magic resistance94% success30 castings left
Cure sickness98% success3 castings left
Raise skeleton100% success0 castings left
Touch of death100% success2 castings left
Globe of invulnerability0% success3 castings left
Diminish magic resistance0% success15 castings left
Divine strength100% success1 casting left
Extra healing98% success1 casting left
Create glass golem0% success1 casting left
Create elder dracolich61% success2 castings left
Mass slow0% success10 castings left
Replenish undeath100% success38 castings left
Raise skeleton lord100% success0 castings left

Major events:

Turn
1Panda the chaotic human Priest has entered the dungeon on expert difficulty in classic mode
4159entered the Gnomish Mines
6932entered the Large Circular Dungeon
10607acquired the Gladstone from Mines' End
14939entered Sokoban
15206completed 1st Sokoban level
15958completed 2nd Sokoban level
16343completed 3rd Sokoban level
17373completed 4th Sokoban level
17956completed Sokoban, acquiring a bag of holding
19869entered the Big Room
22035killed the Gargantuan Mimic
28071strangled to death by a guardian naga

Vanquished creatures:

904 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 20

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10:

Level 11:

Level 12:

Level 13:

Level 14:

Level 15:

Level 16:

Level 17:

Level 18:

Level 19:

Level 20: <- You were here.

The Gnomish Mines

Levels 3 to 10

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10:

The Large Circular Dungeon

Levels 6 to 7

Level 6:

Level 7:

Sokoban

Levels 5 up to 2

Level 2:

Level 3:

Level 4:

Level 5:

REST
IN
PEACE

Panda

427000 points

strangled to death by a guardian naga

2024

Goodbye Panda the Priest...

You were strangled in The Dungeons of Doom on dungeon level 20 with 427000 points, and 11295 pieces of gold, after 28071 moves.
You played on expert difficulty in classic mode for 8 hours, 47 minutes and 17 seconds.
The dungeon never collapsed on you.
You were level 17 with a maximum of 144 hit points when you were strangled.