Unix GnollHack Version 4.2.0 (Build 3) - last build Tue Jul 30 17:16:10 2024.

Game began 2024-07-31 14:59:10, ended 2024-07-31 18:00:22

Panda, chaotic male human Priest

 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
%
A giant beetle corpse
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
.
A doorway
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
.
A doorway
.
A doorway
A wall
.
A doorway
A wall
A wall
A wall
A wall
A corridor
 
Stone
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A boulder
`
A boulder
 
Unexplored
 
Unexplored
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
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A staircase up
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
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Unexplored
 
Unexplored
 
Stone
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
.
A doorway
A wall
A torch on a wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
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A boulder
A corridor
A wall
,
A ground
.
A doorway
.
A doorway
A fireplace on a wall
A wall
,
A ground
,
A ground
9
A clump of bat guano
,
A ground
.
A doorway
A wall
A wall
A wall
.
A doorway
(
An antiquated drum
A wall
A wall
.
A doorway
.
A doorway
An open door
.
A doorway
.
A doorway
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A wall
,
A ground
.
A doorway
.
The floor of a room
.
The floor of a room
.
A doorway
.
A doorway
.
A doorway
A wall
,
A ground
A wall
a
A level 4 giant beetle, slow giant insect with carapace and strong bite
%
A giant ant corpse
z
A level 15 allied skeleton lord, HP:364(364) AC:-7 Neutral, powerful mindless undead
S
A level 3 snake, poisonous reptile
,
A ground
An open door
@
A level 14 peaceful hermit, powerful spiritual person
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A doorway
,
A ground
,
A ground
A wall
.
The floor of a room
(
5 tallow candles
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
A corridor
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
A corridor
 
Stone
A corridor
.
A doorway
,
A ground
.
A doorway
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
@
A level 17 priest of Raijin, strong clerical human spellcaster
@
A human priest called Panda
S
A level 3 snake, poisonous reptile
z
A level 1 allied gnome zombie, HP:22(28) AC:9 Chaotic, mindless undead gnome
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
A wall
(
A tallow candle
(
A twisted candle
(
2 tallow candles
A wall
,
A ground
,
A ground
.
A doorway
A corridor
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
A wall
A wall
An open door
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
a
A level 4 giant beetle, slow giant insect with carapace and strong bite
a
A level 3 giant ant, giant eusocial insect
S
A level 6 pit viper, strong poisonous snake
A wall
,
A ground
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
)
A crude dagger
.
A parquet
A wall
8
A leather belt
.
A doorway
(
A large five-branched candelabrum
S
A level 3 snake, poisonous reptile
(
A large five-branched candelabrum
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A statue of a gargoyle in a niche on a wall
A wall
An open door
A wall
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
{
A fountain
,
A ground
,
A ground
A wall
A wall
An open door
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
A wall
A torch on a wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
.
A parquet
A wall
A wall
+
A closed door
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
^
A trap door
,
A ground
,
A ground
,
A ground
.
A doorway
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
An open door
A wall
!
2 potions of dwarven mushroom brew
,
A ground
A wall
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A parquet
%
A tin
.
A parquet
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A wall
,
A ground
A wall
A wall
An open door
A wall
.
A parquet
.
A parquet
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
!
A golden potion
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
>
A staircase down
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A doorway
,
A ground
An open door
.
A parquet
.
A parquet
)
A silver mace
A wall
A wall
A wall
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
,
A ground
A wall
.
The floor of a room
_
An anvil
A wall
A wall
A wall
.
A doorway
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
+
A closed door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
A corridor
A corridor
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
(
A sandalwood chest
A wall
.
A parquet
/
A runed wand
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
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A wall
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A corridor
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%
A raven corpse
,
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[Panda the Acolyte ] St:9 Dx:11 Co:12 In:12 Wi:20 Ch:9 Chaotic
Dlvl:6 HP:0(48) MP:38(75) AC:-18 MC:13/84% MS:16 W:M/S XL:5/372
x $:523 T:11313 1h:54m S:173500 Skill Satiated Conf
Skeleton lord: HP:364(364) Gnome zombie: HP:22(28)

Latest messages:

The priest of Raijin kicks for 1 damage!
The priest of Raijin points at you, then curses.
The pit viper misses!
The pit viper misses!
The snake bites for 1 damage!
The giant ant bites for 1 damage!
The fire ant bites for 2 damage!
The fire ant bites!
You're on fire!
You sustain 1 damage.
The giant ant misses!
The skeleton lord thrusts his exceptional broad short sword at the fire ant.
The skeleton lord hits the fire ant.
The fire ant sustains 13 damage!
The skeleton lord thrusts his exceptional broad short sword at the fire ant.
The skeleton lord hits the fire ant.
The fire ant sustains 12 damage!
The fire ant is killed!
The gnome zombie misses the snake.
The priest of Raijin swings his adamantium mace.
The priest of Raijin just misses!
The priest of Raijin kicks for 1 damage!
The air crackles around the priest of Raijin.
The giant ant bites for 1 damage!
Your limbs are moving again!
You produce a strange whistling sound.
The snake misses the skeleton lord.
The pit viper misses!
The pit viper bites for 1 damage!
The snake bites for 1 damage!
The giant ant bites for 1 damage!
The giant beetle bites for 12 damage!
The giant ant misses!
The skeleton lord thrusts his exceptional broad short sword at the giant ant.
The skeleton lord hits the giant ant.
The giant ant sustains 14 damage!
The giant ant is killed!
The priest of Raijin swings his adamantium mace.
The priest of Raijin misses!
The priest of Raijin misses!
The priest of Raijin points at you, then curses.
The pit viper misses!
The pit viper bites for 1 damage!
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? n
Do you want to see your attributes? n
Do you want an account of creatures vanquished? a
Do you want to see your conduct? n
Do you want to see the dungeon overview? n

Inventory:

Favorites

U - an uncursed magic whistle

Coins

$ - 523 gold pieces

Weapons

K - a blessed +3 Stygian exceptional mace of lycanthrope slaying (weapon in hand)

Armor

d - a blessed +0 clerical gown (being worn; inferior)
n - an uncursed +0 Asgardian orcish helm (being worn)
p - an uncursed +3 pair of iron shoes (being worn)
J - an uncursed +0 dwarvish mithril-coat (being worn)
L - an uncursed +0 elven cloak (being worn)
V - an uncursed +0 exceptional elven shield (being worn)
W - an uncursed +0 pair of bracers of defense (being worn)

Miscellaneous

t - an uncursed +2 ioun stone of wisdom (orbiting head)
u - an uncursed pair of lenses
A - an uncursed pair of eyeglasses of see invisible (being worn)
P - an uncursed leather belt (being worn)

Rings

i - an uncursed ring of invisibility
Q - an uncursed ring of polymorph control (on right hand)

Comestibles

c - 11 uncursed oranges
f - 3 uncursed dragon fruits
k - an uncursed partly eaten cram ration
l - 5 uncursed pears
m - an uncursed giant bat corpse
B - an uncursed cream pie
O - an uncursed slime mold
R - 2 uncursed cram rations
Z - an uncursed fig

Scrolls

h - an uncursed scroll of conflict

Potions

e - a blessed potion of dwarven mushroom brew
F - an uncursed potion of sickness

Tools

o - an uncursed leather bag containing 12 items
S - 6 uncursed tallow candles (300 turns left)
T - a blessed oil lamp (930 turns left)
X - an uncursed skeleton key

Reagents

a - 2 uncursed pieces of wood

Gems/Stones

N - the blessed Gladstone

Contents of the leather bag:

  1. a wand of speed monster (8 charges, 0 rechargings)
  2. a wand of lightning (21 charges, 0 rechargings)
  3. a wand of ore detection (4 charges, 0 rechargings)
  4. a wand of town portal (15 charges, 0 rechargings)
  5. a wand of create monster (8 charges, 0 rechargings)
  6. a wand of create monster (13 charges, 0 rechargings)
  7. a wand of magic missile (110 charges, 0 rechargings)
  8. an uncursed partly used wax candle (555 turns left)
  9. a +0 pick-axe
  10. a +0 unicorn horn (7 charges, 0 rechargings)
  11. an uncursed nugget of gold ore
  12. an uncursed nugget of platinum ore

Panda the Priest's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

Bludgeoning weaponSkilled / Expert
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
SlingUnskilled / Expert
Clerical spellBasic / Grand Master
Healing spellBasic / Grand Master
Divination spellUnskilled / Grand Master
Abjuration spellUnskilled / Grand Master
Necromancy spellSkilled / Grand Master
Bare handed combatUnskilled / Skilled
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Skilled
ShieldBasic / Master
WandUnskilled / Skilled
RidingUnskilled / Skilled

You had 1 skill slot available

Spells in your repertoire:

Raise minor zombie100% success4 castings left
Minor healing100% success25 castings left
Healing100% success3 castings left
Congregate100% success20 castings left
Diminish magic resistance21% success15 castings left
Protection from lycanthropy100% success10 castings left
Create fruits100% success1 casting left
Cure blindness100% success7 castings left
Mass raise zombie100% success3 castings left
Shield100% success20 castings left
Raise skeleton king23% success2 castings left
Drain level100% success100 castings left
Raise skeleton lord100% success1 casting left
Light100% success5 castings left
Protection from disintegration0% success4 castings left
Protection from petrification0% success2 castings left
Silence0% success5 castings left
Cure petrification72% success2 castings left
Extra healing100% success12 castings left

Major events:

Turn
1Panda the chaotic human Priest has entered the dungeon on expert difficulty in classic mode
2930entered the Gnomish Mines
4271made his first wish - "Blessed Spellbook of raise skeleton king"
6846entered the Large Circular Dungeon
10760acquired the Gladstone from Mines' End
11313killed by a pit viper

Vanquished creatures:

297 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3:

The Gnomish Mines

Levels 4 to 11

Level 4:

Level 5:

Level 6: <- You were here.

Level 7:

Level 8:

Level 9:

Level 10:

Level 11:

The Large Circular Dungeon

Level 8:

REST
IN
PEACE

Panda

173500 points

killed by a pit viper

2024

Goodbye Panda the Priest...

You died in The Gnomish Mines on dungeon level 6 with 173500 points, and 1826 pieces of gold, after 11313 moves.
You played on expert difficulty in classic mode for 1 hour, 54 minutes and 6 seconds.
The dungeon never collapsed on you.
You were level 5 with a maximum of 48 hit points when you died.