Unix GnollHack Version 4.2.0 (Build 65) - last build Mon Jul 28 10:33:08 2025.

Game began 2025-07-30 11:20:17, ended 2025-07-30 11:27:24

Farder, chaotic male human Rogue

 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
 
Stone
(
A silvery bag
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
 
Stone
 
Stone
 
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Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
 
Stone
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
 
Stone
A corridor
A corridor
%
A Kop Sergeant corpse
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
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Stone
A corridor
.
A doorway
.
The floor of a room
!
A deep red potion
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Stone
A corridor
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
%
A Keystone Kop corpse
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
 
Unexplored
 
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Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A wall
A cobweb on a wall
A wall
A wall
A cobweb on a wall
A wall
 
Stone
%
A Kop Lieutenant corpse
A corridor
`
A boulder
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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A wall
A wall
A wall
A wall
A painting on a wall
A wall
A wall
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A lit corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
%
A gecko corpse
.
The floor of a room
)
A crude dagger
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
A wall
[
A funny T-shirt with text "It is better to light a candle than to curse the darkness"
[
A banded mail
[
A banded mail
.
A blue carpet on a marble floor
[
A chain mail
.
A blue carpet on a marble floor
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A lit corridor
@
A human rogue called Farder
A lit corridor
 
Stone
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
A blue carpet on a marble floor
[
A plate mail
.
A blue carpet on a marble floor
[
A plate mail
[
A crude bone armor
.
A blue carpet on a marble floor
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A cobweb on a wall
A wall
%
A newt corpse
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
A blue carpet on a marble floor
[
A pair of combat boots
)
5 crude arrows
.
A blue carpet on a marble floor
.
A blue carpet on a marble floor
.
A blue carpet on a marble floor
An open door
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
[
A green conical hat
9
A ginseng root
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Stone
 
Unexplored
 
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A wall
[
An elven mithril-coat
.
A blue carpet on a marble floor
[
A chain mail
[
A dented pot
[
A scale mail
.
A blue carpet on a marble floor
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A fireplace on a wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A torch on a wall
A wall
A wall
 
Stone
 
Stone
 
Unexplored
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
9
A ginseng root
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
 
Stone
 
Unexplored
 
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A wall
A wall
A wall
A wall
A torch on a wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Unexplored
 
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[Farder the Cutpurse ] St:14 Dx:18 Co:14 In:11 Wi:10 Ch:8 Chaotic
Dlvl:2 HP:0(42) MP:21(21) AC:-10 MC:8/65% MS:12 W:M XL:3/72
g $:0 T:1275 7m:06s S:60000 Skill

Latest messages:

c - a +1 hand crossbow (readied as alternate weapon).
You hit the gecko for 5 damage!
The gecko is killed!
You gain 2 experience points.
Welcome to experience level 3.
You feel more confident in your skills.
NEW RANK - Cutpurse
There is a doorway here.
You see here a gecko corpse (0.6 lbs).
There is a gecko corpse here; eat it? y
This gecko corpse tastes okay.
You finish eating the gecko corpse.
You see many objects here.
You descend the stairs.
There is a staircase up here.
You see here a crude dagger (0.6 lbs) (-3.5 damage).
The gecko bites for 1 damage!
You hit the gecko for 5 damage!
The gecko is killed!
You gain 2 experience points.
There is a doorway here.
You see here a gecko corpse (0.6 lbs).
There is a gecko corpse here; eat it? y
This gecko corpse tastes okay.
You spot a Keystone Kop nearby.
You stop eating the gecko corpse.
You see here an empty silvery bag (0.9 lbs).
The Kop Sergeant misses!
You hit the Kop Sergeant for 7 damage!
The Kop Sergeant misses!
You hit the Kop Sergeant for 5 damage!
The Kop Sergeant hits for 11 damage!
You hit the Kop Sergeant for 5 damage!
The Kop Sergeant just misses!
You miss the Kop Sergeant.
The Kop Sergeant misses!
You miss the Kop Sergeant.
You hit the Kop Sergeant for 6 damage!
The Kop Sergeant is killed!
You gain 10 experience points.
You spot a Kop Lieutenant at a distance.
You stop travelling.
The Kop Sergeant wields a rubber hose!
The Keystone Kop hits for 9 damage!
Yildizeli hits for 16 damage!
Yildizeli hits for 17 damage!
You die...
You were playing on grand master difficulty in classic mode.
Yildizeli takes all your possessions.
Do you want to see what you had when you died? q

Inventory:

Weapons

a - a +0 short sword
b - 8 +0 daggers
c - a +1 hand crossbow (readied as alternate weapon)
d - 19 poisoned +1 crossbow bolts (in quiver pouch)
k - 3 +0 shuriken
r - a blessed +0 long sword (weapon in hand)
B - a +0 long sword

Armor

e - an uncursed +1 leather armor
f - an uncursed +0 cotton hood
t - an uncursed +0 pair of leather gauntlets (being worn)
v - an uncursed +0 pair of water walking boots (being worn)
x - a blessed +1 bronze field plate mail (being worn)
y - a blessed +0 clerical gown (being worn; inferior)
z - an uncursed +0 helm of brilliance (being worn)
A - an uncursed +0 alchemy smock (being worn)

Scrolls

j - an uncursed scroll of identify
n - an uncursed scroll of destroy armor

Potions

g - an uncursed potion of poison

Wands

m - a wand of teleportation (5 charges, 0 rechargings)
s - a wand of striking (50 charges, 0 rechargings)

Tools

h - an uncursed lock pick
i - an uncursed bag of treasure hauling containing 2 items
l - an uncursed tin whistle

Contents of the bag of treasure hauling:

  1. an uncursed scroll of remove curse
  2. an uncursed worthless piece of red glass

Farder the Rogue's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerBasic / Grand Master
SwordBasic / Master
Bludgeoning weaponUnskilled / Expert
FlailUnskilled / Expert
BowUnskilled / Master
SlingUnskilled / Master
CrossbowBasic / Master
Divination spellUnskilled / Skilled
Movement spellUnskilled / Skilled
Transmutation spellUnskilled / Skilled
Bare handed combatUnskilled / Master
Dual wieldingUnskilled / Master
Thrown weaponBasic / Grand Master
DodgeBasic / Grand Master
ShieldUnskilled / Skilled
WandUnskilled / Expert
RidingUnskilled / Skilled
Disarm trapBasic / Grand Master

You had 1 skill slot available

You did not know any spells.

Major events:

Turn
1Farder the chaotic male human Rogue has entered the dungeon on grand master difficulty in classic mode
1051stole 2001 gold pieces worth of merchandise from Yildizeli's used armor dealership
1275killed by Ms. Yildizeli; the shopkeeper

Vanquished creatures:

25 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

Farder

60000 points

killed by Ms. Yildizeli; the shopkeeper

2025

Goodbye Farder the Rogue...

You died in The Dungeons of Doom on dungeon level 2 with 60000 points, and 0 pieces of gold, after 1275 moves.
You played on grand master difficulty in classic mode for 7 minutes and 6 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 42 hit points when you died.