Unix GnollHack Version 4.2.0 (Build 66) - last build Wed Jul 30 10:46:36 2025.

Game began 2025-08-01 09:22:12, ended 2025-08-01 14:16:27

gloop, neutral female human Healer

 
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Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
An open door
 
Unexplored
 
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Stone
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A corridor
A corridor
An open door
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
,
A ground
A wall
 
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Unexplored
A wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
,
A ground
,
A ground
,
A ground
A wall
+
An illuminating spellbook
+
A deep red spellbook
+
An owl-patterned spellbook
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
)
A dagger
(
A torch
(
An antiquated brass lamp
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
A wall
 
Unexplored
 
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Unexplored
A wall
,
A ground
,
A ground
,
A ground
<
A staircase up
,
A ground
,
A ground
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
,
A ground
,
A ground
,
A ground
A wall
+
A flame-patterned spellbook
+
A spellbook of create minor mummy
+
A spellbook of shield
A wall
.
The floor of a room
_
An anvil
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
)
A crude dagger
(
2 wax candles
(
2 tallow candles
A wall
.
The floor of a room
.
The floor of a room
%
A bat corpse
,
A ground
A wall
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A torch on a wall
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
An open door
A wall
A wall
.
A marble floor
.
A marble floor
_
A chaotic altar
.
A marble floor
.
A marble floor
A wall
,
A ground
A wall
)
A dart
A wall
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
,
A ground
.
A broken door
A corridor
A corridor
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
@
A level 13 peaceful watch captain, commander of the town guard
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
+
A closed door
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
g
A level 3 peaceful gnomish wizard, small humanoid spell-caster
,
A ground
,
A ground
,
A ground
,
A ground
%
A giant bat corpse
%
An elf corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
Γ
A signpost
,
A ground
{
A fountain
,
A ground
A wall
An open door
A wall
A wall
A wall
A wall
A wall
,
A ground
{
A fountain
,
A ground
Γ
A signpost
,
A ground
,
A ground
%
A hill orc corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
E
A level 8 water elemental, slow animated body of water
@
A human healer called gloop
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
A broken door
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A painting of Wizard of Yendor by Diedi on a wall
A wall
An open door
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A painting on a wall
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
(
A towel
%
A small mimic corpse
A wall
.
The floor of a room
.
The floor of a room
A wall
%
A food ration
%
A slime mold
.
A parquet
An open door
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
[
A tattered cape
@
A level 14 peaceful Akranes, a shopkeeper, powerful business owner
+
A disquieting spellbook
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
,
A ground
,
A ground
,
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A wall
(
A lock pick
(
A bag of tricks
(
An ice box
A wall
.
The floor of a room
.
The floor of a room
A wall
%
A tripe ration
(
An antiquated bag
.
A parquet
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
A wall
A wall
A wall
.
A parquet
8
A pair of oval eyeglasses
(
A pick-axe
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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A wall
,
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,
A ground
,
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A wall
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%
2 kobold shaman corpses
A wall
A wall
A wall
A wall
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,
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,
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,
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A wall
,
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,
A ground
,
A ground
A wall
 
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
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,
A ground
,
A ground
,
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,
A ground
,
A ground
A wall
 
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A wall
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[Gloop the Embalmer ] St:8 Dx:10 Co:13 In:14 Wi:13 Ch:18 Neutral
Dlvl:8 HP:0(86) MP:42(55) AC:-7 MC:6/55% MS:9 W:M XL:7/1167
x $:2729 T:8179 1h:38m S:73000 Burdened

Latest messages:

You gain 10 experience points.
There are several objects here.
You have a little trouble lifting $ - 7 gold pieces.
You hear someone praising god.
The hermit says:
"Adventurer, welcome to my simple home!"
You see here a sandalwood chest (75 lbs).
You have much trouble lifting a sandalwood chest. Continue? q
You have much trouble lifting a sandalwood chest. Continue? y
k - a sandalwood chest.
You stagger under your heavy load. Movement is very hard.
The bat bites for 2 damage!
The bat misses!
You drop a sandalwood chest.
Your movements are only slowed slightly by your load.
The bat misses!
The bat misses!
The bat bites for 1 damage!
The bat misses!
You hit the bat for 17 damage!
The bat is killed!
You gain 5 experience points.
You have much trouble lifting a sandalwood chest. Continue? y
k - a sandalwood chest.
You stagger under your heavy load. Movement is very hard.
There is a broken door here.
You see many objects here.
The gnomish wizard says:
"How is your adventuring going? Would you perhaps have now interest in buying an item?"
You hear distant chitchat.
You spot a water elemental nearby.
You stop travelling.
The water elemental hits for 24 damage!
The water elemental misses!
The water elemental hits for 23 damage!
You drop a sandalwood chest.
Your movements are only slowed slightly by your load.
In what direction? .
You feel much better.
You miss the water elemental.
The water elemental hits for 20 damage!
You miss the water elemental.
You hit the water elemental for 19 damage!
The water elemental hits for 14 damage!
The water elemental hits for 22 damage!
You die...
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? y
Do you want to see your attributes? y
Do you want an account of creatures vanquished? q

Inventory:

Coins

$ - 2729 gold pieces

Amulets

I - an uncursed amulet of mana

Weapons

a - a +3 scalpel
p - the blessed rustproof +1 Giantslayer (weapon in hand)

Armor

b - an uncursed +3 pair of leather gloves (being worn)
o - an uncursed +0 orcish cloak
D - an uncursed +0 tailored silk robe (being worn)
E - an uncursed +2 Stygian orcish helm (being worn)
F - an uncursed +0 wizard's robe
K - a blessed +2 pair of water walking boots (being worn)
X - an uncursed +0 pair of water walking boots

Miscellaneous

d - an uncursed beak mask of sickness resistance (being worn)
r - an uncursed pair of lenses
T - an uncursed nose ring of cerebral safeguarding (on nose)

Comestibles

h - an uncursed partly eaten food ration

Potions

g - 4 uncursed potions of healing

Wands

l - a wand of sleep (1 charge, 0 rechargings)
u - a wand of magic missile (126 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
i - a jar of extra healing salve (23 charges, 0 rechargings)
j - a jar of medicinal salve (7 charges, 0 rechargings)
w - an uncursed leather bag containing 74 items
x - an uncursed stethoscope
J - an empty uncursed bag of holding
O - a bag of tricks (14 charges, 0 rechargings)
U - an uncursed skeleton key
V - a cursed magic lamp (lit)

Contents of the leather bag:

  1. a cursed amulet of change
  2. 5 +0 darts
  3. a +0 dagger of defense
  4. the erodeproof +0 Sting
  5. the rustproof +0 Ogresmasher
  6. an uncursed +0 leather hat
  7. an uncursed +0 pair of gloves of spell casting
  8. a cursed -2 pair of levitation boots
  9. an uncursed +0 dwarvish cloak
  10. a cursed +0 shirt of comeliness
  11. an uncursed +1 medieval robe
  12. a cursed nose ring of cerebral safeguarding
  13. 4 uncursed chanterelles
  14. 2 uncursed cram rations
  15. an uncursed dragon fruit
  16. 2 uncursed figs
  17. an uncursed food ration
  18. an uncursed healing mushroom
  19. 2 uncursed mana mushrooms
  20. an uncursed scroll of amnesia
  21. an uncursed scroll of conflict
  22. 2 uncursed scrolls of enchant armor
  23. an uncursed scroll of food detection
  24. an uncursed scroll of identify
  25. a blessed scroll of light
  26. 2 uncursed scrolls of remove curse
  27. a cursed spellbook of identify
  28. a cursed spellbook of shield
  29. an uncursed spellbook of silence
  30. a cursed potion of blindness
  31. 3 uncursed potions of dwarven mushroom brew
  32. 4 uncursed potions of extra healing
  33. an uncursed potion of full healing
  34. an uncursed potion of gain energy
  35. an uncursed potion of invisibility
  36. a cursed potion of invisibility
  37. an uncursed potion of object detection
  38. a wand of lightning (20 charges, 0 rechargings)
  39. a wand of probing (38 charges, 0 rechargings)
  40. a wand of striking (43 charges, 0 rechargings)
  41. a wand of town portal (11 charges, 0 rechargings)
  42. an expensive camera (58 charges, 0 rechargings)
  43. a +0 pick-axe
  44. a blessed tallow candle (300 turns left)
  45. an uncursed tallow candle (300 turns left)
  46. an uncursed partly used tallow candle (254 turns left)
  47. 3 uncursed wax candles (600 turns left)
  48. an uncursed bone
  49. 5 uncursed cloves of garlic
  50. an uncursed clove of garlic
  51. an uncursed feather
  52. an uncursed ginseng root
  53. 14 uncursed ginseng roots
  54. 3 uncursed ginseng roots
  55. 2 uncursed heaps of sporal powder
  56. 7 uncursed mandrake roots
  57. 2 uncursed black opals
  58. 2 uncursed chrysoberyl stones
  59. an uncursed emerald
  60. an uncursed jade stone
  61. an uncursed jasper stone
  62. 2 uncursed obsidian stones
  63. an uncursed topaz stone
  64. an uncursed turquoise stone
  65. 2 uncursed worthless pieces of black glass
  66. an uncursed worthless piece of blue glass
  67. 2 uncursed worthless pieces of green glass
  68. 2 uncursed worthless pieces of white glass
  69. an uncursed worthless piece of yellow glass
  70. 3 uncursed nuggets of copper ore
  71. 4 uncursed nuggets of iron ore
  72. an uncursed nugget of mithril ore
  73. 3 uncursed nuggets of platinum ore
  74. an uncursed nugget of silver ore

Gloop the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerSkilled / Grand Master
SwordSkilled / Expert
Bludgeoning weaponUnskilled / Expert
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellSkilled / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
Thrown weaponUnskilled / Skilled
DodgeSkilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Minor healing100% success24 castings left
Healing100% success11 castings left
Extra healing100% success4 castings left
Cure sickness100% success3 castings left
Sleep43% success10 castings left
Probe100% success1 casting left
Cure blindness100% success6 castings left
Greater healing20% success10 castings left
Detect treasure93% success5 castings left
Anti-magic shell100% success4 castings left
Protect armor93% success1 casting left
Magical implosion0% success140 castings left
Restore ability70% success3 castings left
Summon celestial dove91% success2 castings left
Protection from charm100% success1 casting left
Protection from cold100% success9 castings left
Reflection100% success10 castings left
Shocking touch0% success50 castings left
Create minor mummy41% success5 castings left
Mirror image100% success35 castings left

Major events:

Turn
1gloop the neutral female human Healer has entered the dungeon on expert difficulty in classic mode
3341was bestowed with Sting by Hermes
3509was bestowed with Giantslayer by Hermes
3838was bestowed with Ogresmasher by Hermes
5038entered the Gnomish Mines
8179killed by a water elemental

Vanquished creatures:

175 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

The Gnomish Mines

Levels 5 to 8

Level 5:

Level 6:

Level 7:

Level 8: <- You were here.

REST
IN
PEACE

gloop

73000 points

killed by a water elemental

2025

Goodbye gloop the Healer...

You died in The Gnomish Mines on dungeon level 8 with 73000 points, and 2729 pieces of gold, after 8179 moves.
You played on expert difficulty in classic mode for 1 hour, 38 minutes and 14 seconds.
The dungeon never collapsed on you.
You were level 7 with a maximum of 86 hit points when you died.