Unix GnollHack Version 4.1.3 (Build 55) - last build Mon Jul 1 11:00:35 2024.

Game began 2024-07-18 11:26:45, ended 2024-07-18 11:49:15

Tommy, neutral male human Healer

 
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Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
 
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A wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
 
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Unexplored
A wall
A wall
A wall
,
A ground
,
A ground
A wall
A wall
,
A ground
 
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Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
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Unexplored
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
,
A ground
,
A ground
 
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Unexplored
,
A ground
,
A ground
,
A ground
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
)
A spear
[
A crude leather armor
?
A scroll labeled VELOX NEB
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
_
An anvil
.
The floor of a room
An open door
,
A ground
,
A ground
A wall
A wall
An open door
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
=
A copper ring
*
A red gem
[
An elven mithril-coat
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
 
Unexplored
.
The floor of a room
.
The floor of a room
A wall
A wall
An open door
A wall
A wall
A wall
.
A broken door
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
A wall
A wall
A wall
(
An oriental brass lamp
(
An old-fashioned bag
.
A parquet
A wall
,
A ground
,
A ground
A wall
A wall
An open door
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
A wall
(
A runed harp
]
Strange object
.
A parquet
An open door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
]
Strange object
(
A looking glass
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
+
A closed door
A wall
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
(
A torch
)
A dagger
(
A twisted candle
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
An open door
.
The floor of a room
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
An open door
,
A ground
,
A ground
,
A ground
A wall
(
An oriental brass lamp
(
7 tallow candles
(
6 tallow candles
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
A wall
^
A hole
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
A wall
,
A ground
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
<
A staircase up
,
A ground
,
A ground
,
A ground
,
A ground
A wall
/
A silver wand
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A wall
+
A closed door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
,
A ground
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A wall
An open door
A wall
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
An open door
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A dwarf corpse
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
,
A ground
,
A ground
#
A spruce tree
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
%
A handful of spinach leaves
%
2 slime molds
@
A level 14 peaceful Ardjawinangun, a shopkeeper, powerful business owner
An open door
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
@
A level 13 peaceful watch captain, commander of the town guard
.
A marble floor
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
A wall
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A parquet
.
A parquet
A wall
%
2 cram rations
%
A fortune cookie
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
A marble floor
.
A marble floor
.
A marble floor
@
A human healer called Tommy
_
A neutral altar
.
A marble floor
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
A wall
,
A ground
,
A ground
,
A ground
,
A ground
#
An oak tree
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
.
A marble floor
@
A level 17 peaceful priest of Hermes, strong clerical human spellcaster
(
A large five-branched candelabrum
A wall
A wall
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
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,
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,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
A wall
,
A ground
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
A wall
A wall
,
A ground
,
A ground
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
[Tommy the Rhizotomist ] St:9 Dx:11 Co:13 In:14 Wi:14 Ch:16 Neutral
Dlvl:5 HP:16(16) MP:18(18) AC:-21 MC:15/88% MS:12 W:M/S XL:1/10
x $:1106 T:1906 22m:26s S:46000

Latest messages:

A watchman yells:
"Hey, stop picking that lock!"
You stop picking the lock.
This wooden door is locked.
Unlock it with your lock pick? n
Do you want to start kicking this door? n
The wooden door resists!
The wooden door opens.
The dwarven geologist says:
"Adventurer, welcome to my workshop!"
The gnome wields a dagger!
You displace the gnome.
The dwarf tries to wield an elite broad steel short sword.
The dwarf's axe is welded to her hand!
You hear water being vaporized.
The wooden door opens.
You displace the gnome.
The wooden door opens.
The smith says:
"Adventurer, welcome to the smithy!"
You spot a dwarf nearby.
You stop travelling.
The dwarf swings her axe.
The dwarf hits for 1 damage!
The gnome lady misses!
The wooden door opens.
This wooden door is locked.
Unlock it with your lock pick? n
Do you want to start kicking this door? n
This wooden door is locked.
Unlock it with your lock pick? n
Do you want to start kicking this door? n
The wooden door resists!
The wooden door opens.
The hermit says:
"Adventurer, welcome to my simple home!"
You hear the splashing of a naiad.
You are beginning to feel weak.
This cram ration is bland.
Your movements are slowed slightly because of your load.
Your movements are now unencumbered.
You finish eating the cram ration.
You hear someone cursing shoplifters.
The priest of Hermes intones:
"Pilgrim, you enter a sacred place!"
You experience a sense of peace.
Would you like to make a major contribution for the temple? (2068 gold pieces) q
This will end the game and delete your character! Are you sure to quit? y
You were playing on expert difficulty in classic mode.
Do you want your possessions identified? q

Inventory:

Favorites

x - an uncursed leather bag containing 2 items

Coins

$ - 1106 gold pieces

Weapons

a - a rusty +3 scalpel (weapon in hand)

Armor

b - a blessed +3 pair of leather gloves (being worn)
c - a blessed +1 medieval robe (being worn; inferior)
e - an uncursed +0 leather hat (being worn)
n - an uncursed +0 pair of iron shoes (being worn)
o - an uncursed +0 Atlantean elite dwarvish steel roundshield (being worn)
p - an uncursed +0 dwarvish cloak (being worn)
G - a blessed +0 pair of gloves of spell casting
U - an uncursed +0 elite gnollish bone mail (being worn)

Miscellaneous

d - an uncursed beak mask of sickness resistance (being worn)
P - an uncursed brooch of shielding (being worn)

Rings

W - an uncursed ring of replenishment (on left hand)

Comestibles

q - an uncursed champignon
w - 7 uncursed apples
H - 2 uncursed panther caps
O - 2 uncursed food rations

Scrolls

D - an uncursed scroll of identify
I - an uncursed scroll of teleportation
X - a cursed scroll of retraining

Potions

g - 2 uncursed potions of healing
h - 2 blessed potions of healing
i - 4 uncursed potions of extra healing

Wands

l - a wand of probing (27 charges, 0 rechargings)
m - a wand of sleep (5 charges, 0 rechargings)
Q - a wand of magic missile (101 charges, 0 rechargings)

Tools

f - an uncursed stethoscope
j - a jar of extra healing salve (18 charges, 0 rechargings)
k - a jar of medicinal salve (12 charges, 0 rechargings)
C - an uncursed lock pick
K - a cursed tallow candle (300 turns left)

Reagents

t - 8 uncursed ginseng roots
u - 5 uncursed mandrake roots
v - 3 uncursed cloves of garlic
J - 3 uncursed heaps of sporal powder
L - an uncursed sprig of wolfsbane

Gems/Stones

s - 2 uncursed worthless pieces of yellow glass
y - 2 uncursed worthless pieces of yellowish brown glass
z - an uncursed nugget of copper ore
A - an uncursed nugget of iron ore
B - an uncursed nugget of platinum ore
E - 2 uncursed nuggets of silver ore
F - 2 uncursed worthless pieces of blue glass
R - an uncursed worthless piece of black glass
V - an uncursed turquoise stone

Contents of the leather bag:

  1. 3 uncursed ginseng roots
  2. 2 uncursed threads of spider silk

Tommy the Healer's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Final Skills:

DaggerSkilled / Grand Master
SwordUnskilled / Skilled
Bludgeoning weaponUnskilled / Skilled
QuarterstaffBasic / Grand Master
SlingUnskilled / Skilled
Thrown weaponUnskilled / Expert
Healing spellSkilled / Grand Master
Divination spellBasic / Grand Master
Abjuration spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Bare handed combatBasic / Basic
DodgeUnskilled / Skilled
WandBasic / Master
Disarm trapUnskilled / Skilled

You had 0 skill slots available

Spells in your repertoire:

Minor healing100% success19 castings left
Healing100% success12 castings left
Extra healing100% success12 castings left
Cure sickness100% success3 castings left
Sleep10% success10 castings left
Probe100% success1 casting left
Restore ability80% success4 castings left
Cure petrification80% success2 castings left
Detect monsters100% success3 castings left
Protection from fire80% success4 castings left
Mirror image100% success35 castings left
Detect treasure60% success5 castings left
Minor consultation100% success4 castings left
Protect armor60% success1 casting left

Major events:

Turn
1Tommy the neutral male human Healer has entered the dungeon on expert difficulty in classic mode
1220entered the Gnomish Mines

Vanquished creatures:

34 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3:

The Gnomish Mines

Levels 3 to 5

Level 3:

Level 4:

Level 5: <- You were here.

Goodbye Tommy the Healer...

You quit in The Gnomish Mines on dungeon level 5 with 46000 points, and 1106 pieces of gold, after 1906 moves.
You played on expert difficulty in classic mode for 22 minutes and 26 seconds.
The dungeon never collapsed on you.
You were level 1 with a maximum of 16 hit points when you quit.