Unix GnollHack Version 4.2.0 (Build 43) - last build Tue May 13 23:01:36 2025.

Game began 2025-05-03 01:15:29, ended 2025-05-18 18:19:25

Tom_Dill, lawful male human Knight

 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A corridor
A corridor
A corridor
A corridor
A corridor
9
A clump of bat guano
%
A gnome lord corpse
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
%
A nurse corpse
%
A gnome corpse
,
A ground
,
A ground
,
A ground
,
A ground
<
A staircase up
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A fireplace on a wall
A wall
A wall
A painting on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
.
A doorway
,
A ground
,
A ground
,
A ground
,
A ground
A wall
(
A sandalwood chest
.
The floor of a room
A wall
.
A parquet
.
A parquet
An open door
,
A ground
,
A ground
,
A ground
,
A ground
An open door
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
An open door
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
.
A parquet
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
A wall
.
A parquet
.
A parquet
A wall
.
The floor of a room
.
The floor of a room
A wall
.
The floor of a room
.
The floor of a room
An open door
,
A ground
,
A ground
,
A ground
An open door
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
A wall
An open door
A wall
A wall
A wall
A wall
A wall
%
A human corpse
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
A wall
An open door
A wall
An open door
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
%
A human corpse
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
An open door
A painting on a wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A wall
A wall
A wall
An open door
A wall
A wall
[
A studded leather armor
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
The floor of a room
.
The floor of a room
A wall
,
A ground
%
A human corpse
,
A ground
,
A ground
,
A ground
,
A ground
{
A fountain of healing
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
[
A studded leather armor
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
A wall
,
A ground
,
A ground
,
A ground
,
A ground
Γ
A signpost
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
.
A marble floor
.
A marble floor
A wall
.
A parquet
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
 
Unexplored
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
.
A marble floor
.
A marble floor
[
A studded leather armor
.
A marble floor
A wall
%
A tin
.
A parquet
.
A parquet
A wall
,
A ground
,
A ground
)
A gnollish quarrel
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
{
A magic fountain
,
A ground
,
A ground
%
An acid blob corpse
,
A ground
A wall
(
A large five-branched candelabrum
.
A marble floor
.
A marble floor
(
A large five-branched candelabrum
A wall
!
A yellow potion
%
A slime mold
%
A small mimic corpse
A wall
,
A ground
,
A ground
[
A gnollish leather hood
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
%
A gnoll corpse
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
An open door
.
A parquet
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
.
A parquet
 
Unexplored
A wall
(
An antiquated brass lamp
.
The floor of a room
(
An antiquated brass lamp
.
The floor of a room
A wall
,
A ground
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
(
A blindfold
(
A spiral horn
(
A large box
[
A crude leather armor
@
A human knight called Tom_Dill
u
Level 11 tame Silva, HP:114(114) AC:3 Neutral, powerful odd-toed ungulate
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
An open door
A wall
A wall
%
A hobgoblin corpse
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
[
A mythic chain mail
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
(
5 tallow candles
(
An antiquated brass lamp
(
A handcrafted candle
.
The floor of a room
An open door
,
A ground
A wall
.
The floor of a room
.
The floor of a room
_
An anvil
.
The floor of a room
A wall
(
6 tallow candles
(
An old drum
@
A level 14 peaceful Nosalnef, a shopkeeper, powerful business owner
.
A parquet
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
>
A staircase down
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
.
A parquet
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A wall
(
An antiquated brass lamp
.
The floor of a room
(
A tallow candle
.
The floor of a room
A wall
,
A ground
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
(
A brass lantern
(
An oak flute
(
A tallow candle
.
A parquet
A wall
,
A ground
%
A small mimic corpse
,
A ground
A wall
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A statue of a gargoyle in a niche on a wall
%
A bat corpse
%
A bat corpse
,
A ground
%
A gnomish wizard corpse
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
%
A giant ant corpse
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
,
A ground
,
A ground
,
A ground
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
^
A pit
,
A ground
,
A ground
,
A ground
An equipment holder with two long swords on a wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
,
A ground
A wall
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
)
An exceptional runed arrow
%
A giant beetle corpse
,
A ground
,
A ground
,
A ground
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
[Tom_Dill the Esquire ] St:14 Dx:10 Co:15 In:7 Wi:12 Ch:18 Lawful
Dlvl:7 HP:0(84) MP:25(25) AC:-19 MC:13/84% MS:3 W:M/MS XL:5/323
x $:1964 T:8875 3h:08m S:26300 Starved Strained Deaf
Silva: HP:114(114)

Latest messages:

You can hear again.
You faint from lack of food.
Silva drops a gnoll corpse.
Silva picks up a gnoll corpse.
Silva drops a gnoll corpse.
You regain consciousness.
You enter the hardware store again!
There is an open door here.
You see many objects here.
Silva picks up a small mimic corpse.
Silva drops a small mimic corpse.
You can hear again.
You faint from lack of food.
Silva picks up a crude leather armor.
Silva drops a crude leather armor.
Silva picks up a crude leather armor.
Silva drops a crude leather armor.
You regain consciousness.
You can hear again.
You faint from lack of food.
Silva picks up a crude leather armor.
Silva drops a crude leather armor.
Silva picks up a crude leather armor.
You regain consciousness.
Silva drops a crude leather armor.
You faint from lack of food.
Silva picks up a gnoll corpse.
Silva drops a gnoll corpse.
Silva picks up a gnoll corpse.
Silva drops a gnoll corpse.
You regain consciousness.
You can hear again.
$ - 40 gold pieces.
G - 19 crude crossbow bolts.
You have extreme difficulty lifting a crossbow. Continue? n
You faint from lack of food.
Silva picks up a crude leather armor.
Silva drops a crude leather armor.
Silva picks up a crude leather armor.
You regain consciousness.
You can hear again.
You faint from lack of food.
Silva drops a crude leather armor.
Silva picks up a crude leather armor.
You die from starvation.
You were playing on expert difficulty in classic mode.
Nosalnef gratefully inherits all your possessions.
Do you want to see what you had when you died? n
Do you want to see your attributes? y
Do you want an account of creatures vanquished? q

Inventory:

Coins

$ - 1964 gold pieces

Amulets

m - an uncursed amulet versus poison (being worn)

Weapons

d - a +0 dagger
G - 19 +0 gnollish quarrels
T - a blessed +0 sword of holy vengeance (weapon in hand) (glimmering white)
U - a +0 orcish dagger

Armor

a - an uncursed +0 orcish helm
c - an uncursed +0 plate mail (being worn; better AC)
e - an uncursed +0 dwarvish cloak
h - an uncursed +0 spiked silver shield (being worn)
i - an uncursed +0 pair of leather gloves (being worn)
l - an uncursed +0 orcish helm
n - a blessed +0 clerical gown (being worn; better MC)
q - an uncursed +0 dented pot
s - an uncursed +0 helmet
u - an uncursed +3 orcish helm (being worn)
v - an uncursed +0 gnollish leather hood
y - an uncursed thoroughly burnt +0 pair of low boots
C - an uncursed +0 large shield
D - a cursed -2 pair of steel shoes
F - an uncursed +0 dwarvish dragonhide cloak
K - an uncursed +0 small shield
L - an uncursed +0 small shield
V - an uncursed +2 orcish helm
W - an uncursed +0 orcish helm
Z - an uncursed +0 pair of gauntlets of ogre power

Rings

z - an uncursed ring of searching (on left hand)
P - an uncursed ring of teleport control (on right hand)

Comestibles

w - a cursed partly eaten food ration

Scrolls

Q - an uncursed scroll of earth

Books

J - an uncursed spellbook of hold undead
S - an uncursed spellbook of protection from life draining

Potions

f - an uncursed potion of dwarven mushroom brew
p - an uncursed potion of full healing
r - an uncursed potion of greater energy
H - a blessed potion of dwarven mushroom brew
N - an uncursed potion of extra healing

Wands

x - a wand of speed monster (11 charges, 0 rechargings)
A - a wand of make invisible (8 charges, 0 rechargings)
X - a wand of create monster (13 charges, 0 rechargings)

Tools

b - an uncursed lock pick
g - an uncursed leather bag containing 39 items
k - a holy symbol (25 charges, 0 rechargings)
o - an uncursed tallow candle (300 turns left)
t - a jar of basilisk blood (5 charges, 0 rechargings)
B - a crystal ball (4 charges, 0 rechargings)
E - an uncursed partly used tallow candle (103 turns left)
I - a bugle (8 charges, 0 rechargings)
O - an uncursed bag of treasure hauling containing 43 items
R - an uncursed mirror
Y - an uncursed blindfold

Contents of the leather bag:

  1. a +0 worm tooth
  2. an uncursed +0 set of yellow dragon scales
  3. 2 uncursed oracular toadstools
  4. 2 uncursed chanterelles
  5. 2 uncursed death caps
  6. an uncursed fig
  7. a cursed fortune cookie
  8. a cursed pear
  9. a cursed scroll of light
  10. an uncursed scroll of gold detection
  11. an uncursed potion of extra energy
  12. an uncursed potion of water
  13. an uncursed clove of garlic
  14. 2 uncursed clumps of bat guano
  15. an uncursed feather
  16. 3 uncursed ginseng roots
  17. 6 uncursed heaps of sporal powder
  18. an uncursed heap of sporal powder
  19. an uncursed mandrake root
  20. an uncursed pinch of sulfurous ash
  21. an uncursed sprig of wolfsbane
  22. 4 uncursed jet stones
  23. an uncursed obsidian stone
  24. 2 uncursed worthless pieces of black glass
  25. 2 uncursed worthless pieces of blue glass
  26. 3 uncursed worthless pieces of green glass
  27. an uncursed worthless piece of orange glass
  28. an uncursed worthless piece of red glass
  29. an uncursed amethyst stone
  30. 4 uncursed worthless pieces of violet glass
  31. an uncursed fluorite stone
  32. an uncursed citrine stone
  33. an uncursed worthless piece of yellow glass
  34. 3 uncursed worthless pieces of yellowish brown glass
  35. 4 uncursed nuggets of copper ore
  36. 2 uncursed nuggets of gold ore
  37. 5 uncursed nuggets of iron ore
  38. an uncursed nugget of mithril ore
  39. an uncursed nugget of silver ore

Contents of the bag of treasure hauling:

  1. an uncursed amulet versus poison
  2. 19 cursed -1 elven arrows
  3. 8 +0 arrows
  4. a cursed +0 arrow
  5. a cursed -1 arrow
  6. 3 +0 arrows
  7. 15 +0 exceptional gnollish bone quarrels
  8. 10 +0 exceptional iron sling-bullets
  9. a cursed -1 elven long bow
  10. a +0 short bow
  11. a +0 sling
  12. 13 +0 darts
  13. a poisoned +0 dart
  14. a +0 dagger
  15. a +0 exceptional orcish dagger
  16. a +4 orcish dagger
  17. a +0 orcish dagger
  18. a +0 spear
  19. a cursed -2 spear
  20. a cursed -3 orcish short sword
  21. a blessed +1 scimitar
  22. a cursed +0 elven short sword
  23. a +0 bone flail
  24. a +1 long sword
  25. a +0 silver saber
  26. a blessed +0 gnomish felt hat
  27. an uncursed +0 gnomish felt hat
  28. an uncursed +0 gnomish felt hat
  29. an uncursed +0 gnollish leather hood
  30. an uncursed +0 orcish helm
  31. an uncursed +0 orcish helm
  32. a cursed -1 pair of gloves of haste
  33. an uncursed +0 orcish shield
  34. an uncursed +0 gnollish studded leather armor
  35. a cursed -2 belt of dwarvenkind
  36. an uncursed ring of fortitude
  37. 7 uncursed apples
  38. 2 uncursed carrots
  39. an uncursed food ration
  40. an uncursed tin of rock piercer meat
  41. an uncursed spellbook of bless
  42. an uncursed leash
  43. a +0 pick-axe

Tom_Dill the Knight's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Master
SwordBasic / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Grand Master
PolearmUnskilled / Grand Master
Thrusting weaponBasic / Grand Master
BowUnskilled / Expert
CrossbowUnskilled / Expert
Clerical spellBasic / Skilled
Healing spellBasic / Skilled
Abjuration spellUnskilled / Skilled
Celestial spellUnskilled / Skilled
Bare handed combatBasic / Expert
Two-handed weaponUnskilled / Grand Master
Thrown weaponUnskilled / Expert
DodgeBasic / Master
ShieldSkilled / Grand Master
WandUnskilled / Basic
RidingBasic / Grand Master
Disarm trapUnskilled / Basic

You had 0 skill slots available

You did not know any spells.

Major events:

Turn
1Tom_Dill the lawful male human Knight has entered the dungeon on expert difficulty in classic mode
3854entered the Gnomish Mines
8875died of starvation, while fainted

Vanquished creatures:

211 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Demons, devils, and chaotic dragons slain:

You had gained 0% of your maximum role score.

The Dungeons of Doom

Levels 1 to 6

Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

The Gnomish Mines

Levels 4 to 7

Level 4:

Level 5:

Level 6:

Level 7: <- You were here.

REST
IN
PEACE

Tom_Dill

26300 points

died of starvation

2025

Fare thee well Tom_Dill the Knight...

You starved in The Gnomish Mines on dungeon level 7 with 26300 points, and 1964 pieces of gold, after 8875 moves.
You played on expert difficulty in classic mode for 3 hours, 8 minutes and 45 seconds.
The dungeon never collapsed on you.
You were level 5 with a maximum of 84 hit points when you starved.