Unix GnollHack Version 4.2.0 (Build 45) - last build Thu May 22 20:04:21 2025.

Game began 2025-05-23 02:14:13, ended 2025-05-26 10:18:24

Tom_Dill, neutral male elven Wizard

 
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Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
.
A broken door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
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Stone
A corridor
A corridor
A corridor
 
Stone
 
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Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
A corridor
 
Stone
 
Stone
 
Stone
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
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Stone
 
Stone
A corridor
 
Stone
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
<
A staircase up
.
The floor of a room
A wall
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
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Stone
A corridor
A corridor
 
Stone
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
@
An elven wizard called Tom_Dill
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
 
Stone
A wall
A wall
A shield with a long sword on a wall
A statue of a knight in a niche on a wall
A wall
A wall
A wall
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A dried fountain
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
f
Level 4 tame Silva, HP:25(31) AC:2 Neutral, small domestic feline
.
A doorway
A corridor
A corridor
A corridor
 
Stone
A wall
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A statue of a gargoyle in a niche on a wall
 
Unexplored
 
Unexplored
 
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A corridor
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A wall
.
The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
A wall
 
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A corridor
A corridor
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A corridor
A corridor
A corridor
 
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A corridor
A wall
.
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)
A crossbow bolt
.
The floor of a room
.
The floor of a room
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The floor of a room
A wall
 
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`
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A corridor
A corridor
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A corridor
An open door
.
The floor of a room
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A wall
 
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[Tom_Dill the Evoker ] St:11 Dx:10 Co:10 In:20 Wi:11 Ch:12 Neutral
Dlvl:2 HP:0(23) MP:37(37) AC:4 MC:7/60% MS:12 W:2hM XL:1/8
g $:22 T:848 20m:06s S:60000 Fainting
Silva: HP:25(31)

Latest messages:

$ - 4 gold pieces.
You see here a pale yellow potion (0.8 lbs).
i - a pale yellow potion.
You put a pale yellow potion into the bag of wizardry.
Silva is almost hit by a crossbow bolt!
You swap places with Silva.
Wizard needs food, badly!
You swap places with Silva.
With great effort you move the boulder.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You try to move the boulder, but in vain.
You swap places with Silva.
Silva bites the manes.
The manes sustains 2 damage!
The manes misses Silva.
The manes misses Silva.
The manes misses Silva.
Silva misses the manes.
You hear some noises.
You swap places with Silva.
You faint from lack of food.
Silva eats a gecko corpse.
The manes hits for 4 damage!
The manes hits for 2 damage!
The manes bites for 5 damage!
The manes hits for 2 damage!
The manes hits for 5 damage!
The manes bites for 2 damage!
You regain consciousness.
You swap places with Silva.
You hear some noises.
You swap places with Silva.
You hit the green mold for 5 damage!
The green mold is killed!
You gain 2 experience points.
You see here a green mold corpse (3.1 lbs).
There is a green mold corpse here; eat it? y
You have a very bad case of stomach acid.
You die...
You were playing on grand master difficulty in classic mode.
Do you want your possessions identified? n
Do you want to see your attributes? n
Do you want an account of creatures vanquished? n
Do you want to see your conduct? n
Do you want to see the dungeon overview? n

Inventory:

Coins

$ - 22 gold pieces

Weapons

a - a blessed +1 quarterstaff (weapon in hands)

Armor

b - an uncursed +0 cloak of magic resistance (being worn)
c - an uncursed +1 wizard's robe (being worn; better MC)
K - an uncursed +0 ring mail (being worn; better AC)

Rings

f - an uncursed ring of wizardry (on left hand)
g - an uncursed +1 ring of protection (on right hand)

Tools

d - an uncursed bag of wizardry containing 1 item
r - an uncursed blindfold

Contents of the bag of wizardry:

  1. a cursed potion of urine

Contents of your magic chest:

  1. 14 +0 iron sling-bullets
  2. a +0 orcish short bow
  3. a +0 sling
  4. 2 uncursed slime molds
  5. an uncursed chanterelle
  6. 2 uncursed penny buns
  7. a blessed scroll of enchant weapon
  8. an uncursed scroll of identify
  9. an uncursed scroll of light
  10. an uncursed scroll of scare monster
  11. an uncursed potion of gain ability
  12. an uncursed potion of monster detection
  13. an uncursed potion of object detection
  14. an uncursed potion of water
  15. a wand of probing (32 charges, 0 rechargings)
  16. an uncursed bell
  17. a magic marker (41 charges, 0 rechargings)
  18. 2 uncursed cloves of garlic
  19. an uncursed heap of sporal powder
  20. an uncursed human skull
  21. 2 uncursed pinches of sulfurous ash
  22. an uncursed nugget of platinum ore
  23. an uncursed nugget of silver ore

Tom_Dill the Wizard's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
SwordUnskilled / Basic
QuarterstaffBasic / Expert
Arcane spellBasic / Grand Master
Divination spellUnskilled / Expert
Abjuration spellUnskilled / Expert
Movement spellUnskilled / Grand Master
Transmutation spellBasic / Grand Master
Enchantment spellBasic / Grand Master
Conjuration spellUnskilled / Grand Master
Bare handed combatUnskilled / Basic
Thrown weaponUnskilled / Skilled
DodgeUnskilled / Expert
WandBasic / Grand Master
RidingUnskilled / Basic
Disarm trapUnskilled / Basic

You had 0 skill slots available

Spells in your repertoire:

Magic arrow100% success220 castings left
Shield100% success19 castings left
Protection from lycanthropy100% success10 castings left
Force bolt100% success15 castings left
Water breathing30% success15 castings left
Confuse monster100% success30 castings left
Reflection20% success5 castings left

Major events:

Turn
1Tom_Dill the neutral male elven Wizard has entered the dungeon on grand master difficulty in classic mode
848killed by an acidic corpse

Vanquished creatures:

13 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

Tom_Dill

60000 points

killed by an acidic corpse

2025

Goodbye Tom_Dill the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 60000 points, and 22 pieces of gold, after 848 moves.
You played on grand master difficulty in classic mode for 20 minutes and 6 seconds.
The dungeon never collapsed on you.
You were level 1 with a maximum of 23 hit points when you died.