Unix GnollHack Version 4.2.0 (Build 45) - last build Thu May 22 20:04:21 2025.

Game began 2025-06-02 09:10:10, ended 2025-06-02 09:46:03

Tom_Dill, neutral male human Tourist

 
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Unexplored
A wall
A wall
A shield with a long sword on a wall
A wall
A wall
A wall
A torch on a wall
A wall
A wall
A wall
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Stone
 
Stone
 
Stone
A wall
A cobweb on a wall
A wall
A wall
A shield with two long swords on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Unexplored
 
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A wall
#
Iron bars
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A corridor
A corridor
A corridor
A corridor
 
Stone
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
An open door
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A cobweb on a wall
An open door
A wall
A wall
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
+
A closed door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
G
A level 3 gnoll, hyena-headed humanoid
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
)
An unexplored area
@
A human tourist called Tom_Dill
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
+
A closed door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A lit brass lantern on a wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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A wall
.
A dried fountain
<
A staircase up
.
The floor of a room
A wall
 
Stone
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A lit brass lantern on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
m
Level 6 tame Bob, HP:95(116) AC:1 Neutral, large travelling trunk made of sapient pearwood
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A statue of a knight in a niche on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
.
A broken door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Unexplored
 
Stone
A wall
(
A large box
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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A wall
A wall
A brass lantern on a wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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[Tom_Dill the Rambler ] St:18/76 Dx:10 Co:15 In:13 Wi:10 Ch:17 Neutral
Dlvl:4 HP:0(66) MP:29(29) AC:7 MC:5/50% MS:12 W:M|t XL:2/29
g $:48 T:3780 35m:48s S:70000
Bob: HP:95(116)

Latest messages:

You hear the chime of a cash register.
You hear the chime of a cash register.
You swap places with Bob.
You hear armors being worn.
You swap places with Bob.
The wooden door opens.
The dwarf throws a mythic silver dagger!
You are hit by a mythic silver dagger for 19 damage!
The dart hits the dwarf for 5 damage!
You swap places with Bob.
The dwarf misses Bob.
Bob bites the dwarf.
The dwarf sustains 2 damage!
Bob bites the dwarf.
The dwarf sustains 3 damage!
The dwarf misses Bob.
Bob bites the dwarf.
The dwarf sustains 4 damage!
Bob bites the dwarf.
The dwarf sustains 4 damage!
Bob bites the dwarf.
The dwarf sustains 5 damage!
The dwarf is killed!
You see here a mythic silver dagger (0.6 lbs) (-4.5 damage).
v - a mythic silver dagger.
You see many objects here.
$ - 19 gold pieces.
w - a pair of hard shoes.
z - a hooded cloak.
There is a dwarf corpse here; eat it? y
This dwarf corpse tastes okay.
You finish eating the dwarf corpse.
a - a +3 dart (at the ready).
You see here a large box (22 lbs).
Hmmm, it turns out to be locked.
There is a locked large box here; unlock it with your credit card? y
You succeed in picking the lock.
You trigger a trap!
A tower of flame bursts from the large box!
You sustain 18 damage!
Your boots smoulder!
You hear the chime of a cash register.
You carefully open the large box...
A - a scroll labeled ZELGO MER.
You open the large box...
The gnoll shoots a crude crossbow bolt!
You are hit by a crude crossbow bolt for 29 damage!
You die...
You were playing on grand master difficulty in tournament mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 48 gold pieces

Weapons

a - 23 +3 darts (at the ready)
n - a +0 dwarvish mattock
o - a +0 dwarvish short sword
v - a blessed +0 Asgardian silver dagger

Armor

f - an uncursed +2 Hawaiian shirt (being worn)
p - a blessed +3 dwarvish steel helm of providence
q - an uncursed +0 pair of steel shoes
r - a blessed +0 dwarvish cloak
w - an uncursed +0 pair of iron shoes
x - an uncursed burnt +0 pair of cotton slippers (being worn)
y - an uncursed +0 bathrobe (being worn)
z - an uncursed +2 dwarvish cloak

Miscellaneous

l - an uncursed pair of sunglasses (being worn)
u - an uncursed expensive watch (on left wrist)
W - an uncursed nose ring of bull strength (on nose)

Rings

j - an uncursed ring of teleport control (on left hand)

Comestibles

m - an uncursed food ration

Scrolls

e - an uncursed scroll of teleportation
A - an uncursed scroll of destroy armor

Potions

g - a cursed potion of dwarven mushroom brew

Wands

i - a wand of teleportation (3 charges, 0 rechargings)

Tools

b - a +3 golf club (weapon in hand)
h - an expensive camera (22 charges, 0 rechargings)
k - an uncursed credit card
t - an empty uncursed leather bag
H - a jar of extra healing salve (28 charges, 0 rechargings)
T - an uncursed wax candle (600 turns left)

Reagents

s - 2 uncursed ginseng roots

Contents of your magic chest:

  1. 608 gold pieces
  2. an uncursed amulet versus poison
  3. a cursed +0 orcish dagger
  4. a +0 lance
  5. a cursed -3 elven broadsword
  6. a cursed -2 orcish helm
  7. an uncursed +0 pair of leather sandals
  8. a cursed +0 cloak of invisibility
  9. an uncursed +0 Hawaiian shirt
  10. an uncursed pair of eyeglasses of awkwardness
  11. 2 uncursed death caps
  12. 2 uncursed healing mushrooms
  13. 2 uncursed apples
  14. 2 uncursed champignons
  15. an uncursed cram ration
  16. an uncursed fig
  17. 4 uncursed food rations
  18. an uncursed food ration
  19. an uncursed melon
  20. an uncursed orange
  21. an uncursed egg
  22. a blessed scroll of light
  23. a blessed scroll of enchant weapon
  24. 2 uncursed scrolls of destroy armor
  25. 2 uncursed scrolls of magic mapping
  26. an uncursed scroll of teleportation
  27. an uncursed potion of invisibility
  28. a blessed potion of fire immunity
  29. an uncursed potion of fire immunity
  30. 2 uncursed potions of extra healing
  31. a wand of town portal (14 charges, 0 rechargings)
  32. an uncursed mirror
  33. a magic marker (66 charges, 0 rechargings)
  34. an uncursed towel
  35. 4 uncursed heaps of sporal powder

Tom_Dill the Tourist's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Expert
SwordUnskilled / Expert
Bludgeoning weaponBasic / Master
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
PolearmUnskilled / Expert
Thrusting weaponUnskilled / Expert
BowUnskilled / Expert
SlingUnskilled / Expert
CrossbowUnskilled / Expert
WhipUnskilled / Expert
Arcane spellUnskilled / Expert
Clerical spellUnskilled / Expert
Healing spellUnskilled / Expert
Divination spellUnskilled / Master
Abjuration spellUnskilled / Expert
Movement spellUnskilled / Grand Master
Transmutation spellUnskilled / Expert
Enchantment spellUnskilled / Expert
Conjuration spellUnskilled / Expert
Bare handed combatUnskilled / Expert
Dual wieldingUnskilled / Expert
Two-handed weaponUnskilled / Expert
Thrown weaponBasic / Grand Master
DodgeUnskilled / Expert
ShieldUnskilled / Expert
WandBasic / Expert
RidingUnskilled / Expert
DiggingUnskilled / Expert
Disarm trapUnskilled / Expert

You had 1 skill slot available

Spells in your repertoire:

Summon treant25% success1 casting left
Light100% success5 castings left

Major events:

Turn
1Tom_Dill the neutral male human Tourist has entered the dungeon on grand master difficulty in tournament mode
3780killed by a gnollish quarrel fired by a gnoll

Vanquished creatures:

52 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Selfies taken with:

You had gained 0% of your maximum role score.

The Dungeons of Doom

Levels 1 to 5

Level 1:

Level 2:

Level 3:

Level 4: <- You were here.

Level 5:

REST
IN
PEACE

Tom_Dill

70000 points

killed by a gnollish quarrel fired by a gnoll

2025

Aloha Tom_Dill the Tourist...

You died in The Dungeons of Doom on dungeon level 4 with 70000 points, and 656 pieces of gold, after 3780 moves.
You played on grand master difficulty in tournament mode for 35 minutes and 48 seconds.
The dungeon never collapsed on you.
You were level 2 with a maximum of 66 hit points when you died.