Windows GnollHack Version 4.2.0 (Build 46) - last build Tue Jun 3 14:05:44 2025.

Game began 2025-06-03 21:12:31, ended 2025-06-03 22:08:41

Tom_Dill, neutral male human Tourist

 
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A wall
A wall
A banner on a wall
A wall
A wall
A banner on a wall
A wall
A wall
A wall
 
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A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
A wall
A wall
A cobweb on a wall
A wall
A wall
 
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Unexplored
A banner on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
.
A doorway
A torch on a wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A corridor
 
Stone
 
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Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
.
A doorway
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Stone
A corridor
 
Stone
 
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Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
A wall
A wall
A painting on a wall
A wall
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A wall
.
A doorway
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
A wall
.
A marble floor
%
A tin
%
A food ration
.
A marble floor
.
A marble floor
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
A corridor
`
A boulder
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
`
A boulder
A corridor
A corridor
A corridor
A corridor
 
Unexplored
 
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Unexplored
A wall
%
An elven waybread
.
A marble floor
%
A food ration
.
A marble floor
.
A marble floor
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
.
A doorway
A wall
A shield with two long swords on a wall
A wall
A wall
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A lit corridor
A lit corridor
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
A wall
.
A marble floor
.
A marble floor
.
A marble floor
%
A pear
.
A marble floor
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A wall
A wall
A torch on a wall
.
A doorway
A wall
A wall
A wall
A corridor
A corridor
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
A marble floor
%
2 eggs
%
A food ration
%
2 gray mushrooms
.
A marble floor
A wall
A corridor
A corridor
A corridor
A corridor
A lit corridor
@
A human tourist called Tom_Dill
S
A level 3 snake, poisonous reptile
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
%
A food ration
.
A marble floor
%
A tripe ration
%
A food ration
.
A marble floor
An open door
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
An open door
A wall
An open door
A cobweb on a wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
%
A handful of nuts
%
2 tripe rations
%
A food ration
!
A potion of fruit juice
.
A marble floor
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A torch on a wall
.
The floor of a room
.
The floor of a room
`
A boulder
.
The floor of a room
.
The floor of a room
A banner on a wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
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A wall
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
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An open door
A corridor
A corridor
A corridor
A corridor
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A corridor
 
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The floor of a room
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The floor of a room
<
A staircase up
A wall
 
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[Tom_Dill the Sightseer ] St:14 Dx:11 Co:15 In:11 Wi:14 Ch:17 Neutral
Dlvl:3 HP:0(53) MP:20(20) AC:3 MC:5/50% MS:2 W:M|t XL:3/80
g $:172 T:3491 56m:08s S:152000 Hungry Overtaxed
Large luggage: HP:77(77)

Latest messages:

You open the ice box...
You put a newt corpse into the ice box.
You put a dwarf corpse into the ice box.
You put a gnome corpse into the ice box.
You put a hobgoblin corpse into the ice box.
You put a jackal corpse into the ice box.
Your movements are now unencumbered.
The jackal misses!
You hit the jackal for 5 damage!
The jackal is killed!
You gain 2 experience points.
You see here a jackal corpse (19 lbs).
The jackal bites for 3 damage!
You hit the jackal for 5 damage!
The jackal is killed!
You gain 2 experience points.
You miss the jackal.
The jackal bites for 3 damage!
You hit the jackal for 5 damage!
The jackal is killed!
You gain 2 experience points.
You see here 2 jackal corpses (38 lbs).
z - 2 jackal corpses.
You swap places with your large luggage.
You see here a jackal corpse (19 lbs).
z - a jackal corpse.
You see here an ice box containing 5 items (235 lbs).
You open the ice box...
You put 3 jackal corpses into the ice box.
You yell loudly for your companions!
You have extreme difficulty lifting an ice box containing 5 items. Continue? y
P - an ice box containing 5 items.
You can barely move a handspan with this load!
Talk to whom? (in what direction) 6
The large luggage cannot carry your ice box.
You swap places with your large luggage.
You are beginning to feel hungry.
The snake bites for 2 damage!
The snake bites for 10 damage!
The snake's bite was poisoned!
You sustain 11 damage!
The snake bites for 2 damage!
The snake bites for 2 damage!
The snake bites for 3 damage!
The snake bites for 10 damage!
The snake bites for 10 damage!
The snake's bite was poisoned!
You die...
You were playing on grand master difficulty in tournament mode.
Do you want your possessions identified? q

Inventory:

Coins

$ - 172 gold pieces

Weapons

a - 15 +3 darts (at the ready)
u - a +1 spetum (readied as alternate weapon)
D - a blessed +0 short sword
U - 10 +0 leaden sling-bullets
V - a +0 sling

Armor

e - an uncursed +2 Hawaiian shirt (being worn)
w - an uncursed +0 pair of cotton slippers (being worn)
x - an uncursed +0 bathrobe (being worn)
W - an uncursed +0 orcish helm (being worn)

Miscellaneous

k - an uncursed pair of sunglasses (being worn)
s - an uncursed expensive watch (on left wrist)
E - a blessed +5 ioun stone of wisdom (orbiting head)

Rings

i - an uncursed ring of teleport control (on left hand)
n - an uncursed ring of invisibility

Comestibles

m - 2 uncursed cram rations

Scrolls

q - an uncursed scroll of food detection
t - an uncursed scroll of identify

Potions

c - an uncursed potion of extra healing

Wands

h - a wand of teleportation (3 charges, 0 rechargings)

Tools

b - a blessed +3 golf club (weapon in hand)
g - an expensive camera (77 charges, 0 rechargings)
j - an uncursed credit card
o - an uncursed partly used tallow candle (220 turns left)
r - an empty uncursed leather bag
P - an uncursed ice box containing 5 items

Contents of the ice box:

  1. an uncursed dwarf corpse
  2. an uncursed gnome corpse
  3. an uncursed hobgoblin corpse
  4. 4 uncursed jackal corpses
  5. an uncursed newt corpse

Contents of your magic chest:

  1. a +0 orcish short bow
  2. 10 +0 darts
  3. a +0 orcish dagger
  4. a blessed +1 short sword
  5. a +0 short sword
  6. an uncursed +0 bronze helm of brilliance
  7. an uncursed +0 orcish helm
  8. an uncursed +0 orcish helm
  9. an uncursed +0 pair of leather sandals
  10. an uncursed pair of lenses
  11. an uncursed ring of polymorph
  12. an uncursed slime mold
  13. an uncursed food ration
  14. 3 uncursed tripe rations
  15. 2 uncursed eggs
  16. 3 uncursed scrolls of magic mapping
  17. an uncursed potion of water
  18. a blessed potion of gain level
  19. an uncursed beartrap
  20. an uncursed towel
  21. 2 uncursed bones
  22. 4 uncursed heaps of sporal powder
  23. an uncursed human skull
  24. an uncursed worthless piece of blue glass
  25. a cursed fluorite stone
  26. an uncursed worthless piece of red glass
  27. an uncursed worthless piece of yellowish brown glass
  28. 6 uncursed clay pebbles

Tom_Dill the Tourist's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Expert
SwordUnskilled / Expert
Bludgeoning weaponBasic / Master
FlailUnskilled / Expert
QuarterstaffUnskilled / Expert
PolearmUnskilled / Expert
Thrusting weaponUnskilled / Expert
BowUnskilled / Expert
SlingUnskilled / Expert
CrossbowUnskilled / Expert
WhipUnskilled / Expert
Arcane spellUnskilled / Expert
Clerical spellUnskilled / Expert
Healing spellUnskilled / Expert
Divination spellUnskilled / Master
Abjuration spellUnskilled / Expert
Movement spellUnskilled / Grand Master
Transmutation spellUnskilled / Expert
Enchantment spellUnskilled / Expert
Conjuration spellUnskilled / Expert
Bare handed combatUnskilled / Expert
Dual wieldingUnskilled / Expert
Two-handed weaponUnskilled / Expert
Thrown weaponBasic / Grand Master
DodgeBasic / Expert
ShieldBasic / Expert
WandBasic / Expert
RidingUnskilled / Expert
DiggingUnskilled / Expert
Disarm trapUnskilled / Expert

You had 0 skill slots available

Spells in your repertoire:

Light100% success5 castings left

Major events:

Turn
1Tom_Dill the neutral male human Tourist has entered the dungeon on grand master difficulty in tournament mode
3491killed by a snake

Vanquished creatures:

68 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Selfies taken with:

You had gained 1% of your maximum role score.

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3: <- You were here.

REST
IN
PEACE

Tom_Dill

152000 points

killed by a snake

2025

Aloha Tom_Dill the Tourist...

You died in The Dungeons of Doom on dungeon level 3 with 152000 points, and 172 pieces of gold, after 3491 moves.
You played on grand master difficulty in tournament mode for 56 minutes and 8 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 53 hit points when you died.