Unix GnollHack Version 4.2.0 (Build 125) - last build Sun Apr 19 21:20:56 2026.

Game began 2026-05-07 21:50:39, ended 2026-05-07 22:02:58

unit, lawful male human Knight

 
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A corridor
 
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A corridor
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
>
A staircase down
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
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Stone
 
Stone
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
A corridor
A corridor
 
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A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
{
A fountain
.
The floor of a room
A wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A corridor
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A banner on a wall
 
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Stone
 
Stone
A corridor
A wall
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A corridor
A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A statue of a knight in a niche on a wall
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
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A staircase up
.
The floor of a room
.
The floor of a room
A wall
 
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A corridor
A corridor
A corridor
A corridor
 
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A wall
.
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.
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.
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.
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.
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.
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.
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.
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.
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.
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A wall
 
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A wall
A wall
A wall
A wall
A wall
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A doorway
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A wall
 
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Stone
A corridor
 
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Stone
A wall
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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A corridor
A corridor
 
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A corridor
A corridor
 
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A corridor
A corridor
 
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A corridor
 
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A corridor
A corridor
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A corridor
A corridor
A corridor
 
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A corridor
 
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A corridor
A corridor
 
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A corridor
 
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A corridor
 
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A wall
A wall
A wall
A wall
A wall
A painting of Bark Sharpnose, Gnoll Ranger by Diedi on a wall
A wall
A wall
A wall
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A cobweb on a wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A corridor
 
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A corridor
 
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A corridor
A corridor
 
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A corridor
 
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A corridor
 
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A wall
9
A piece of wood
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
F
A level 0 lichen, composite organism that can stick to opponents
A lit corridor
 
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A corridor
 
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Stone
 
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Stone
 
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A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
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Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
A wall
An open door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
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Stone
 
Stone
 
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Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
A purple carpet on a marble floor
9
A heap of sporal powder
%
A small mimic corpse
.
A purple carpet on a marble floor
@
A human knight called unit
@
Level 14 Inuvik, a shopkeeper, powerful business owner
!
A sky blue potion
.
A purple carpet on a marble floor
A wall
 
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A wall
.
A doorway
A wall
A wall
A cobweb on a wall
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A corridor
 
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A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
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A corridor
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A corridor
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A corridor
A corridor
.
A doorway
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
Stone
 
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A wall
.
A purple carpet on a marble floor
[
A chain mail
9
A ginseng root
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
8
A pair of transparent goggles
*
An orange gem
.
A purple carpet on a marble floor
A wall
 
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Stone
 
Stone
 
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Stone
A wall
.
The floor of a room
.
The floor of a room
.
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.
The floor of a room
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A wall
.
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.
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.
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.
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.
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.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A cobweb on a wall
A statue of a gargoyle in a niche on a wall
.
A doorway
A wall
A corridor
 
Stone
 
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Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
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Stone
 
Stone
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
.
A purple carpet on a marble floor
)
An angled poleaxe
.
A purple carpet on a marble floor
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9 darts
[
A leather armor
.
A purple carpet on a marble floor
A wall
 
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Stone
 
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Stone
 
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Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A statue of a gargoyle in a niche on a wall
 
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A corridor
A corridor
 
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A torch on a wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
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.
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.
The floor of a room
.
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A wall
A corridor
 
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A wall
.
The floor of a room
.
The floor of a room
.
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A wall
A corridor
 
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A wall
.
The floor of a room
.
The floor of a room
.
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.
The floor of a room
.
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.
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.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
A wall
.
The floor of a room
.
The floor of a room
A wall
 
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Stone
 
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Stone
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A corridor
 
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A wall
.
The floor of a room
.
The floor of a room
.
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.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
+
A closed door
A corridor
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
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.
The floor of a room
.
The floor of a room
.
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A wall
 
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A wall
.
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.
The floor of a room
A wall
 
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Stone
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
A corridor
A corridor
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
+
A closed door
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A banner on a wall
A wall
A wall
A wall
A banner on a wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
A wall
 
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Stone
 
Stone
 
Stone
A wall
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A wall
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A wall
A wall
 
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Stone
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
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Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
 
Stone
[Unit the Esquire ] St:16 Dx:8 Co:15 In:7 Wi:13 Ch:16 Lawful
Dlvl:2 HP:0(78) MP:15(15) AC:-13 MC:6/55% MS:12 W:M/S XL:3/62
g $:0 T:903 12m:17s S:60000 Skill Satiated

Latest messages:

You drop an uncursed ring of fortitude (unpaid, 150 gold pieces).
You drop an uncursed ring of cold resistance (unpaid, 150 gold pieces).
You don't have enough money to buy any of the items you picked.
Inuvik says that your bill comes to 521 gold pieces.
You stop. Inuvik is in the way!
You stop. Inuvik is in the way!
You stop. Inuvik is in the way!
You stop. Inuvik is in the way!
You stop. Inuvik is in the way!
You see here an orange gem (for sale, 1575 gold pieces) (0.1 lbs).
You see here a sky blue potion (for sale, 50 gold pieces) (0.8 lbs).
You stop. Inuvik is in the way!
You stop. Inuvik is in the way!
You don't have enough money to buy any of the items you picked.
You don't have enough money to buy any of the items you picked.
You don't have enough money to buy any of the items you picked.
You don't have enough money to buy any of the items you picked.
You don't have enough money to buy any of the items you picked.
You caitiff!
You miss Inuvik.
Inuvik gets angry!
Inuvik zaps a hexagonal wand!
The wand misses you.
Inuvik misses!
Inuvik misses!
There are several objects here.
You see many objects here.
Inuvik misses!
Inuvik hits for 23 damage!
Inuvik hits for 22 damage!
Inuvik hits for 9 damage!
"For you, scum; I will charge the full price for this item."
I - a headband of intellect (unpaid, 200 gold pieces).
"For you, scum; I will charge the full price for this item."
J - an uncursed ring of cold resistance (unpaid, 151 gold pieces).
"For you, scum; I will charge the full price for this item."
H - an uncursed ring of fortitude (unpaid, 200 gold pieces).
Inuvik zaps a wand of striking!
The wand misses you.
Inuvik misses!
Inuvik misses!
Which ring-finger, Left or Right? l
H - an uncursed ring of fortitude (on left hand) (unpaid, 200 gold pieces).
Inuvik zaps a wand of striking!
The wand misses you.
Inuvik hits for 12 damage!
You die...
You were playing on grand master difficulty in classic mode.
Inuvik takes all your possessions.
Do you want to see what you had when you died? q

Inventory:

Weapons

a - a rustproof +1 long sword (weapon in hand)

Armor

c - an uncursed +0 plate mail (being worn)
d - an uncursed +0 helmet (being worn)
h - an uncursed fireproof +0 small shield (being worn)
i - an uncursed +0 pair of leather gloves (being worn)
j - an uncursed +0 pair of jumping boots (being worn)

Miscellaneous

I - an uncursed headband of intellect

Rings

H - an uncursed ring of fortitude (on left hand)
J - an uncursed ring of cold resistance

Comestibles

e - 8 uncursed apples

Potions

F - an uncursed potion of water

Tools

g - an empty uncursed leather bag

Contents of your magic chest:

  1. a +1 lance
  2. a +0 quarterstaff
  3. a jar of basilisk blood (4 charges, 0 rechargings)
  4. an uncursed saddle

Unit the Knight's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Master
SwordBasic / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Grand Master
PolearmUnskilled / Grand Master
Thrusting weaponBasic / Grand Master
BowUnskilled / Expert
CrossbowUnskilled / Expert
Clerical spellUnskilled / Skilled
Healing spellUnskilled / Skilled
Abjuration spellUnskilled / Skilled
Celestial spellUnskilled / Skilled
Bare handed combatBasic / Expert
Two-handed weaponUnskilled / Grand Master
Thrown weaponUnskilled / Expert
DodgeUnskilled / Master
ShieldBasic / Grand Master
WandUnskilled / Basic
RidingBasic / Grand Master
Disarm trapUnskilled / Basic

You had 2 skill slots available

Spells in your repertoire:

Create food15% success2 castings left
Healing15% success12 castings left
Protection from lightning0% success5 castings left
Protection from cold0% success9 castings left
Protection from lycanthropy65% success10 castings left
Create water0% success1 casting left
Shield100% success19 castings left
Curse0% success4 castings left

Major events:

Turn
1unit the lawful male human Knight has entered the dungeon on grand master difficulty in classic mode
903killed by Mr. Inuvik; the shopkeeper

Vanquished creatures:

14 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Demons, devils, and chaotic dragons slain:

The Dungeons of Doom

Levels 1 to 2

Level 1:

Level 2: <- You were here.

REST
IN
PEACE

unit

60000 points

killed by Mr. Inuvik; the shopkeeper

2026

Fare thee well unit the Knight...

You died in The Dungeons of Doom on dungeon level 2 with 60000 points, and 0 pieces of gold, after 903 moves.
You played on grand master difficulty in classic mode for 12 minutes and 17 seconds.
The dungeon never collapsed on you.
You were level 3 with a maximum of 78 hit points when you died.