Unix GnollHack Version 4.2.0 (Build 125) - last build Sun Apr 19 21:20:56 2026.

Game began 2026-05-08 17:32:51, ended 2026-05-08 18:47:44

unit, lawful male human Knight

 
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A wall
A wall
A wall
A wall
A cobweb on a wall
A wall
 
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Stone
 
Stone
A wall
.
The floor of a room
.
The floor of a room
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
.
The floor of a room
A wall
 
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K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
 
Unexplored
K
A level 3 Kop Sergeant, senior law enforcement officer at Dungeons of Doom [seen: telepathy]
 
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Stone
A corridor
An open door
.
The floor of a room
.
The floor of a room
.
The floor of a room
K
A level 3 Kop Sergeant, senior law enforcement officer at Dungeons of Doom [seen: telepathy]
A wall
 
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K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
 
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A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A painting on a wall
A wall
A wall
A wall
 
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Stone
A corridor
A wall
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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o
A level 3 orc, medium-sized humanoid [seen: telepathy]
 
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K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
 
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A wall
.
A parquet
.
A parquet
%
A small mimic corpse
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
A wall
 
Unexplored
 
Unexplored
 
Stone
 
Stone
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
A wall
.
The floor of a room
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
K
A level 3 Kop Sergeant, senior law enforcement officer at Dungeons of Doom [seen: telepathy]
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
A wall
 
Unexplored
 
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Stone
 
Stone
 
Stone
 
Stone
A wall
A wall
A wall
+
A closed door
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A statue of a knight in a niche on a wall
A wall
A wall
 
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K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
 
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A wall
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
(
A bookshelf
.
A parquet
%
A small mimic corpse
.
A parquet
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
A corridor
A wall
.
The floor of a room
B
A level 2 bat, very fast flying mammal [seen: telepathy]
.
The floor of a room
<
A staircase up
A wall
 
Unexplored
 
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Stone
A corridor
@
A human knight called unit
K
A level 5 Kop Lieutenant, highly-ranking law enforcement officer at Dungeons of Doom [seen: telepathy]
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
A doorway
K
A level 2 Keystone Kop, law enforcement officer at Dungeons of Doom [seen: telepathy]
 
Unexplored
 
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K
A level 3 Kop Sergeant, senior law enforcement officer at Dungeons of Doom [seen: telepathy]
 
Unexplored
 
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Unexplored
A wall
.
A parquet
?
A scroll labeled TEMOV
.
A parquet
%
A large mimic corpse
.
A parquet
.
A parquet
.
A parquet
.
A parquet
(
A bookshelf
.
A parquet
A wall
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
A wall
A wall
.
A doorway
A wall
A wall
A wall
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
e
A level 3 floating eye, floating monster with paralyzing gaze defense [seen: telepathy]
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A wall
.
A parquet
(
A bookshelf
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
.
A parquet
(
A bookshelf
.
A parquet
A wall
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
A corridor
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
K
A level 3 Kop Sergeant, senior law enforcement officer at Dungeons of Doom [seen: telepathy]
 
Unexplored
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
An open door
 
Unexplored
 
Unexplored
 
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Unexplored
A wall
.
A parquet
.
A parquet
.
A parquet
.
A parquet
%
A human corpse
.
A parquet
%
A human corpse
.
A parquet
.
A parquet
.
A parquet
A wall
A corridor
A corridor
A corridor
A corridor
 
Stone
 
Unexplored
 
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Stone
 
Stone
A corridor
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
%
A small mimic corpse
.
A parquet
.
A parquet
.
A parquet
(
A bookshelf
.
A parquet
.
A parquet
.
A parquet
+
A novel entitled Witches Abroad
@
A level 14 Lahinch, a shopkeeper, powerful business owner [seen: telepathy]
An open door
A corridor
 
Stone
 
Stone
 
Stone
 
Stone
 
Unexplored
 
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Stone
A corridor
A corridor
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Unexplored
 
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Unexplored
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
A wall
 
Stone
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Unexplored
 
Unexplored
 
Stone
A corridor
 
Stone
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
 
Unexplored
A corridor
 
Stone
A corridor
 
Stone
 
Unexplored
 
Unexplored
 
Stone
 
Stone
 
Stone
A corridor
 
Stone
 
Unexplored
 
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Unexplored
 
Unexplored
A wall
An open door
A wall
An open door
A wall
A wall
A cobweb on a wall
A wall
A corridor
A corridor
A corridor
 
Stone
 
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p
A level 2 rock piercer, hiding on the ceiling, stalagtitic life-form [seen: telepathy]
 
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$
7 gold pieces
.
The floor of a room
.
The floor of a room
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The floor of a room
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The floor of a room
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The floor of a room
.
A doorway
A corridor
 
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.
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.
The floor of a room
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The floor of a room
.
The floor of a room
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The floor of a room
.
The floor of a room
A wall
 
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A wall
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.
The floor of a room
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The floor of a room
.
The floor of a room
.
The floor of a room
.
The floor of a room
A wall
 
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A wall
A wall
A wall
A wall
A banner on a wall
A wall
A wall
 
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[Unit the Bachelor ] St:11 Dx:10 Co:14 In:7 Wi:13 Ch:16 Lawful
Dlvl:3 HP:0(160) MP:38(38) AC:-29 MC:18/92% MS:12 W:M/S XL:8/1765
g $:0 T:9146 1h:12m S:316500 Burdened Blind Deaf Stun Conf

Latest messages:

You resume your meal.
You finish eating the wood nymph corpse.
There is a hyena corpse here; eat it? q
You see many objects here.
There is a human corpse here; eat it? y
You feel noticeably unluckier.
Ulch - that meat was tainted, you cannibal!
You feel terminally ill from food poisoning.
(It must have died too long ago to be safe to eat.)
You experience a terrible bout of stomach cramps.
Are you sure you want to pray? y
You begin praying to Lugh.
The yellow light explodes!
You are blinded by a blast of light!
You finish your prayer.
You feel that Lugh is displeased.
Blecch! Rotten food!
The world spins and you slap against the ground.
Your stomach hurts badly.
You are conscious again.
Blecch! Rotten food!
You feel rather light headed.
You are feeling very feverish.
You have a little trouble removing O - 9 ginseng roots.
You have a little trouble removing f - 7 sprigs of wolfsbane.
The Kop Lieutenant hits for 16 damage!
Your stomach is hurting terribly.
The Kop Lieutenant hits for 18 damage!
You are feeling extremely feverish.
Blecch! Rotten meat!
The world spins and you slap against the ground.
The Kop Lieutenant misses!
It hits for 9 damage!
The pony turns into a giant bat!
You are experiencing massive stomach pains.
The Kop Lieutenant misses!
It just misses!
The giant bat turns into a bat!
You feel your condition is becoming critical.
The Kop Lieutenant hits for 1 damage!
It misses!
You are feeling really deathly sick.
The Kop Lieutenant misses!
You feel you are at death's door.
The Kop Lieutenant hits for 16 damage!
The food poisoning is fatal.
You die from your illness.
You were playing on grand master difficulty in classic mode.
Lahinch comes and takes all your possessions.
Do you want to see what you had when you died? q

Inventory:

Weapons

J - a thoroughly rusty +0 exceptional dwarvish steel short sword (weapon in hand)
V - a +0 long sword

Armor

i - an uncursed +0 pair of leather gloves (being worn)
p - a cursed +0 pair of elite iron shoes (being worn)
K - an uncursed +0 cloak of protection (being worn)
L - an uncursed +0 shield of reflection (being worn)
P - a blessed +0 Asgardian dwarvish steel helm (being worn)
R - a cursed +0 gnollish haircloth robe (being worn; inferior)
S - an uncursed +0 orichalcum full plate mail (being worn)

Miscellaneous

t - a cursed ioun stone of incessant hunger
U - an uncursed leather belt (being worn)

Rings

b - an uncursed +5 ring of increase accuracy labeled Xanbane (on right hand)
o - a cursed ring of teleportation
M - an uncursed ring of searching
T - an uncursed ring of warning
Y - a cursed ring of protection from undeath (on left hand)

Comestibles

c - a cursed carrot
d - a cursed cram ration
j - 5 cursed food rations
q - 2 uncursed cram rations
w - 3 uncursed food rations
C - 4 uncursed apples
D - 3 uncursed carrots
G - a cursed partly eaten fig
N - an uncursed partly eaten food ration
Z - an uncursed partly eaten food ration

Scrolls

a - 2 uncursed scrolls of enchant armor
e - an uncursed scroll of create monster
h - an uncursed scroll of scare monster
k - an uncursed scroll of protect weapon
m - an uncursed scroll of destroy armor
x - an uncursed scroll of enchant weapon
y - a cursed scroll of amnesia
Q - 2 blessed scrolls of identify

Books

l - an uncursed spellbook of create stone golem
z - an uncursed spellbook of turn undead
F - an uncursed spellbook of turn undead
I - an uncursed spellbook of create gold golem
X - an uncursed spellbook of anti-magic shell

Wands

r - a wand of magic missile (0 charges, 0 rechargings)
E - a wand of town portal (11 charges, 0 rechargings)

Tools

g - a cursed leather bag containing 38 items
n - a cursed brass lantern (lit, 772 turns left)
s - an uncursed leash
B - an uncursed tin opener
H - an uncursed lock pick
W - an uncursed tallow candle (300 turns left)

Reagents

f - 7 cursed sprigs of wolfsbane
u - a cursed ginseng root
v - 4 uncursed ginseng roots
A - 2 uncursed mandrake roots
O - 8 cursed ginseng roots

Contents of the leather bag:

  1. 28 gold pieces
  2. an uncursed champignon
  3. an uncursed banana
  4. an uncursed scroll of conflict
  5. an uncursed scroll of remove curse
  6. 2 uncursed scrolls of remove curse
  7. an uncursed scroll of genocide
  8. an uncursed scroll of confuse monster
  9. an uncursed scroll of taming
  10. a blessed scroll of light
  11. an uncursed scroll of fire
  12. 4 uncursed scrolls of blank paper
  13. an uncursed scroll of amnesia
  14. 4 uncursed scrolls of create monster
  15. an uncursed scroll of destroy armor
  16. an uncursed scroll of enchant armor
  17. a cursed scroll of enchant armor
  18. 3 uncursed scrolls of enchant weapon
  19. 5 uncursed scrolls of identify
  20. 2 cursed scrolls of identify
  21. 2 blessed scrolls of identify
  22. a blessed scroll of protect weapon
  23. an uncursed scroll of protect weapon
  24. an uncursed scroll of stinking cloud
  25. an uncursed potion of fruit juice
  26. an uncursed potion of water
  27. an uncursed potion of water
  28. a cursed wand of magic missile (62 charges, 0 rechargings)
  29. a wand of ore detection (1 charge, 0 rechargings)
  30. a wand of ore detection (3 charges, 0 rechargings)
  31. a cursed crystal ball (3 charges, 0 rechargings)
  32. an uncursed skeleton key
  33. a cursed credit card
  34. a +0 pick-axe of giant slaying
  35. 7 cursed clumps of bat guano
  36. 4 cursed heaps of sporal powder
  37. a cursed pinch of sulfurous ash
  38. 3 cursed threads of spider silk

Contents of your magic chest:

  1. 18 cursed -2 arrows
  2. a +0 dwarvish mithril short sword
  3. a rusty +0 dwarvish steel short sword
  4. an uncursed +0 small shield
  5. an uncursed saddle

Unit the Knight's attributes:

Background:

Basics:

Final Characteristics:

Final Status:

Final Attributes:

Game:

Final Skills:

DaggerUnskilled / Expert
AxeUnskilled / Master
SwordExpert / Grand Master
Bludgeoning weaponUnskilled / Master
FlailUnskilled / Grand Master
PolearmUnskilled / Grand Master
Thrusting weaponBasic / Grand Master
BowUnskilled / Expert
CrossbowUnskilled / Expert
Clerical spellUnskilled / Skilled
Healing spellUnskilled / Skilled
Abjuration spellUnskilled / Skilled
Celestial spellUnskilled / Skilled
Bare handed combatBasic / Expert
Two-handed weaponUnskilled / Grand Master
Thrown weaponUnskilled / Expert
DodgeBasic / Master
ShieldSkilled / Grand Master
WandUnskilled / Basic
RidingBasic / Grand Master
Disarm trapUnskilled / Basic

You had 0 skill slots available

Spells in your repertoire:

Protection from cold0% success9 castings left
Summon owlbear0% success1 casting left
Healing17% success12 castings left
Minor healing100% success25 castings left
Congregate17% success20 castings left
Summon celestial dove62% success2 castings left
Shield100% success20 castings left

Major events:

Turn
1unit the lawful male human Knight has entered the dungeon on grand master difficulty in classic mode
927entered the Gnomish Mines
9064stole 3610 gold pieces worth of merchandise from Lahinch's second-hand bookstore
9146died of an illness contracted by a rotted human corpse, while unconscious from rotten food

Vanquished creatures:

227 creatures vanquished.

No species were genocided or became extinct.

Goals:

Achievements:

Voluntary challenges:

Role score:

Demons, devils, and chaotic dragons slain:

You had gained 0% of your maximum role score.

The Dungeons of Doom

Levels 1 to 3

Level 1:

Level 2:

Level 3: <- You were here.

The Gnomish Mines

Levels 3 to 7

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

REST
IN
PEACE

unit

316500 points

died of an illness contracted by a rotted human corpse

2026

Fare thee well unit the Knight...

You died of your illness in The Dungeons of Doom on dungeon level 3 with 316500 points, and 28 pieces of gold, after 9146 moves.
You played on grand master difficulty in classic mode for 1 hour, 12 minutes and 43 seconds.
The dungeon never collapsed on you.
You were level 8 with a maximum of 160 hit points when you died of your illness.